Player Matchup

Merlin
Merlin
J-PRO
Merlin
Level 148
God Stats
23W - 30L
1,475 SR
Queue Stats
271W - 277L
1,496 Elo+
Solo
Da Ji
Da Ji
NadeshikoDesuOwO
Da Ji
Level 143
God Stats
2W - 8L
1,276 SR
Queue Stats
384W - 480L
1,411 Elo+
Solo
Ares
Ares
SwordSaintMuller
Ares
Level 82
God Stats
1W - 2L
1,541 SR
Queue Stats
9W - 8L
1,535 Elo+
Solo
Nox
Nox
Venomx991870
Nox
Level 126
God Stats
135W - 153L
1,533 SR
Queue Stats
951W - 1,013L
1,442 Elo+
Solo
Neith
Neith
WarmedOwl9
Neith
Level 86
God Stats
196W - 208L
1,520 SR
Queue Stats
1,045W - 1,113L
1,466 Elo+
Solo
Team Averages
Level 117
1,469 SR
1,470 Elo+

VS

Team Averages
Level 113
1,485 SR
1,469 Elo+
Kukulkan
Kukulkan
Citizen2611
Kukulkan
Level 148
God Stats
14W - 5L
1,761 SR
Queue Stats
319W - 207L
1,600 Elo+
Party 1
Lancelot
Lancelot
Jajalebreton531
Lancelot
Level 116
God Stats
2W - 3L
1,267 SR
Queue Stats
549W - 581L
1,493 Elo+
Solo
Odin
Odin
KILLA KRIS 1877
Odin
Level 99
God Stats
2W - 2L
1,089 SR
Queue Stats
16W - 32L
1,315 Elo+
Solo
Tiamat
Tiamat
Px Deimos
Tiamat
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 28L
1,330 Elo+
Solo
Heimdallr
Heimdallr
YaNn Du 69
Heimdallr
Level 154
God Stats
7W - 1L
1,809 SR
Queue Stats
361W - 213L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
J-PRO
Merlin
17
1 / 6 / 5
11,016
1,001
14,480
14,506
6,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 3 / 4
11,251
1,023
10,900
18,049
9,966
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 1 / 2
10,666
970
3,507
7,551
8,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
2 / 3 / 6
10,903
991
5,241
9,972
4,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
16
1 / 1 / 6
10,701
973
8,310
10,792
5,006
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

180

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Citizen2611
Kukulkan
17
2 / 0 / 5
11,545
1,050
14,375
4,780
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
17
3 / 5 / 3
11,138
1,013
6,833
12,085
5,448
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 1 / 8
11,110
1,010
8,490
12,915
10,564
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
Px Deimos
Tiamat
18
4 / 3 / 7
11,439
1,040
7,317
8,358
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
YaNn Du 69
Heimdallr
17
2 / 0 / 10
11,381
1,035
19,899
7,961
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
47
9
Kills
14
14
Deaths
9
23
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Citizen2611
Kukulkan
2
0
5
4.5
L
Merlin
J-PRO
Merlin
1
6
5
0.58
W
Lancelot
3
5
3
0.9
W
3
1
8
7
L
4
3
4
2
W
Tiamat
Px Deimos
Tiamat
4
3
7
2.5
L
1
1
2
2
L
2
3
6
1.67
L
Neith
1
1
6
4
W
Heimdallr
YaNn Du 69
Heimdallr
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,438
Damage
56,914
60,870
Taken
46,099
34,721
Mitigated
26,015
6,030
Healing
8,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Citizen2611
Kukulkan
14,375
625
0
236
4,780
1,957
0
1,563
3,083
59,209
0
L
Merlin
J-PRO
Merlin
14,480
474
0
943
14,506
6,403
0
3,041
11,465
47,400
0
W
Lancelot
6,833
1,680
0
2,194
12,085
5,448
0
3,896
8,045
0
24,557
W
8,490
1,856
632
2,082
12,915
10,564
0
7,704
4,977
0
16,907
L
10,900
2,015
0
871
18,049
9,966
0
8,592
9,457
0
24,989
W
Tiamat
Px Deimos
Tiamat
7,317
743
0
1,039
8,358
4,614
0
4,256
3,949
16,610
0
L
3,507
393
363
1,437
7,551
8,422
0
2,930
4,621
7,595
0
L
5,241
492
283
489
9,972
4,924
0
2,767
7,205
16,761
0
L
Neith
8,310
4,204
0
1,644
10,792
5,006
0
4,362
6,430
0
35,440
W
Heimdallr
YaNn Du 69
Heimdallr
19,899
10,974
0
1,840
7,961
3,432
0
4,880
2,817
0
39,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,537
Gold Earned
56,613
220
Minions Killed
246
5
Camps Cleared
12
947,386
Distance Traveled
1,157,902
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,545
1,050
119
11
3
220,128
0
L
Merlin
11,016
1,001
84
8
1
193,373
2
W
Lancelot
11,138
1,013
41
4
7
235,645
1
W
Odin
11,110
1,010
17
2
1
253,168
1
L
Da Ji
11,251
1,023
31
3
2
236,449
2
W
Tiamat
11,439
1,040
33
3
0
233,287
0
L
Ares
10,666
970
7
1
0
134,558
2
L
Nox
10,903
991
40
4
1
194,221
0
L
Neith
10,701
973
58
5
1
188,785
0
W
Heimdallr
11,381
1,035
36
3
1
215,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role