Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Aquabanana22
Danzaburou
Level 83
God Stats
3W - 0L
1,550 SR
Queue Stats
8W - 6L
1,596 Elo+
Party 1
Khepri
Khepri
Wyvernized
Khepri
Level 37
God Stats
1W - 0L
1,300 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 89
1,450 SR
1,532 Elo+

VS

Team Averages
Level 146
1,321 SR
1,460 Elo+
Cupid
Cupid
dinnerdoggy
Cupid
Level 128
God Stats
7W - 6L
1,510 SR
Queue Stats
53W - 54L
1,545 Elo+
Solo
Ra
Ra
engelcullen
Ra
Level 160
God Stats
0W - 2L
1,049 SR
Queue Stats
97W - 122L
1,410 Elo+
Party 2
Fenrir
Fenrir
harry_KND
Fenrir
Level 150
God Stats
1W - 4L
1,405 SR
Queue Stats
208W - 257L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
5 / 1 / 4
8,661
787
11,737
9,659
6,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Aquabanana22
Danzaburou
13
4 / 1 / 6
9,004
819
12,804
8,322
4,671
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
Wyvernized
Khepri
13
2 / 0 / 8
8,855
805
5,609
9,449
10,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
7,534
685
10,976
10,209
4,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 6 / 2
6,637
603
3,514
9,601
3,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
harry_KND
Fenrir
9
1 / 4 / 1
6,629
603
6,054
15,339
8,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
11
Kills
2
2
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
1
4
7
W
Danzaburou
Aquabanana22
Danzaburou
4
1
6
7
W
Khepri
Wyvernized
Khepri
2
0
8
6
L
1
1
1
1.5
L
0
6
2
0.17
L
Fenrir
harry_KND
Fenrir
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,150
Damage
20,544
27,430
Taken
35,149
21,217
Mitigated
15,964
5,254
Healing
9,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,737
5,229
0
687
9,659
6,024
974
1,537
7,907
0
40,890
W
Danzaburou
Aquabanana22
Danzaburou
12,804
7,393
0
2,808
8,322
4,671
1,745
1,113
7,052
0
35,694
W
Khepri
Wyvernized
Khepri
5,609
1,261
0
1,759
9,449
10,522
383
1,169
8,234
13,034
0
L
10,976
5,559
370
5,588
10,209
4,188
0
1,090
9,119
0
33,716
L
3,514
587
799
818
9,601
3,706
0
1,442
8,159
17,637
0
L
Fenrir
harry_KND
Fenrir
6,054
1,405
0
2,028
15,339
8,070
0
3,408
11,931
0
10,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,520
Gold Earned
20,800
127
Minions Killed
108
7
Camps Cleared
3
591,171
Distance Traveled
574,823
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,661
787
65
6
5
191,432
2
W
Danzaburou
9,004
819
51
5
2
195,512
2
W
Khepri
8,855
805
11
1
0
204,227
2
L
Cupid
7,534
685
66
6
1
223,106
5
L
Ra
6,637
603
33
3
2
151,778
1
L
Fenrir
6,629
603
9
1
0
199,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role