Player Matchup

Sun Wukong
Sun Wukong
FiveKncklShffle
Sun Wukong
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 90L
1,408 Elo+
Party 1
Danzaburou
Danzaburou
deancoop
Danzaburou
Level 49
God Stats
1W - 6L
1,353 SR
Queue Stats
27W - 41L
1,334 Elo+
Party 1
Kukulkan
Kukulkan
xVenom69
Kukulkan
Level 26
God Stats
1W - 2L
1,189 SR
Queue Stats
26W - 43L
1,363 Elo+
Party 1
Team Averages
Level 65
1,347 SR
1,368 Elo+

VS

Team Averages
Level 79
1,507 SR
1,405 Elo+
Sol
Sol
LaughingTundra1
Sol
Level 99
God Stats
3W - 1L
1,696 SR
Queue Stats
28W - 17L
1,500 Elo+
Party 2
Ravana
Ravana
Vipxcey
Ravana
Level 18
God Stats
1W - 0L
1,324 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
qqqqqqqq1
Sun Wukong
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,216 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FiveKncklShffle
Sun Wukong
20
12 / 8 / 8
16,451
715
26,951
34,636
40,256
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
deancoop
Danzaburou
18
1 / 8 / 11
13,598
591
16,628
25,053
11,557
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
xVenom69
Kukulkan
20
6 / 3 / 9
15,985
695
26,066
22,000
10,875
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 4
17,870
777
38,320
25,625
10,955
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
Vipxcey
Ravana
17
5 / 12 / 9
15,011
653
12,487
24,942
16,697
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
qqqqqqqq1
Sun Wukong
20
3 / 7 / 11
15,406
670
24,975
36,424
34,004
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
43
19
Kills
19
19
Deaths
21
28
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
FiveKncklShffle
Sun Wukong
12
8
8
2
W
11
2
4
6.5
W
Ravana
Vipxcey
Ravana
5
12
9
0.79
L
Danzaburou
deancoop
Danzaburou
1
8
11
0.81
W
Sun Wukong
qqqqqqqq1
Sun Wukong
3
7
11
1.21
L
Kukulkan
xVenom69
Kukulkan
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,645
Damage
75,782
81,689
Taken
86,991
62,688
Mitigated
61,656
7,479
Healing
33,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
FiveKncklShffle
Sun Wukong
26,951
5,954
0
2,708
34,636
40,256
579
16,052
18,032
4,866
59,155
W
38,320
16,125
0
16,313
25,625
10,955
2,674
8,066
17,559
120,562
0
W
Ravana
Vipxcey
Ravana
12,487
4,355
0
3,525
24,942
16,697
342
9,541
15,401
0
32,008
L
Danzaburou
deancoop
Danzaburou
16,628
8,526
0
3,624
25,053
11,557
420
10,760
13,901
0
47,192
W
Sun Wukong
qqqqqqqq1
Sun Wukong
24,975
2,826
0
13,303
36,424
34,004
196
11,364
24,660
0
67,970
L
Kukulkan
xVenom69
Kukulkan
26,066
4,327
0
1,147
22,000
10,875
0
10,299
11,335
70,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,034
Gold Earned
48,287
218
Minions Killed
289
5
Camps Cleared
14
1,168,384
Distance Traveled
1,052,985
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
16,451
715
69
3
2
410,323
4
W
Sol
17,870
777
167
7
6
373,297
1
W
Ravana
15,011
653
27
1
3
300,646
1
L
Danzaburou
13,598
591
50
2
2
352,379
1
W
Sun Wukong
15,406
670
95
4
5
379,042
0
L
Kukulkan
15,985
695
99
4
1
405,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role