Player Matchup

Cerberus
Cerberus
Dezifye
Cerberus
Level 106
God Stats
1W - 2L
1,263 SR
Queue Stats
256W - 211L
1,611 Elo+
Party 1
Bellona
Bellona
MosJohn
Bellona
Level 109
God Stats
3W - 1L
1,543 SR
Queue Stats
42W - 26L
1,574 Elo+
Party 1
Hachiman
Hachiman
ThockManJones
Hachiman
Level 126
God Stats
4W - 1L
2,048 SR
Queue Stats
335W - 281L
1,576 Elo+
Party 1
Sobek
Sobek
TrillVille
Sobek
Level 136
God Stats
6W - 2L
1,929 SR
Queue Stats
147W - 127L
1,554 Elo+
Party 1
Eset
Eset
simsam16
Eset
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 78L
1,645 Elo+
Solo
Team Averages
Level 120
1,657 SR
1,592 Elo+

VS

Team Averages
Level 112
1,496 SR
1,525 Elo+
Bellona
Bellona
 
Bellona
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
TlalocExplosivo
Charybdis
Level 129
God Stats
0W - 5L
1,413 SR
Queue Stats
60W - 63L
1,576 Elo+
Party 2
Cerberus
Cerberus
cocuser
Cerberus
Level 69
God Stats
2W - 4L
1,492 SR
Queue Stats
13W - 22L
1,459 Elo+
Party 2
Thanatos
Thanatos
Бoльшoй
Thanatos
Level 123
God Stats
3W - 5L
1,573 SR
Queue Stats
60W - 48L
1,591 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dezifye
Cerberus
16
4 / 2 / 7
10,213
601
11,840
19,600
16,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
MosJohn
Bellona
15
7 / 2 / 3
9,861
580
9,341
17,174
11,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
ThockManJones
Hachiman
17
2 / 0 / 3
9,851
579
9,672
8,979
3,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
13
3 / 1 / 4
9,164
539
5,411
14,388
12,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Eset
17
5 / 0 / 4
10,377
610
13,749
7,780
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 7 / 0
8,438
496
10,903
18,293
17,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
 
Baron Samedi
13
2 / 7 / 0
8,240
485
10,401
15,229
6,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
TlalocExplosivo
Charybdis
15
1 / 2 / 0
8,982
528
8,421
13,946
5,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
cocuser
Cerberus
12
1 / 1 / 3
8,208
483
6,435
11,027
7,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Бoльшoй
Thanatos
12
1 / 4 / 3
8,002
471
6,003
14,629
5,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
21
Kills
5
5
Deaths
21
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
7
0
0
L
Baron Samedi
 
Baron Samedi
2
7
0
0.29
W
Cerberus
Dezifye
Cerberus
4
2
7
3.75
W
Bellona
MosJohn
Bellona
7
2
3
4.25
W
Hachiman
ThockManJones
Hachiman
2
0
3
3.5
L
Charybdis
TlalocExplosivo
Charybdis
1
2
0
0.5
W
Sobek
3
1
4
5
L
Cerberus
cocuser
Cerberus
1
1
3
2.5
W
Eset
5
0
4
7
L
Thanatos
Бoльшoй
Thanatos
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,013
Damage
42,163
67,921
Taken
73,124
47,444
Mitigated
43,076
24,277
Healing
31,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
10,903
4,195
0
5,562
18,293
17,526
0
8,282
10,011
0
69,409
L
Baron Samedi
 
Baron Samedi
10,401
423
147
2,641
15,229
6,847
1,016
9,823
5,406
61,320
0
W
Cerberus
Dezifye
Cerberus
11,840
2,309
0
8,912
19,600
16,999
0
2,429
17,171
68,542
0
W
Bellona
MosJohn
Bellona
9,341
4,279
0
1,312
17,174
11,790
0
3,997
13,177
0
82,759
W
Hachiman
ThockManJones
Hachiman
9,672
6,799
0
3,582
8,979
3,204
1,137
1,653
7,326
0
99,635
L
Charybdis
TlalocExplosivo
Charybdis
8,421
6,430
0
6,278
13,946
5,326
1,284
3,094
10,852
0
79,359
W
Sobek
5,411
543
3,774
5,000
14,388
12,165
0
4,531
9,857
17,005
0
L
Cerberus
cocuser
Cerberus
6,435
587
2,041
2,928
11,027
7,554
230
4,548
6,479
22,924
0
W
Eset
13,749
777
264
1,433
7,780
3,286
1,044
5,296
2,484
85,099
0
L
Thanatos
Бoльшoй
Thanatos
6,003
2,153
0
12,368
14,629
5,823
0
5,374
9,255
0
54,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,466
Gold Earned
41,870
570
Minions Killed
518
0
Camps Cleared
0
1,753,626
Distance Traveled
1,564,326
27
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,438
496
122
7
0
292,811
5
L
Baron Samedi
8,240
485
114
7
0
285,490
3
W
Cerberus
10,213
601
144
8
0
327,981
6
W
Bellona
9,861
580
109
6
0
403,119
5
W
Hachiman
9,851
579
157
9
0
318,887
3
L
Charybdis
8,982
528
157
9
0
297,879
2
W
Sobek
9,164
539
21
1
0
338,058
6
L
Cerberus
8,208
483
36
2
0
335,066
0
W
Eset
10,377
610
139
8
0
365,581
7
L
Thanatos
8,002
471
89
5
0
353,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role