Player Matchup

Atlas
Atlas
Chronic-Rocco-
Atlas
Level 108
God Stats
2W - 3L
1,491 SR
Queue Stats
4W - 5L
1,577 Elo+
Party 1
Heimdallr
Heimdallr
DroppingDookie
Heimdallr
Level 26
God Stats
4W - 3L
1,422 SR
Queue Stats
4W - 3L
1,649 Elo+
Party 1
Chaac
Chaac
FAKKU-420
Chaac
Level 88
God Stats
0W - 1L
1,790 SR
Queue Stats
4W - 4L
1,649 Elo+
Party 1
Bellona
Bellona
GHOST_TlTTlES
Bellona
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,577 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Sub-Ascension133
Kumbhakarna
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,531 Elo+
Party 1
Team Averages
Level 85
1,541 SR
1,597 Elo+

VS

Team Averages
Level 92
1,607 SR
1,607 Elo+
Persephone
Persephone
 
Persephone
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
FeralGoose
Sun Wukong
Level 65
God Stats
1W - 1L
1,286 SR
Queue Stats
193W - 164L
1,582 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FreeTuggiesx
Cu Chulainn
Level 155
God Stats
2W - 0L
1,593 SR
Queue Stats
272W - 194L
1,619 Elo+
Party 2
Chaac
Chaac
Soalk
Chaac
Level 29
God Stats
17W - 6L
1,853 SR
Queue Stats
73W - 44L
1,676 Elo+
Party 2
Erlang Shen
Erlang Shen
WashinMashen
Erlang Shen
Level 151
God Stats
6W - 2L
1,803 SR
Queue Stats
499W - 360L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 3
10,795
400
11,782
25,485
38,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
DroppingDookie
Heimdallr
15
1 / 4 / 3
9,425
349
9,306
17,701
14,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
FAKKU-420
Chaac
17
4 / 8 / 2
11,279
418
23,006
30,416
34,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bellona
17
0 / 6 / 2
9,794
363
10,857
22,788
25,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kumbhakarna
Sub-Ascension133
Kumbhakarna
19
2 / 6 / 2
12,073
447
13,679
40,012
28,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
7 / 3 / 7
14,634
542
18,767
19,529
9,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
FeralGoose
Sun Wukong
20
5 / 1 / 11
15,342
568
22,456
30,328
25,009
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
FreeTuggiesx
Cu Chulainn
20
6 / 1 / 8
13,674
506
21,991
26,230
26,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chaac
Soalk
Chaac
20
8 / 1 / 6
15,041
557
30,139
35,179
57,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Erlang Shen
WashinMashen
Erlang Shen
19
3 / 3 / 13
12,613
467
16,688
33,730
42,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
74
9
Kills
29
29
Deaths
9
12
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
7
3
7
3.5
L
2
5
3
0.7
L
Heimdallr
DroppingDookie
Heimdallr
1
4
3
0.63
L
Chaac
FAKKU-420
Chaac
4
8
2
0.63
W
Sun Wukong
FeralGoose
Sun Wukong
5
1
11
10.5
W
Cu Chulainn
FreeTuggiesx
Cu Chulainn
6
1
8
10
L
Bellona
0
6
2
0.17
W
Chaac
Soalk
Chaac
8
1
6
11
L
Kumbhakarna
Sub-Ascension133
Kumbhakarna
2
6
2
0.5
W
Erlang Shen
WashinMashen
Erlang Shen
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,630
Damage
110,041
136,402
Taken
144,996
141,756
Mitigated
160,677
26,654
Healing
64,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
18,767
2,151
539
6,571
19,529
9,224
2,811
3,399
16,127
107,088
0
L
11,782
4,977
262
4,497
25,485
38,334
189
3,811
21,235
43,653
0
L
Heimdallr
DroppingDookie
Heimdallr
9,306
3,821
0
2,948
17,701
14,437
567
1,347
16,163
0
58,372
L
Chaac
FAKKU-420
Chaac
23,006
3,985
0
5,297
30,416
34,663
665
9,013
21,048
0
96,842
W
Sun Wukong
FeralGoose
Sun Wukong
22,456
5,457
1
15,272
30,328
25,009
1,089
8,207
22,121
0
166,766
W
Cu Chulainn
FreeTuggiesx
Cu Chulainn
21,991
5,018
0
8,594
26,230
26,776
1,033
7,679
18,551
9,430
118,262
L
Bellona
10,857
3,469
295
1,762
22,788
25,888
0
3,205
18,813
0
53,161
W
Chaac
Soalk
Chaac
30,139
7,393
0
14,091
35,179
57,654
4,662
5,978
28,549
0
122,179
L
Kumbhakarna
Sub-Ascension133
Kumbhakarna
13,679
1,673
0
11,593
40,012
28,434
0
2,882
36,626
108,597
0
W
Erlang Shen
WashinMashen
Erlang Shen
16,688
10,540
0
19,332
33,730
42,014
1,967
6,321
27,409
0
101,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,366
Gold Earned
71,304
479
Minions Killed
792
0
Camps Cleared
0
2,452,134
Distance Traveled
2,829,286
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
14,634
542
162
6
0
504,887
2
L
Atlas
10,795
400
43
2
0
444,314
5
L
Heimdallr
9,425
349
98
4
0
475,345
0
L
Chaac
11,279
418
133
5
0
522,251
2
W
Sun Wukong
15,342
568
209
8
0
600,341
3
W
Cu Chulainn
13,674
506
141
5
0
557,739
4
L
Bellona
9,794
363
69
3
0
510,600
0
W
Chaac
15,041
557
184
7
0
556,933
0
L
Kumbhakarna
12,073
447
136
5
0
499,624
0
W
Erlang Shen
12,613
467
96
4
0
609,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role