Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
CreeJ22
Hou Yi
Level 51
God Stats
27W - 19L
1,239 SR
Queue Stats
365W - 350L
1,517 Elo+
Party 1
Fenrir
Fenrir
Quanified 88
Fenrir
Level 160
God Stats
11W - 11L
1,560 SR
Queue Stats
1,114W - 1,062L
1,535 Elo+
Party 1
Team Averages
Level 103
1,433 SR
1,517 Elo+

VS

Team Averages
Level 113
1,378 SR
1,372 Elo+
Janus
Janus
Morenodfuego529
Janus
Level 109
God Stats
0W - 1L
1,192 SR
Queue Stats
3W - 11L
1,194 Elo+
Solo
Chaac
Chaac
PadroTheDolphin
Chaac
Level 127
God Stats
9W - 14L
1,441 SR
Queue Stats
132W - 168L
1,456 Elo+
Party 2
Arachne
Arachne
WeptScorpion366
Arachne
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 96L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
2 / 0 / 7
9,340
718
12,608
4,754
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
CreeJ22
Hou Yi
15
5 / 0 / 6
9,597
738
10,615
9,944
4,780
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
14
4 / 1 / 7
9,481
729
9,114
15,595
14,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
7,811
601
9,003
5,469
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 5 / 0
7,942
611
9,198
19,806
14,453
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 5 / 1
7,461
574
4,489
11,539
7,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
7
5.5
W
Hou Yi
CreeJ22
Hou Yi
5
0
6
8
L
0
1
1
0.5
L
1
5
0
0.2
W
Fenrir
4
1
7
7.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,337
Damage
22,690
30,293
Taken
36,814
21,495
Mitigated
23,730
9,170
Healing
8,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
12,608
2,106
916
1,049
4,754
2,113
484
1,568
3,042
49,035
0
W
Hou Yi
CreeJ22
Hou Yi
10,615
4,548
0
4,837
9,944
4,780
1,793
4,222
5,426
0
33,979
L
9,003
428
0
440
5,469
1,941
0
575
4,894
31,258
0
L
9,198
1,891
80
5,992
19,806
14,453
0
8,983
10,823
0
29,563
W
Fenrir
9,114
1,642
0
2,368
15,595
14,602
519
3,252
11,969
0
24,489
L
4,489
3,120
206
2,045
11,539
7,336
0
3,654
7,885
0
13,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,418
Gold Earned
23,214
177
Minions Killed
122
7
Camps Cleared
5
748,178
Distance Traveled
701,687
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,340
718
101
8
1
258,192
4
W
Hou Yi
9,597
738
47
4
3
243,754
2
L
Janus
7,811
601
56
4
1
238,924
2
L
Chaac
7,942
611
47
4
2
224,768
2
W
Fenrir
9,481
729
29
2
3
246,232
5
L
Arachne
7,461
574
19
1
2
237,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role