Player Matchup

Jing Wei
Jing Wei
DeathFlame153
Jing Wei
Level 80
God Stats
0W - 4L
1,138 SR
Queue Stats
115W - 101L
1,622 Elo+
Solo
Khepri
Khepri
TenienteRadaa
Khepri
Level 160
God Stats
4W - 7L
1,600 SR
Queue Stats
366W - 391L
1,551 Elo+
Solo
Zeus
Zeus
WarmFuzzyFuzz62
Zeus
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 42L
1,559 Elo+
Solo
Ah Puch
Ah Puch
Why Am I Brown
Ah Puch
Level 129
God Stats
2W - 1L
1,814 SR
Queue Stats
106W - 100L
1,583 Elo+
Solo
Aphrodite
Aphrodite
ZeroWolf000
Aphrodite
Level 146
God Stats
1W - 3L
1,629 SR
Queue Stats
117W - 96L
1,596 Elo+
Solo
Team Averages
Level 130
1,536 SR
1,582 Elo+

VS

Team Averages
Level 126
1,614 SR
1,655 Elo+
Morgan Le Fay
Morgan Le Fay
ClyclonicSpy8926
Morgan Le Fay
Level 107
God Stats
2W - 4L
1,790 SR
Queue Stats
129W - 113L
1,690 Elo+
Solo
Hel
Hel
Dokkaboi
Hel
Level 141
God Stats
1W - 0L
1,644 SR
Queue Stats
2W - 0L
1,693 Elo+
Party 2
Bellona
Bellona
LizardManJones
Bellona
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 143L
1,562 Elo+
Party 1
Arachne
Arachne
Outlaw3rdHUD
Arachne
Level 106
God Stats
1W - 2L
1,446 SR
Queue Stats
337W - 284L
1,636 Elo+
Party 1
He Bo
He Bo
emile98
He Bo
Level 118
God Stats
1W - 0L
1,692 SR
Queue Stats
2W - 0L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DeathFlame153
Jing Wei
20
6 / 3 / 13
12,887
678
23,625
18,555
12,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 2 / 15
13,815
727
12,301
32,218
58,090
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 5 / 9
11,209
590
27,205
16,150
9,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
7 / 3 / 10
12,785
673
34,689
13,718
9,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Aphrodite
ZeroWolf000
Aphrodite
17
2 / 4 / 12
11,515
606
16,202
22,489
25,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ClyclonicSpy8926
Morgan Le Fay
20
1 / 3 / 13
12,730
670
21,991
26,326
15,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
3 / 4 / 10
11,881
625
16,337
26,292
16,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
0 / 3 / 10
11,766
619
10,596
27,660
40,546
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Outlaw3rdHUD
Arachne
18
3 / 5 / 7
12,410
653
10,708
33,567
56,185
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

He Bo
emile98
He Bo
20
10 / 6 / 2
13,923
733
24,282
25,687
13,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
59
21
Kills
17
17
Deaths
21
59
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ClyclonicSpy8926
Morgan Le Fay
1
3
13
2.5
L
Jing Wei
DeathFlame153
Jing Wei
6
3
13
4.17
W
3
4
10
2
W
0
3
10
1.67
W
Arachne
Outlaw3rdHUD
Arachne
3
5
7
1.3
L
3
2
15
5.25
L
3
5
9
1.5
L
7
3
10
4
L
Aphrodite
ZeroWolf000
Aphrodite
2
4
12
2
W
He Bo
emile98
He Bo
10
6
2
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,022
Damage
83,914
103,130
Taken
139,532
114,797
Mitigated
142,534
50,617
Healing
85,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ClyclonicSpy8926
Morgan Le Fay
21,991
1,206
3,813
6,693
26,326
15,919
3,139
19,514
6,812
58,481
0
L
Jing Wei
DeathFlame153
Jing Wei
23,625
18,295
2,133
4,396
18,555
12,556
3,944
11,141
7,414
0
44,174
W
16,337
22
27,762
15,526
26,292
16,025
1,051
17,557
8,735
32,003
0
W
10,596
2,161
5,416
4,722
27,660
40,546
1,126
15,799
11,861
0
24,857
W
Arachne
Outlaw3rdHUD
Arachne
10,708
5,954
5,675
10,198
33,567
56,185
2,082
21,334
12,233
0
18,050
L
12,301
725
1,075
3,418
32,218
58,090
457
13,462
18,756
22,510
0
L
27,205
979
2,446
1,414
16,150
9,534
1,784
11,667
4,483
46,735
0
L
34,689
1,761
2,309
2,832
13,718
9,063
1,977
11,350
2,368
65,102
0
L
Aphrodite
ZeroWolf000
Aphrodite
16,202
839
18,011
12,583
22,489
25,554
931
14,990
7,499
31,763
0
W
He Bo
emile98
He Bo
24,282
453
912
5,216
25,687
13,859
0
16,193
9,494
48,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,211
Gold Earned
62,710
259
Minions Killed
206
0
Camps Cleared
0
1,675,396
Distance Traveled
1,743,211
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,730
670
79
4
0
334,027
0
L
Jing Wei
12,887
678
68
4
0
351,166
1
W
Hel
11,881
625
36
2
0
374,542
3
W
Bellona
11,766
619
30
2
0
355,464
0
W
Arachne
12,410
653
9
0
0
343,990
3
L
Khepri
13,815
727
17
1
0
360,211
0
L
Zeus
11,209
590
50
3
0
304,475
0
L
Ah Puch
12,785
673
74
4
0
315,898
1
L
Aphrodite
11,515
606
50
3
0
343,646
1
W
He Bo
13,923
733
52
3
0
335,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role