Player Matchup

Fenrir
Fenrir
BIGGM4M4DA
Fenrir
Level 39
God Stats
7W - 4L
1,609 SR
Queue Stats
49W - 63L
1,424 Elo+
Party 1
Odin
Odin
KidKsino
Odin
Level 86
God Stats
0W - 1L
1,772 SR
Queue Stats
50W - 60L
1,423 Elo+
Solo
Artemis
Artemis
Randomedlyness
Artemis
Level 18
God Stats
7W - 7L
1,291 SR
Queue Stats
29W - 39L
1,209 Elo+
Party 2
Ymir
Ymir
Wendonai
Ymir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 68L
1,394 Elo+
Party 2
Eset
Eset
sH4ml3t
Eset
Level 51
God Stats
7W - 4L
1,660 SR
Queue Stats
81W - 94L
1,401 Elo+
Party 1
Team Averages
Level 59
1,566 SR
1,370 Elo+

VS

Team Averages
Level 62
1,503 SR
1,453 Elo+
Nox
Nox
Blaze348507
Nox
Level 52
God Stats
3W - 4L
1,389 SR
Queue Stats
17W - 10L
1,456 Elo+
Party 3
Mulan
Mulan
IIIDORIANIII
Mulan
Level 65
God Stats
4W - 2L
1,592 SR
Queue Stats
115W - 126L
1,431 Elo+
Solo
Danzaburou
Danzaburou
Paganpapa
Danzaburou
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,438 Elo+
Party 3
Kuzenbo
Kuzenbo
WetDeWave
Kuzenbo
Level 79
God Stats
2W - 0L
1,535 SR
Queue Stats
22W - 25L
1,393 Elo+
Party 3
Mercury
Mercury
lJustNoobl
Mercury
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 53L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BIGGM4M4DA
Fenrir
9
3 / 3 / 2
5,980
544
4,277
9,248
3,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
10
0 / 1 / 0
5,719
520
3,409
6,081
6,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 0 / 0
5,224
475
5,520
3,381
1,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
9
0 / 0 / 0
6,020
547
3,176
6,553
4,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Eset
sH4ml3t
Eset
9
3 / 3 / 2
6,039
549
5,406
7,261
3,007
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 3
5,751
523
3,717
7,955
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 0 / 1
6,307
573
4,305
6,724
4,867
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Paganpapa
Danzaburou
8
1 / 0 / 1
5,019
456
3,796
4,787
1,283
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
WetDeWave
Kuzenbo
8
1 / 0 / 1
5,411
492
3,411
7,956
6,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
lJustNoobl
Mercury
9
2 / 2 / 2
5,818
529
3,357
7,065
2,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
6
Kills
7
7
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BIGGM4M4DA
Fenrir
3
3
2
1.33
W
2
4
3
0.88
W
1
0
1
1.5
L
Odin
0
1
0
0
W
Danzaburou
Paganpapa
Danzaburou
1
0
1
1.5
L
0
0
0
0
L
Ymir
0
0
0
0
W
Kuzenbo
WetDeWave
Kuzenbo
1
0
1
1.5
W
Mercury
lJustNoobl
Mercury
2
2
2
1.5
L
Eset
sH4ml3t
Eset
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,788
Damage
18,586
32,524
Taken
34,487
18,830
Mitigated
17,964
9,957
Healing
8,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BIGGM4M4DA
Fenrir
4,277
1,794
0
1,841
9,248
3,577
0
1,526
7,722
0
36,945
W
3,717
1,093
0
1,681
7,955
2,891
0
3,054
4,901
27,718
0
W
4,305
1,431
0
2,315
6,724
4,867
450
0
6,422
0
42,173
L
Odin
3,409
1,129
0
1,552
6,081
6,651
0
0
6,081
0
35,728
W
Danzaburou
Paganpapa
Danzaburou
3,796
2,018
0
1,414
4,787
1,283
0
1,403
3,384
0
21,845
L
5,520
2,745
0
2,471
3,381
1,215
0
948
2,433
0
39,317
L
Ymir
3,176
792
129
2,626
6,553
4,380
0
1,769
4,784
27,843
0
W
Kuzenbo
WetDeWave
Kuzenbo
3,411
1,519
27
2,233
7,956
6,677
0
2,328
5,628
18,723
0
W
Mercury
lJustNoobl
Mercury
3,357
2,258
0
1,000
7,065
2,246
0
1,797
5,268
0
28,513
L
Eset
sH4ml3t
Eset
5,406
726
0
1,338
7,261
3,007
676
2,885
4,376
29,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,982
Gold Earned
28,306
322
Minions Killed
241
0
Camps Cleared
0
936,353
Distance Traveled
1,037,957
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,980
544
64
6
0
214,503
2
W
Nox
5,751
523
45
4
0
199,469
1
W
Mulan
6,307
573
79
7
0
186,302
4
L
Odin
5,719
520
78
7
0
174,276
1
W
Danzaburou
5,019
456
44
4
0
198,651
4
L
Artemis
5,224
475
85
8
0
193,704
3
L
Ymir
6,020
547
42
4
0
192,161
3
W
Kuzenbo
5,411
492
26
2
0
204,200
1
W
Mercury
5,818
529
47
4
0
249,335
3
L
Eset
6,039
549
53
5
0
161,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role