Player Matchup

Mulan
Mulan
 
Mulan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CandienBacon
Thanatos
Level 129
God Stats
1W - 1L
1,983 SR
Queue Stats
52W - 38L
1,551 Elo+
Party 2
Nemesis
Nemesis
SerSparky
Nemesis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 71L
1,642 Elo+
Solo
Ah Puch
Ah Puch
WasteOfSpace7
Ah Puch
Level 126
God Stats
0W - 1L
1,259 SR
Queue Stats
10W - 8L
1,535 Elo+
Party 2
Chaac
Chaac
WeeHutJr
Chaac
Level 89
God Stats
2W - 1L
1,726 SR
Queue Stats
78W - 79L
1,505 Elo+
Party 2
Team Averages
Level 113
1,594 SR
1,547 Elo+

VS

Team Averages
Level 122
1,535 SR
1,529 Elo+
Ares
Ares
MasterBacky
Ares
Level 121
God Stats
2W - 0L
1,763 SR
Queue Stats
46W - 48L
1,589 Elo+
Party 1
Yu Huang
Yu Huang
Quasipox
Yu Huang
Level 155
God Stats
2W - 7L
1,041 SR
Queue Stats
367W - 368L
1,502 Elo+
Party 3
Khepri
Khepri
Sloth_Maul
Khepri
Level 159
God Stats
4W - 2L
1,733 SR
Queue Stats
373W - 373L
1,503 Elo+
Party 3
Thanatos
Thanatos
Trevrrr
Thanatos
Level 67
God Stats
2W - 1L
1,699 SR
Queue Stats
26W - 16L
1,559 Elo+
Party 1
Izanami
Izanami
colbythebert
Izanami
Level 109
God Stats
2W - 0L
1,441 SR
Queue Stats
99W - 87L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
1 / 3 / 2
7,369
737
5,745
9,404
6,222
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
CandienBacon
Thanatos
13
5 / 4 / 2
7,844
784
11,033
11,003
5,215
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
SerSparky
Nemesis
14
0 / 4 / 5
7,568
757
7,519
13,730
10,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
13
1 / 4 / 5
7,277
728
14,736
10,775
4,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
WeeHutJr
Chaac
14
0 / 3 / 5
7,150
715
7,110
15,281
9,162
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 13
8,461
846
9,188
11,204
11,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
Quasipox
Yu Huang
14
1 / 0 / 10
7,883
788
10,614
4,413
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
Sloth_Maul
Khepri
16
3 / 1 / 14
9,363
936
6,261
14,802
10,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
Trevrrr
Thanatos
16
12 / 2 / 5
9,660
966
17,515
10,357
6,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Izanami
colbythebert
Izanami
16
0 / 1 / 16
8,844
884
10,678
9,956
5,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
76
7
Kills
18
18
Deaths
7
19
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
3
2
0.67
L
Thanatos
CandienBacon
Thanatos
5
4
2
1.5
W
2
3
13
2.83
W
Yu Huang
Quasipox
Yu Huang
1
0
10
6
L
Nemesis
SerSparky
Nemesis
0
4
5
0.63
W
Khepri
Sloth_Maul
Khepri
3
1
14
10
W
Thanatos
Trevrrr
Thanatos
12
2
5
7.25
L
Ah Puch
1
4
5
0.88
L
Chaac
WeeHutJr
Chaac
0
3
5
0.83
W
Izanami
colbythebert
Izanami
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,143
Damage
54,256
60,193
Taken
50,732
36,041
Mitigated
36,671
26,576
Healing
30,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,745
1,367
1,537
3,238
9,404
6,222
0
2,671
6,733
0
13,400
L
Thanatos
CandienBacon
Thanatos
11,033
1,677
1,553
5,871
11,003
5,215
0
4,479
6,524
0
15,138
W
9,188
333
1,607
2,242
11,204
11,780
0
2,422
8,626
10,196
0
W
Yu Huang
Quasipox
Yu Huang
10,614
309
2,418
1,334
4,413
2,455
705
2,039
2,242
23,889
0
L
Nemesis
SerSparky
Nemesis
7,519
1,580
1,363
2,409
13,730
10,955
0
5,627
8,103
0
14,575
W
Khepri
Sloth_Maul
Khepri
6,261
430
3,065
7,517
14,802
10,396
0
2,798
11,720
15,183
0
W
Thanatos
Trevrrr
Thanatos
17,515
4,181
417
8,684
10,357
6,370
375
3,018
7,089
0
22,971
L
Ah Puch
14,736
187
658
2,451
10,775
4,487
0
7,187
3,588
21,177
0
L
Chaac
WeeHutJr
Chaac
7,110
531
1,388
6,108
15,281
9,162
0
6,099
9,182
0
22,892
W
Izanami
colbythebert
Izanami
10,678
5,691
335
2,891
9,956
5,670
587
3,207
6,319
0
30,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,208
Gold Earned
44,211
99
Minions Killed
124
0
Camps Cleared
0
1,048,781
Distance Traveled
1,134,086
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,369
737
12
1
0
215,439
1
L
Thanatos
7,844
784
11
1
0
199,665
4
W
Ares
8,461
846
3
0
0
226,002
2
W
Yu Huang
7,883
788
28
3
0
227,093
4
L
Nemesis
7,568
757
20
2
0
215,072
0
W
Khepri
9,363
936
10
1
0
227,194
0
W
Thanatos
9,660
966
14
1
0
263,295
1
L
Ah Puch
7,277
728
22
2
0
182,131
0
L
Chaac
7,150
715
34
3
0
236,474
1
W
Izanami
8,844
884
69
7
0
190,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role