Player Matchup

Chronos
Chronos
 
Chronos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DarthTanner100
Gilgamesh
Level 49
God Stats
4W - 6L
1,341 SR
Queue Stats
64W - 92L
1,282 Elo+
Party 2
Ullr
Ullr
Mazeman79
Ullr
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 25L
1,147 Elo+
Solo
Pele
Pele
Sweettea14
Pele
Level 44
God Stats
2W - 2L
1,387 SR
Queue Stats
46W - 65L
1,245 Elo+
Party 2
Janus
Janus
xWarlord807x
Janus
Level 151
God Stats
3W - 3L
1,374 SR
Queue Stats
152W - 146L
1,423 Elo+
Solo
Team Averages
Level 86
1,420 SR
1,319 Elo+

VS

Team Averages
Level 75
1,335 SR
1,237 Elo+
The Morrigan
The Morrigan
MurdaMafiaMizfit
The Morrigan
Level 155
God Stats
1W - 3L
1,470 SR
Queue Stats
826W - 893L
1,364 Elo+
Party 3
Sol
Sol
Pimelkye
Sol
Level 69
God Stats
12W - 12L
1,525 SR
Queue Stats
239W - 244L
1,325 Elo+
Solo
Ra
Ra
RahFrost
Ra
Level 78
God Stats
3W - 6L
1,343 SR
Queue Stats
114W - 132L
1,293 Elo+
Party 3
Scylla
Scylla
ZiD-BlacKaz
Scylla
Level 37
God Stats
1W - 8L
1,094 SR
Queue Stats
52W - 75L
1,129 Elo+
Party 1
Aphrodite
Aphrodite
ZiD-ParZivaL
Aphrodite
Level 36
God Stats
4W - 6L
1,244 SR
Queue Stats
49W - 61L
1,072 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
0 / 0 / 3
8,445
444
7,201
12,099
5,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
DarthTanner100
Gilgamesh
16
2 / 1 / 2
10,234
539
4,536
10,543
5,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
13
2 / 7 / 2
8,309
437
4,096
12,094
4,505
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 1 / 8
9,936
523
8,467
13,061
9,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
7 / 0 / 1
11,248
592
14,675
8,767
3,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
MurdaMafiaMizfit
The Morrigan
14
1 / 3 / 1
8,537
449
4,391
14,925
5,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
5 / 4 / 1
7,752
408
15,050
16,014
5,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
0 / 3 / 2
8,306
437
3,604
8,892
3,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
13
1 / 2 / 0
8,223
433
2,068
7,526
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Aphrodite
ZiD-ParZivaL
Aphrodite
12
1 / 4 / 5
7,724
407
2,653
9,093
6,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
16
Kills
8
9
Deaths
16
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
0
3
1.5
W
Gilgamesh
DarthTanner100
Gilgamesh
2
1
2
3
W
Ullr
2
7
2
0.43
L
The Morrigan
MurdaMafiaMizfit
The Morrigan
1
3
1
0.5
L
5
4
1
1.38
L
0
3
2
0.33
W
5
1
8
9
L
Scylla
1
2
0
0.5
L
Aphrodite
ZiD-ParZivaL
Aphrodite
1
4
5
0.88
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,975
Damage
27,766
56,564
Taken
56,450
28,904
Mitigated
23,614
16,547
Healing
18,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
7,201
2,532
0
7,064
12,099
5,055
2,373
4,229
7,870
64,336
0
W
Gilgamesh
DarthTanner100
Gilgamesh
4,536
1,097
0
3,881
10,543
5,992
2,540
1,721
8,738
0
62,627
W
Ullr
4,096
2,970
0
271
12,094
4,505
2,452
8,889
3,161
0
24,221
L
The Morrigan
MurdaMafiaMizfit
The Morrigan
4,391
1,079
0
5,069
14,925
5,852
0
3,268
11,525
65,446
0
L
15,050
8,596
249
6,011
16,014
5,083
1,684
4,974
10,952
61,327
0
L
3,604
282
494
760
8,892
3,474
0
4,897
3,713
51,378
0
W
8,467
1,284
0
2,163
13,061
9,354
1,104
6,756
6,029
0
54,761
L
Scylla
2,068
450
0
770
7,526
2,608
2,042
2,307
5,157
35,093
0
L
Aphrodite
ZiD-ParZivaL
Aphrodite
2,653
452
2,884
2,756
9,093
6,597
498
5,750
3,227
32,420
0
W
14,675
581
0
3,168
8,767
3,998
486
5,455
3,000
97,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,172
Gold Earned
40,542
497
Minions Killed
414
0
Camps Cleared
0
1,749,300
Distance Traveled
1,438,582
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,445
444
75
4
0
358,142
4
W
Gilgamesh
10,234
539
133
7
0
348,066
1
W
Ullr
8,309
437
39
2
0
283,193
0
L
The Morrigan
8,537
449
101
5
0
312,413
0
L
Sol
7,752
408
73
4
0
267,219
1
L
Ra
8,306
437
111
6
0
345,659
3
W
Pele
9,936
523
81
4
0
385,461
12
L
Scylla
8,223
433
66
3
0
220,429
1
L
Aphrodite
7,724
407
63
3
0
292,862
2
W
Janus
11,248
592
169
9
0
374,438
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role