Player Matchup

Chaac
Chaac
ClinicallySane7
Chaac
Level 105
God Stats
65W - 46L
1,589 SR
Queue Stats
307W - 236L
1,475 Elo+
Party 1
Ullr
Ullr
Darkest_Ghillie
Ullr
Level 17
God Stats
1W - 1L
1,304 SR
Queue Stats
1W - 2L
1,208 Elo+
Party 1
Poseidon
Poseidon
X_Truffle_Butter
Poseidon
Level 23
God Stats
7W - 11L
1,214 SR
Queue Stats
38W - 52L
1,284 Elo+
Party 1
Team Averages
Level 48
1,369 SR
1,322 Elo+

VS

Team Averages
Level 24
1,349 SR
1,537 Elo+
Medusa
Medusa
CD-snafu
Medusa
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 69L
1,225 Elo+
Solo
Ah Puch
Ah Puch
Sp ZoSo
Ah Puch
Level 38
God Stats
2W - 3L
1,371 SR
Queue Stats
2W - 5L
1,693 Elo+
Party 2
Tiamat
Tiamat
Zomborot
Tiamat
Level 4
God Stats
0W - 4L
1,176 SR
Queue Stats
1W - 4L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 8
10,086
841
11,997
13,257
12,358
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 11
8,440
703
2,434
4,501
2,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
10 / 0 / 10
9,952
829
16,860
7,847
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CD-snafu
Medusa
9
0 / 11 / 0
6,411
534
3,172
14,721
5,301
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
Sp ZoSo
Ah Puch
11
0 / 4 / 0
6,699
558
6,916
13,095
8,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
Zomborot
Tiamat
10
0 / 6 / 0
6,583
549
3,749
10,700
6,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
0
21
Kills
0
0
Deaths
21
29
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
CD-snafu
Medusa
0
11
0
0
W
10
0
8
14
W
1
0
11
6.5
L
Ah Puch
Sp ZoSo
Ah Puch
0
4
0
0
W
10
0
10
15
L
Tiamat
Zomborot
Tiamat
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,291
Damage
13,837
25,605
Taken
38,516
17,677
Mitigated
19,600
6,986
Healing
2,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CD-snafu
Medusa
3,172
1,935
0
0
14,721
5,301
0
7,479
7,242
0
11,141
W
11,997
1,614
412
4,845
13,257
12,358
634
3,725
9,350
0
37,590
W
2,434
530
0
845
4,501
2,102
719
2,459
1,956
0
15,816
L
Ah Puch
Sp ZoSo
Ah Puch
6,916
892
312
1,687
13,095
8,296
0
6,050
7,045
23,450
0
W
16,860
3,674
0
884
7,847
3,217
751
4,525
3,112
43,086
0
L
Tiamat
Zomborot
Tiamat
3,749
607
0
390
10,700
6,003
0
3,733
6,967
14,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,478
Gold Earned
19,693
124
Minions Killed
66
8
Camps Cleared
2
589,449
Distance Traveled
481,291
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,411
534
14
1
0
141,054
0
W
Chaac
10,086
841
41
3
5
213,682
0
W
Ullr
8,440
703
32
3
1
160,570
2
L
Ah Puch
6,699
558
23
2
1
151,436
0
W
Poseidon
9,952
829
51
4
2
215,197
4
L
Tiamat
6,583
549
29
2
1
188,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role