Player Matchup

Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
crucify3nite
Thanatos
Level 153
God Stats
18W - 41L
1,290 SR
Queue Stats
201W - 281L
1,345 Elo+
Solo
Neith
Neith
vPooti3T4nGv
Neith
Level 160
God Stats
4W - 9L
1,323 SR
Queue Stats
757W - 903L
1,341 Elo+
Solo
Team Averages
Level 140
1,371 SR
1,395 Elo+

VS

Team Averages
Level 100
1,604 SR
1,456 Elo+
Bacchus
Bacchus
PatchyFlow
Bacchus
Level 69
God Stats
4W - 3L
1,688 SR
Queue Stats
162W - 224L
1,343 Elo+
Solo
Ne Zha
Ne Zha
ThickkD7793
Ne Zha
Level 105
God Stats
5W - 5L
1,643 SR
Queue Stats
76W - 88L
1,515 Elo+
Solo
Vulcan
Vulcan
WatUpSilverFox
Vulcan
Level 127
God Stats
48W - 56L
1,482 SR
Queue Stats
208W - 220L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
5 / 1 / 5
9,509
731
10,310
7,866
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
crucify3nite
Thanatos
13
1 / 3 / 4
8,204
631
5,262
10,096
3,806
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 0 / 4
9,277
714
12,881
10,981
4,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
PatchyFlow
Bacchus
11
0 / 4 / 1
7,999
615
5,557
15,071
12,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
13
4 / 3 / 0
9,002
692
7,093
11,420
4,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

13
0 / 3 / 3
8,428
648
12,327
8,023
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
10
Kills
4
4
Deaths
10
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
1
5
7.5
L
Bacchus
PatchyFlow
Bacchus
0
4
1
0.13
L
Ne Zha
4
3
0
1.33
L
0
3
3
0.5
W
Thanatos
crucify3nite
Thanatos
1
3
4
1
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,453
Damage
24,977
28,943
Taken
34,514
11,297
Mitigated
20,269
8,293
Healing
6,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,310
257
0
460
7,866
2,770
0
5,492
2,278
37,765
0
L
Bacchus
PatchyFlow
Bacchus
5,557
868
0
3,271
15,071
12,706
0
2,804
12,065
20,079
0
L
Ne Zha
7,093
959
0
1,664
11,420
4,542
0
3,793
7,362
0
25,651
L
12,327
5,561
0
2,011
8,023
3,021
28
3,363
4,520
35,249
0
W
Thanatos
crucify3nite
Thanatos
5,262
804
281
4,137
10,096
3,806
0
6,333
3,519
0
14,306
W
12,881
5,407
0
3,415
10,981
4,721
168
5,937
4,838
0
45,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,990
Gold Earned
25,429
162
Minions Killed
146
7
Camps Cleared
5
737,076
Distance Traveled
734,399
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,509
731
78
6
3
257,444
3
L
Bacchus
7,999
615
40
3
2
220,155
1
L
Ne Zha
9,002
692
43
3
2
242,574
9
L
Vulcan
8,428
648
63
5
1
271,670
5
W
Thanatos
8,204
631
15
1
2
243,496
5
W
Neith
9,277
714
69
5
2
236,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role