Player Matchup

Thor
Thor
 
Thor
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BushyCell
Danzaburou
Level 47
God Stats
3W - 5L
1,159 SR
Queue Stats
53W - 39L
1,388 Elo+
Solo
Baba Yaga
Baba Yaga
Hindor
Baba Yaga
Level 103
God Stats
1W - 0L
1,234 SR
Queue Stats
17W - 12L
1,554 Elo+
Party 1
King Arthur
King Arthur
NinjaConvict24
King Arthur
Level 29
God Stats
33W - 28L
1,518 SR
Queue Stats
92W - 68L
1,554 Elo+
Party 1
Cthulhu
Cthulhu
builtgood
Cthulhu
Level 112
God Stats
1W - 0L
1,274 SR
Queue Stats
110W - 75L
1,554 Elo+
Party 1
Team Averages
Level 78
1,337 SR
1,510 Elo+

VS

Team Averages
Level 53
1,578 SR
1,452 Elo+
Janus
Janus
Billyboi3008
Janus
Level 35
God Stats
1W - 4L
1,502 SR
Queue Stats
78W - 96L
1,474 Elo+
Party 3
Neith
Neith
MouseKeeper12
Neith
Level 129
God Stats
15W - 10L
1,473 SR
Queue Stats
339W - 326L
1,481 Elo+
Party 2
Kuzenbo
Kuzenbo
Mundanous
Kuzenbo
Level 36
God Stats
2W - 3L
1,746 SR
Queue Stats
73W - 86L
1,352 Elo+
Solo
Bastet
Bastet
awesomeKaleb
Bastet
Level 47
God Stats
2W - 1L
1,827 SR
Queue Stats
107W - 125L
1,458 Elo+
Party 3
Aphrodite
Aphrodite
storyteller18
Aphrodite
Level 17
God Stats
3W - 4L
1,344 SR
Queue Stats
4W - 5L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
5 / 1 / 11
11,637
485
14,449
15,377
6,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
BushyCell
Danzaburou
17
3 / 3 / 7
11,429
476
9,260
17,760
7,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
Hindor
Baba Yaga
20
10 / 1 / 8
13,205
550
22,079
15,786
7,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
NinjaConvict24
King Arthur
20
3 / 0 / 2
13,921
580
11,906
16,849
16,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
builtgood
Cthulhu
18
4 / 1 / 17
13,200
550
16,562
21,640
26,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 4
10,428
435
8,332
8,877
3,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 6 / 2
10,355
431
21,070
27,695
12,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Kuzenbo
Mundanous
Kuzenbo
16
0 / 5 / 1
10,034
418
7,868
18,479
13,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
17
2 / 3 / 2
11,059
461
8,325
20,222
9,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
storyteller18
Aphrodite
14
1 / 7 / 1
9,611
400
4,612
19,665
21,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
16
25
Kills
6
6
Deaths
25
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
1
11
10.5
L
0
4
4
0.5
W
Danzaburou
BushyCell
Danzaburou
3
3
7
2.17
W
Baba Yaga
Hindor
Baba Yaga
10
1
8
14
L
3
6
2
0.67
L
Kuzenbo
Mundanous
Kuzenbo
0
5
1
0.1
W
King Arthur
NinjaConvict24
King Arthur
3
0
2
4
L
Bastet
2
3
2
1
W
Cthulhu
builtgood
Cthulhu
4
1
17
12.5
L
Aphrodite
storyteller18
Aphrodite
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,256
Damage
50,207
87,412
Taken
94,938
65,667
Mitigated
60,758
24,017
Healing
26,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
14,449
2,742
0
5,740
15,377
6,765
407
2,105
13,214
0
73,287
L
8,332
104
0
266
8,877
3,395
0
4,691
4,146
60,806
0
W
Danzaburou
BushyCell
Danzaburou
9,260
2,505
0
5,514
17,760
7,754
6,096
2,658
15,040
0
72,896
W
Baba Yaga
Hindor
Baba Yaga
22,079
1,027
0
3,494
15,786
7,661
3,065
4,389
11,224
102,477
0
L
21,070
8,116
0
5,155
27,695
12,890
3,786
11,675
15,971
0
91,282
L
Kuzenbo
Mundanous
Kuzenbo
7,868
3,003
0
3,870
18,479
13,600
592
3,839
14,036
57,652
0
W
King Arthur
NinjaConvict24
King Arthur
11,906
1,455
0
5,216
16,849
16,789
1,950
6,283
10,548
363
116,636
L
Bastet
8,325
3,454
0
8,308
20,222
9,462
141
7,456
12,766
0
94,829
W
Cthulhu
builtgood
Cthulhu
16,562
1,139
1,471
2,582
21,640
26,698
624
5,561
15,902
83,497
0
L
Aphrodite
storyteller18
Aphrodite
4,612
285
4,232
4,868
19,665
21,411
987
11,077
8,539
29,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,392
Gold Earned
51,487
671
Minions Killed
578
0
Camps Cleared
0
2,400,492
Distance Traveled
2,125,592
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,637
485
77
3
0
524,741
4
L
Janus
10,428
435
146
6
0
489,606
14
W
Danzaburou
11,429
476
100
4
0
428,383
1
W
Baba Yaga
13,205
550
166
7
0
491,589
2
L
Neith
10,355
431
133
6
0
351,316
3
L
Kuzenbo
10,034
418
102
4
0
422,643
2
W
King Arthur
13,921
580
223
9
0
471,769
0
L
Bastet
11,059
461
140
6
0
506,700
5
W
Cthulhu
13,200
550
105
4
0
484,010
2
L
Aphrodite
9,611
400
57
2
0
355,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role