Player Matchup

Sobek
Sobek
EchoVertigo
Sobek
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 84L
1,393 Elo+
Party 1
Rama
Rama
Flappyjacks379
Rama
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 69L
1,436 Elo+
Party 3
Serqet
Serqet
H0nyBadg3r
Serqet
Level 49
God Stats
10W - 8L
1,429 SR
Queue Stats
67W - 65L
1,415 Elo+
Party 1
Zeus
Zeus
SnipzTheGrizzly
Zeus
Level 125
God Stats
1W - 0L
1,435 SR
Queue Stats
78W - 72L
1,444 Elo+
Party 3
Erlang Shen
Erlang Shen
flowerets
Erlang Shen
Level 84
God Stats
8W - 3L
1,524 SR
Queue Stats
155W - 144L
1,498 Elo+
Party 1
Team Averages
Level 96
1,478 SR
1,437 Elo+

VS

Team Averages
Level 80
1,592 SR
1,344 Elo+
Tiamat
Tiamat
DowncastStar639
Tiamat
Level 66
God Stats
17W - 12L
1,626 SR
Queue Stats
85W - 91L
1,433 Elo+
Party 2
Nemesis
Nemesis
Kyreegamer
Nemesis
Level 104
God Stats
4W - 4L
1,584 SR
Queue Stats
137W - 141L
1,476 Elo+
Party 2
Thor
Thor
PåNik
Thor
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,159 Elo+
Solo
Fafnir
Fafnir
Scowlingcastle4
Fafnir
Level 74
God Stats
1W - 2L
1,392 SR
Queue Stats
20W - 23L
1,425 Elo+
Solo
Janus
Janus
WH0GAREZ104
Janus
Level 86
God Stats
0W - 1L
1,856 SR
Queue Stats
0W - 2L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
6,393
581
3,252
8,399
6,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
4 / 0 / 2
6,395
581
7,454
7,058
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
H0nyBadg3r
Serqet
11
2 / 0 / 0
6,179
562
2,557
5,922
2,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 1
6,388
581
2,551
4,183
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
flowerets
Erlang Shen
11
3 / 1 / 1
6,803
618
5,649
8,375
4,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,212
474
3,039
6,230
6,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Kyreegamer
Nemesis
8
0 / 5 / 0
4,638
422
4,497
8,148
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thor
PåNik
Thor
8
1 / 0 / 0
5,119
465
2,144
6,461
2,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 0
5,284
480
3,245
7,432
6,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 0
5,578
507
2,656
5,535
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
11
Kills
2
2
Deaths
11
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
2
0
3
3.5
W
4
0
2
5
W
Serqet
H0nyBadg3r
Serqet
2
0
0
2
L
Nemesis
Kyreegamer
Nemesis
0
5
0
0
L
Thor
PåNik
Thor
1
0
0
1
L
0
1
0
0
W
0
1
1
0.5
L
1
2
0
0.5
W
Erlang Shen
flowerets
Erlang Shen
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,463
Damage
15,581
33,937
Taken
33,806
16,466
Mitigated
20,151
15,508
Healing
8,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,039
644
94
2,359
6,230
6,693
47
0
6,042
29,615
0
W
3,252
513
191
3,383
8,399
6,359
161
2,216
6,183
14,068
0
W
7,454
5,928
147
3,895
7,058
2,089
181
1,070
5,988
0
34,985
W
Serqet
H0nyBadg3r
Serqet
2,557
963
0
2,446
5,922
2,349
588
1,180
4,668
0
27,002
L
Nemesis
Kyreegamer
Nemesis
4,497
2,014
0
1,891
8,148
2,631
0
1,943
6,205
0
24,809
L
Thor
PåNik
Thor
2,144
309
0
1,820
6,461
2,262
0
654
5,807
0
20,810
L
3,245
952
0
1,186
7,432
6,782
0
1,309
6,123
15,912
0
W
2,551
781
0
730
4,183
1,366
0
1,217
2,834
45,058
0
L
2,656
468
0
1,158
5,535
1,783
0
1,897
3,491
35,621
0
W
Erlang Shen
flowerets
Erlang Shen
5,649
2,902
0
4,716
8,375
4,303
0
2,969
5,324
0
48,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,158
Gold Earned
25,831
343
Minions Killed
236
0
Camps Cleared
0
1,056,571
Distance Traveled
1,052,032
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,212
474
49
4
0
196,902
0
W
Sobek
6,393
581
26
2
0
196,203
1
W
Rama
6,395
581
52
5
0
192,348
2
W
Serqet
6,179
562
67
6
0
249,330
0
L
Nemesis
4,638
422
47
4
0
206,647
0
L
Thor
5,119
465
41
4
0
224,295
0
L
Fafnir
5,284
480
18
2
0
211,427
0
W
Zeus
6,388
581
86
8
0
208,387
2
L
Janus
5,578
507
81
7
0
212,761
4
W
Erlang Shen
6,803
618
112
10
0
210,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role