Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Besusinho
Anubis
Level 103
God Stats
7W - 2L
1,874 SR
Queue Stats
26W - 23L
1,472 Elo+
Party 1
King Arthur
King Arthur
Pohui909
King Arthur
Level 36
God Stats
12W - 8L
1,291 SR
Queue Stats
69W - 69L
1,497 Elo+
Solo
Aphrodite
Aphrodite
RaDIoAkTiVeLeO
Aphrodite
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,165 Elo+
Solo
Sol
Sol
khycinci65
Sol
Level 47
God Stats
1W - 0L
1,733 SR
Queue Stats
28W - 20L
1,495 Elo+
Party 1
Team Averages
Level 70
1,580 SR
1,426 Elo+

VS

Team Averages
Level 69
1,437 SR
1,386 Elo+
Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Kazuqq
Erlang Shen
Level 45
God Stats
0W - 1L
1,217 SR
Queue Stats
18W - 16L
1,510 Elo+
Solo
Loki
Loki
MA5TARK
Loki
Level 73
God Stats
15W - 15L
1,439 SR
Queue Stats
214W - 285L
1,284 Elo+
Party 2
Heimdallr
Heimdallr
MikeTooly
Heimdallr
Level 42
God Stats
3W - 8L
1,698 SR
Queue Stats
89W - 74L
1,518 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ROINAAMAN
Morgan Le Fay
Level 27
God Stats
1W - 2L
1,330 SR
Queue Stats
13W - 49L
1,120 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
6 / 4 / 8
9,408
553
10,895
13,357
6,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Besusinho
Anubis
16
13 / 2 / 6
10,657
627
19,254
11,843
6,074
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Pohui909
King Arthur
14
5 / 3 / 1
9,382
552
13,626
16,598
12,981
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
RaDIoAkTiVeLeO
Aphrodite
13
0 / 2 / 6
8,267
486
3,330
12,033
9,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 1
8,387
493
6,255
10,825
3,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 3 / 3
7,099
418
3,733
10,365
10,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
Kazuqq
Erlang Shen
14
2 / 6 / 2
8,988
529
9,585
16,866
11,216
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
MA5TARK
Loki
14
5 / 7 / 3
9,604
565
7,249
17,735
6,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
MikeTooly
Heimdallr
16
3 / 0 / 4
9,848
579
16,428
11,204
4,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
ROINAAMAN
Morgan Le Fay
11
2 / 9 / 3
7,624
448
5,551
17,913
4,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
25
Kills
12
12
Deaths
25
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
4
8
2.5
L
Bacchus
 
Bacchus
0
3
3
0.5
W
Anubis
Besusinho
Anubis
13
2
6
8
L
Erlang Shen
Kazuqq
Erlang Shen
2
6
2
0.5
L
Loki
MA5TARK
Loki
5
7
3
0.93
L
Heimdallr
MikeTooly
Heimdallr
3
0
4
5
W
King Arthur
Pohui909
King Arthur
5
3
1
1.83
L
Morgan Le Fay
ROINAAMAN
Morgan Le Fay
2
9
3
0.39
W
Aphrodite
RaDIoAkTiVeLeO
Aphrodite
0
2
6
1.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,360
Damage
42,546
64,656
Taken
74,083
37,881
Mitigated
37,797
25,161
Healing
18,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,895
3,442
0
1,875
13,357
6,005
1,241
2,053
11,298
0
64,217
L
Bacchus
 
Bacchus
3,733
260
0
1,584
10,365
10,549
0
3,680
6,685
21,101
0
W
Anubis
Besusinho
Anubis
19,254
774
313
3,974
11,843
6,074
943
2,772
9,071
80,015
0
L
Erlang Shen
Kazuqq
Erlang Shen
9,585
5,762
0
3,857
16,866
11,216
527
2,675
14,191
0
65,270
L
Loki
MA5TARK
Loki
7,249
1,738
0
4,637
17,735
6,231
757
6,607
11,128
0
63,598
L
Heimdallr
MikeTooly
Heimdallr
16,428
10,175
0
5,503
11,204
4,891
0
5,364
5,840
0
93,620
W
King Arthur
Pohui909
King Arthur
13,626
718
0
5,308
16,598
12,981
0
1,387
15,211
0
62,125
L
Morgan Le Fay
ROINAAMAN
Morgan Le Fay
5,551
706
0
2,462
17,913
4,910
196
10,513
7,400
29,529
0
W
Aphrodite
RaDIoAkTiVeLeO
Aphrodite
3,330
1,014
3,714
4,387
12,033
9,131
210
1,889
10,144
25,813
0
W
6,255
2,548
0
5,590
10,825
3,690
1,338
1,296
9,529
66,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,101
Gold Earned
43,163
459
Minions Killed
458
0
Camps Cleared
0
1,709,643
Distance Traveled
1,512,367
32
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,408
553
97
6
0
370,786
4
L
Bacchus
7,099
418
34
2
0
247,916
4
W
Anubis
10,657
627
112
7
0
291,521
6
L
Erlang Shen
8,988
529
126
7
0
327,631
5
L
Loki
9,604
565
97
6
0
320,269
1
L
Heimdallr
9,848
579
153
9
0
335,558
5
W
King Arthur
9,382
552
105
6
0
339,809
5
L
Morgan Le Fay
7,624
448
48
3
0
280,993
4
W
Aphrodite
8,267
486
39
2
0
349,391
11
W
Sol
8,387
493
106
6
0
358,136
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role