Player Matchup

Janus
Janus
Aggroftw
Janus
Level 114
God Stats
4W - 5L
1,178 SR
Queue Stats
56W - 52L
1,504 Elo+
Party 1
Izanami
Izanami
TTV NonSvg
Izanami
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,461 Elo+
Party 1
Nike
Nike
XDLA
Nike
Level 147
God Stats
1W - 0L
1,826 SR
Queue Stats
19W - 6L
1,678 Elo+
Party 1
Team Averages
Level 89
1,501 SR
1,547 Elo+

VS

Team Averages
Level 46
1,500 SR
1,462 Elo+
Ra
Ra
Jimmyf4g
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,443 Elo+
Party 2
Xing Tian
Xing Tian
SexualTomato69
Xing Tian
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,443 Elo+
Party 2
Neith
Neith
Wumbologna
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aggroftw
Janus
14
9 / 0 / 6
9,291
929
9,761
4,460
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Izanami
TTV NonSvg
Izanami
11
1 / 1 / 10
7,380
738
4,247
5,354
2,041
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
XDLA
Nike
13
8 / 0 / 9
9,090
909
13,147
11,317
9,194
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 0
5,508
551
3,869
10,656
3,405
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
SexualTomato69
Xing Tian
10
0 / 1 / 1
6,469
647
4,131
10,549
8,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
10
1 / 7 / 0
5,970
597
3,697
9,251
3,689
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
18
Kills
1
1
Deaths
18
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
Aggroftw
Janus
9
0
6
12
L
0
10
0
0
L
Xing Tian
SexualTomato69
Xing Tian
0
1
1
0.5
W
Izanami
TTV NonSvg
Izanami
1
1
10
6
L
Neith
1
7
0
0.14
W
Nike
XDLA
Nike
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,155
Damage
11,697
21,131
Taken
30,456
12,959
Mitigated
15,800
6,040
Healing
2,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Aggroftw
Janus
9,761
861
0
1,917
4,460
1,724
892
1,796
2,664
40,591
0
L
3,869
1,151
385
527
10,656
3,405
0
2,418
8,118
16,604
0
L
Xing Tian
SexualTomato69
Xing Tian
4,131
663
0
1,729
10,549
8,706
0
3,295
7,014
10,878
0
W
Izanami
TTV NonSvg
Izanami
4,247
2,442
0
642
5,354
2,041
756
2,488
2,866
0
18,600
L
Neith
3,697
2,573
0
297
9,251
3,689
0
3,484
5,563
0
10,839
W
Nike
XDLA
Nike
13,147
2,701
513
2,968
11,317
9,194
790
4,354
6,963
0
26,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,761
Gold Earned
17,947
126
Minions Killed
50
8
Camps Cleared
1
554,159
Distance Traveled
447,099
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,291
929
78
8
6
186,031
4
L
Ra
5,508
551
20
2
0
118,489
0
L
Xing Tian
6,469
647
8
1
1
194,517
3
W
Izanami
7,380
738
27
3
1
171,931
0
L
Neith
5,970
597
22
2
0
134,093
2
W
Nike
9,090
909
21
2
1
196,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role