Player Matchup

Ah Puch
Ah Puch
Nyk XCll
Ah Puch
Level 95
God Stats
17W - 5L
1,659 SR
Queue Stats
187W - 148L
1,635 Elo+
Party 1
Ymir
Ymir
OnlyOneSix
Ymir
Level 139
God Stats
6W - 4L
1,549 SR
Queue Stats
704W - 593L
1,658 Elo+
Party 1
Amaterasu
Amaterasu
ThirteenXXXI
Amaterasu
Level 28
God Stats
72W - 25L
1,846 SR
Queue Stats
158W - 69L
1,745 Elo+
Party 1
Apollo
Apollo
YSNFONZO
Apollo
Level 129
God Stats
3W - 2L
1,375 SR
Queue Stats
121W - 81L
1,608 Elo+
Party 1
Thanatos
Thanatos
iRoniiin
Thanatos
Level 121
God Stats
1W - 0L
1,343 SR
Queue Stats
3W - 3L
1,718 Elo+
Solo
Team Averages
Level 102
1,554 SR
1,673 Elo+

VS

Team Averages
Level 73
1,463 SR
1,448 Elo+
Susano
Susano
CurryChickenKing
Susano
Level 49
God Stats
1W - 2L
1,460 SR
Queue Stats
38W - 54L
1,390 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NeoTyrantx
Morgan Le Fay
Level 158
God Stats
2W - 2L
1,524 SR
Queue Stats
82W - 74L
1,542 Elo+
Solo
Shiva
Shiva
Panzer_Ears
Shiva
Level 46
God Stats
4W - 4L
1,539 SR
Queue Stats
39W - 49L
1,408 Elo+
Party 2
Medusa
Medusa
SHOOTERMAG
Medusa
Level 66
God Stats
19W - 19L
1,284 SR
Queue Stats
126W - 135L
1,434 Elo+
Party 3
Cthulhu
Cthulhu
forsythia172
Cthulhu
Level 48
God Stats
11W - 15L
1,507 SR
Queue Stats
275W - 303L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Nyk XCll
Ah Puch
18
5 / 2 / 18
12,427
1,130
19,854
9,682
5,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
1 / 0 / 22
13,074
1,189
13,606
15,145
19,882
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
ThirteenXXXI
Amaterasu
18
7 / 0 / 14
13,488
1,226
15,315
17,758
19,004
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
YSNFONZO
Apollo
19
8 / 3 / 15
12,918
1,174
26,017
15,749
7,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
iRoniiin
Thanatos
19
11 / 3 / 11
13,867
1,261
19,787
15,521
8,611
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

267

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 3
10,376
943
9,397
17,843
7,869
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
NeoTyrantx
Morgan Le Fay
16
3 / 3 / 4
11,485
1,044
14,137
13,930
7,574
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 8 / 4
10,537
958
15,188
27,666
28,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
SHOOTERMAG
Medusa
16
1 / 8 / 5
10,964
997
13,339
17,932
7,782
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
forsythia172
Cthulhu
17
2 / 6 / 4
11,229
1,021
13,917
21,473
26,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
28
32
Kills
8
8
Deaths
32
80
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
Morgan Le Fay
NeoTyrantx
Morgan Le Fay
3
3
4
1.67
W
Ah Puch
Nyk XCll
Ah Puch
5
2
18
7
W
1
0
22
12
L
1
8
4
0.38
L
Medusa
SHOOTERMAG
Medusa
1
8
5
0.44
W
Amaterasu
ThirteenXXXI
Amaterasu
7
0
14
14
W
Apollo
YSNFONZO
Apollo
8
3
15
5.17
L
Cthulhu
forsythia172
Cthulhu
2
6
4
0.67
W
Thanatos
iRoniiin
Thanatos
11
3
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,579
Damage
65,978
73,855
Taken
98,844
60,399
Mitigated
77,469
25,589
Healing
5,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,397
1,044
0
63
17,843
7,869
0
4,725
13,118
0
11,985
L
Morgan Le Fay
NeoTyrantx
Morgan Le Fay
14,137
968
0
1,483
13,930
7,574
0
3,945
9,985
37,430
0
W
Ah Puch
Nyk XCll
Ah Puch
19,854
868
0
1,545
9,682
5,145
0
5,031
4,468
37,822
0
W
13,606
492
0
1,200
15,145
19,882
0
6,432
8,001
27,176
0
L
15,188
2,898
99
1,353
27,666
28,171
0
7,899
19,767
0
22,101
L
Medusa
SHOOTERMAG
Medusa
13,339
6,257
0
385
17,932
7,782
0
7,212
10,720
0
41,306
W
Amaterasu
ThirteenXXXI
Amaterasu
15,315
5,145
2,433
4,125
17,758
19,004
0
5,053
12,186
0
21,326
W
Apollo
YSNFONZO
Apollo
26,017
18,708
0
1,362
15,749
7,757
0
5,525
9,818
0
45,104
L
Cthulhu
forsythia172
Cthulhu
13,917
1,074
1,161
772
21,473
26,073
0
9,679
11,794
30,421
0
W
Thanatos
iRoniiin
Thanatos
19,787
4,412
0
14,924
15,521
8,611
0
4,835
10,243
0
43,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,774
Gold Earned
54,591
187
Minions Killed
175
14
Camps Cleared
4
1,091,388
Distance Traveled
1,039,991
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,376
943
3
0
0
199,476
0
L
Morgan Le Fay
11,485
1,044
56
5
1
211,331
2
W
Ah Puch
12,427
1,130
49
4
0
203,473
0
W
Ymir
13,074
1,189
28
3
0
233,264
0
L
Shiva
10,537
958
20
2
1
201,331
0
L
Medusa
10,964
997
58
5
0
202,581
0
W
Amaterasu
13,488
1,226
14
1
1
213,168
0
W
Apollo
12,918
1,174
40
4
5
208,488
0
L
Cthulhu
11,229
1,021
38
3
2
225,272
0
W
Thanatos
13,867
1,261
56
5
8
232,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role