Player Matchup

Osiris
Osiris
 
Osiris
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
DaddyDenverr
Lancelot
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 148L
1,359 Elo+
Party 1
He Bo
He Bo
RayHidden39
He Bo
Level 118
God Stats
7W - 6L
1,507 SR
Queue Stats
133W - 134L
1,391 Elo+
Solo
Olorun
Olorun
TheGazelle2000
Olorun
Level 78
God Stats
1W - 1L
1,249 SR
Queue Stats
58W - 52L
1,368 Elo+
Party 2
Fenrir
Fenrir
WearyPup3465199
Fenrir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 48L
1,361 Elo+
Party 2
Team Averages
Level 93
1,451 SR
1,396 Elo+

VS

Team Averages
Level 69
1,472 SR
1,343 Elo+
Heimdallr
Heimdallr
BlaqLite
Heimdallr
Level 106
God Stats
1W - 2L
1,495 SR
Queue Stats
193W - 188L
1,396 Elo+
Solo
Susano
Susano
RECON XEROOOOOO
Susano
Level 35
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 27L
1,166 Elo+
Solo
Yemoja
Yemoja
Tabry504
Yemoja
Level 47
God Stats
9W - 17L
1,366 SR
Queue Stats
53W - 67L
1,365 Elo+
Solo
Kukulkan
Kukulkan
jsk530
Kukulkan
Level 88
God Stats
4W - 1L
1,500 SR
Queue Stats
175W - 175L
1,416 Elo+
Solo
Hou Yi
Hou Yi
shacal69
Hou Yi
Level 69
God Stats
7W - 3L
1,500 SR
Queue Stats
1,005W - 1,056L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
0 / 2 / 1
5,775
444
1,527
4,718
3,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
DaddyDenverr
Lancelot
10
1 / 3 / 0
6,065
467
3,052
7,499
2,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 2 / 2
6,272
482
7,444
8,807
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 4 / 2
5,844
450
8,059
8,358
3,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 3 / 3
5,955
458
5,024
13,017
6,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlaqLite
Heimdallr
10
3 / 3 / 2
6,371
490
6,921
9,183
3,924
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
5 / 0 / 3
6,996
538
4,772
7,760
2,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Yemoja
Tabry504
Yemoja
10
2 / 1 / 4
7,119
548
4,003
9,358
6,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
jsk530
Kukulkan
13
1 / 2 / 5
7,570
582
6,314
8,119
4,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
shacal69
Hou Yi
12
3 / 1 / 2
7,517
578
4,342
7,524
3,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
6
Kills
14
14
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
2
1
0.25
W
Heimdallr
BlaqLite
Heimdallr
3
3
2
1.33
L
Lancelot
DaddyDenverr
Lancelot
1
3
0
0.33
W
5
0
3
6.5
L
2
2
2
1.5
W
Yemoja
Tabry504
Yemoja
2
1
4
4
L
1
4
2
0.5
L
2
3
3
1.17
W
Kukulkan
jsk530
Kukulkan
1
2
5
1.75
W
Hou Yi
shacal69
Hou Yi
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,106
Damage
26,352
42,399
Taken
41,944
19,510
Mitigated
20,780
11,631
Healing
12,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
1,527
538
0
2,077
4,718
3,238
0
0
4,718
0
20,256
W
Heimdallr
BlaqLite
Heimdallr
6,921
1,998
247
2,249
9,183
3,924
943
5,097
4,086
0
30,734
L
Lancelot
DaddyDenverr
Lancelot
3,052
696
0
1,136
7,499
2,765
0
1,069
6,430
0
23,637
W
4,772
969
0
2,850
7,760
2,999
0
638
7,122
0
37,135
L
7,444
506
0
1,194
8,807
3,320
0
3,264
5,543
44,252
0
W
Yemoja
Tabry504
Yemoja
4,003
661
619
2,896
9,358
6,469
425
4,978
4,380
19,391
0
L
8,059
5,480
99
2,080
8,358
3,564
0
2,918
5,440
42,633
0
L
5,024
902
486
4,559
13,017
6,623
0
3,066
9,951
0
18,325
W
Kukulkan
jsk530
Kukulkan
6,314
1,259
0
500
8,119
4,067
582
4,839
3,280
62,031
0
W
Hou Yi
shacal69
Hou Yi
4,342
2,422
0
3,132
7,524
3,321
1,024
0
7,524
0
42,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,911
Gold Earned
35,573
225
Minions Killed
311
0
Camps Cleared
0
1,088,434
Distance Traveled
1,140,587
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,775
444
45
3
0
116,943
0
W
Heimdallr
6,371
490
33
3
0
204,243
0
L
Lancelot
6,065
467
42
3
0
211,562
0
W
Susano
6,996
538
65
5
0
279,714
2
L
He Bo
6,272
482
59
5
0
245,284
0
W
Yemoja
7,119
548
26
2
0
246,943
1
L
Olorun
5,844
450
63
5
0
206,505
1
L
Fenrir
5,955
458
16
1
0
308,140
0
W
Kukulkan
7,570
582
107
8
0
213,553
0
W
Hou Yi
7,517
578
80
6
0
196,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role