Player Matchup

Tyr
Tyr
D3ZI24
Tyr
Level 156
God Stats
7W - 8L
1,637 SR
Queue Stats
440W - 225L
1,762 Elo+
Party 1
Shiva
Shiva
DreadedK1ngJ
Shiva
Level 123
God Stats
11W - 13L
1,521 SR
Queue Stats
245W - 196L
1,634 Elo+
Party 1
Ra
Ra
MrSchnimy
Ra
Level 150
God Stats
10W - 5L
1,462 SR
Queue Stats
237W - 134L
1,709 Elo+
Solo
Team Averages
Level 143
1,540 SR
1,702 Elo+

VS

Team Averages
Level 92
1,724 SR
1,972 Elo+
Ares
Ares
Classi
Ares
Level 36
God Stats
1W - 0L
1,733 SR
Queue Stats
551W - 57L
2,248 Elo+
Party 2
Anhur
Anhur
Vegetâ
Anhur
Level 116
God Stats
50W - 16L
1,830 SR
Queue Stats
1,074W - 184L
2,147 Elo+
Party 2
Kukulkan
Kukulkan
xUSTx Hanako
Kukulkan
Level 123
God Stats
22W - 13L
1,608 SR
Queue Stats
197W - 197L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
D3ZI24
Tyr
15
3 / 5 / 3
10,562
621
8,798
25,746
25,502
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 6 / 7
10,870
639
12,347
24,778
29,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 3 / 3
11,956
703
16,168
14,951
6,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Classi
Ares
16
2 / 2 / 11
12,460
733
15,790
24,553
32,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Vegetâ
Anhur
18
9 / 4 / 4
13,094
770
27,844
16,576
9,250
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
xUSTx Hanako
Kukulkan
17
3 / 3 / 6
11,519
678
13,341
8,997
5,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
9
Kills
14
14
Deaths
9
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ares
Classi
Ares
2
2
11
3.75
L
Tyr
D3ZI24
Tyr
3
5
3
0.9
L
2
6
7
0.92
L
4
3
3
1.83
W
Anhur
Vegetâ
Anhur
9
4
4
2.75
W
Kukulkan
xUSTx Hanako
Kukulkan
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,313
Damage
56,975
65,475
Taken
50,126
60,845
Mitigated
46,612
16,798
Healing
9,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Classi
Ares
15,790
2,319
0
6,482
24,553
32,021
205
7,578
16,301
22,101
0
L
Tyr
D3ZI24
Tyr
8,798
1,755
0
4,653
25,746
25,502
361
11,792
13,954
0
26,194
L
12,347
1,935
2,021
3,329
24,778
29,167
214
10,271
14,507
0
24,089
L
16,168
861
2,877
3,918
14,951
6,176
469
7,501
7,450
64,489
0
W
Anhur
Vegetâ
Anhur
27,844
17,480
0
2,310
16,576
9,250
2,527
4,325
11,959
0
57,691
W
Kukulkan
xUSTx Hanako
Kukulkan
13,341
1,212
0
291
8,997
5,341
183
3,660
5,180
71,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,388
Gold Earned
37,073
169
Minions Killed
194
4
Camps Cleared
9
971,337
Distance Traveled
914,932
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,460
733
7
0
1
322,921
6
L
Tyr
10,562
621
31
2
0
328,120
2
L
Shiva
10,870
639
29
2
2
313,500
3
L
Ra
11,956
703
109
6
2
329,717
2
W
Anhur
13,094
770
61
4
1
294,920
2
W
Kukulkan
11,519
678
126
7
7
297,091
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role