Player Matchup

Cupid
Cupid
D4DEAD2
Cupid
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 126L
1,609 Elo+
Party 3
Nemesis
Nemesis
DopeyTheSmurf
Nemesis
Level 21
God Stats
4W - 1L
1,801 SR
Queue Stats
27W - 29L
1,577 Elo+
Party 1
Janus
Janus
Gravе
Janus
Level 151
God Stats
6W - 14L
1,392 SR
Queue Stats
390W - 364L
1,609 Elo+
Party 1
Cu Chulainn
Cu Chulainn
VertigoBomber
Cu Chulainn
Level 49
God Stats
18W - 20L
1,617 SR
Queue Stats
96W - 85L
1,577 Elo+
Party 3
Geb
Geb
Ŵraith
Geb
Level 147
God Stats
0W - 1L
1,329 SR
Queue Stats
91W - 88L
1,649 Elo+
Party 3
Team Averages
Level 102
1,528 SR
1,604 Elo+

VS

Team Averages
Level 96
1,679 SR
1,536 Elo+
Artio
Artio
GandalfTehBlack7
Artio
Level 143
God Stats
8W - 5L
1,757 SR
Queue Stats
180W - 187L
1,587 Elo+
Party 2
Cabrakan
Cabrakan
Hulisanckato
Cabrakan
Level 34
God Stats
5W - 1L
1,635 SR
Queue Stats
45W - 33L
1,480 Elo+
Solo
Zeus
Zeus
LetJemming
Zeus
Level 109
God Stats
2W - 1L
1,758 SR
Queue Stats
31W - 39L
1,580 Elo+
Party 2
Horus
Horus
MTSMarlin
Horus
Level 122
God Stats
10W - 11L
1,577 SR
Queue Stats
74W - 78L
1,574 Elo+
Party 2
Charybdis
Charybdis
scienceguytony
Charybdis
Level 73
God Stats
3W - 2L
1,667 SR
Queue Stats
95W - 98L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
D4DEAD2
Cupid
13
2 / 2 / 2
7,828
559
4,227
8,383
3,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
10
3 / 6 / 2
6,676
477
7,193
14,870
5,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Janus
Gravе
Janus
13
1 / 3 / 5
7,557
540
6,738
7,772
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
VertigoBomber
Cu Chulainn
11
0 / 2 / 0
6,152
439
2,359
11,480
5,239
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Geb
9
3 / 2 / 1
6,008
429
4,380
10,415
9,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 7
7,038
503
3,046
9,491
7,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
Hulisanckato
Cabrakan
14
5 / 1 / 4
8,364
597
8,794
12,612
9,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 4 / 4
7,405
529
8,686
6,154
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
MTSMarlin
Horus
13
4 / 0 / 3
8,115
580
13,013
10,076
8,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
scienceguytony
Charybdis
13
1 / 3 / 1
7,350
525
4,046
7,148
2,568
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
9
Kills
15
15
Deaths
9
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cupid
D4DEAD2
Cupid
2
2
2
1.5
L
Nemesis
3
6
2
0.67
W
2
1
7
5.5
L
Janus
Gravе
Janus
1
3
5
1.17
W
Cabrakan
Hulisanckato
Cabrakan
5
1
4
7
W
3
4
4
1.25
W
Horus
MTSMarlin
Horus
4
0
3
5.5
L
Cu Chulainn
VertigoBomber
Cu Chulainn
0
2
0
0
W
Charybdis
scienceguytony
Charybdis
1
3
1
0.5
L
Geb
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,897
Damage
37,585
52,920
Taken
45,481
27,313
Mitigated
30,489
12,561
Healing
18,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
D4DEAD2
Cupid
4,227
2,663
0
3,297
8,383
3,250
1,272
2,780
5,513
0
57,535
L
Nemesis
7,193
3,979
0
5,230
14,870
5,797
0
6,552
8,129
0
45,991
W
3,046
534
1,087
3,420
9,491
7,457
0
2,685
6,806
16,742
0
L
Janus
Gravе
Janus
6,738
332
0
978
7,772
3,443
0
5,285
2,253
59,200
0
W
Cabrakan
Hulisanckato
Cabrakan
8,794
1,095
0
6,148
12,612
9,647
32
2,945
9,667
56,643
0
W
8,686
2,187
0
1,013
6,154
2,397
521
2,979
3,175
42,276
0
W
Horus
MTSMarlin
Horus
13,013
6,312
191
5,441
10,076
8,420
0
1,594
8,482
0
65,388
L
Cu Chulainn
VertigoBomber
Cu Chulainn
2,359
402
0
870
11,480
5,239
290
0
10,938
0
30,343
W
Charybdis
scienceguytony
Charybdis
4,046
2,791
0
1,386
7,148
2,568
1,084
915
6,233
0
54,698
L
Geb
4,380
1,403
465
1,721
10,415
9,584
0
5,369
4,798
18,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,221
Gold Earned
38,272
377
Minions Killed
389
0
Camps Cleared
0
1,329,612
Distance Traveled
1,340,680
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,828
559
126
9
0
242,611
2
L
Nemesis
6,676
477
78
6
0
284,072
5
W
Artio
7,038
503
24
2
0
299,477
2
L
Janus
7,557
540
114
8
0
273,650
4
W
Cabrakan
8,364
597
93
7
0
271,078
2
W
Zeus
7,405
529
78
6
0
255,103
0
W
Horus
8,115
580
104
7
0
281,343
0
L
Cu Chulainn
6,152
439
40
3
0
277,693
1
W
Charybdis
7,350
525
90
6
0
233,679
0
L
Geb
6,008
429
19
1
0
251,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role