Player Matchup

Ra
Ra
 
Ra
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Cactus Kurd
Nemesis
Level 147
God Stats
2W - 1L
1,629 SR
Queue Stats
53W - 46L
1,538 Elo+
Party 1
King Arthur
King Arthur
gizinmytaco
King Arthur
Level 122
God Stats
5W - 9L
1,521 SR
Queue Stats
76W - 87L
1,548 Elo+
Party 1
Ymir
Ymir
nR Jester
Ymir
Level 66
God Stats
6W - 5L
1,601 SR
Queue Stats
23W - 22L
1,429 Elo+
Party 1
Heimdallr
Heimdallr
schwag9863
Heimdallr
Level 39
God Stats
2W - 3L
1,244 SR
Queue Stats
99W - 98L
1,396 Elo+
Party 1
Team Averages
Level 88
1,499 SR
1,482 Elo+

VS

Team Averages
Level 68
1,381 SR
1,443 Elo+
Ymir
Ymir
Doc GeNiSiS
Ymir
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,412 Elo+
Party 3
King Arthur
King Arthur
NinjaDuckMan307
King Arthur
Level 29
God Stats
2W - 7L
1,500 SR
Queue Stats
13W - 17L
1,412 Elo+
Party 3
Merlin
Merlin
aceitecloverCR
Merlin
Level 36
God Stats
1W - 2L
1,280 SR
Queue Stats
60W - 52L
1,457 Elo+
Party 2
Fenrir
Fenrir
jerevilla28
Fenrir
Level 108
God Stats
3W - 6L
1,398 SR
Queue Stats
56W - 54L
1,463 Elo+
Party 2
Ullr
Ullr
zZChaoS_
Ullr
Level 127
God Stats
0W - 2L
1,226 SR
Queue Stats
79W - 82L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 5 / 2
8,813
464
5,954
12,639
4,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Cactus Kurd
Nemesis
18
5 / 1 / 4
10,584
557
13,372
15,632
7,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
gizinmytaco
King Arthur
16
0 / 2 / 2
9,963
524
13,158
17,983
24,892
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
15
4 / 1 / 3
9,949
524
8,597
13,785
14,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
schwag9863
Heimdallr
14
2 / 6 / 3
8,143
429
6,516
14,380
5,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 4
8,194
431
3,514
11,301
9,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
NinjaDuckMan307
King Arthur
16
1 / 1 / 1
9,593
505
13,003
20,440
26,805
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 3 / 7
9,014
474
15,388
9,558
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
16
9 / 3 / 4
9,843
518
9,482
14,589
7,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
13
2 / 3 / 6
8,666
456
7,828
12,797
5,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
12
Kills
15
15
Deaths
12
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
5
2
0.4
W
Nemesis
Cactus Kurd
Nemesis
5
1
4
7
L
0
2
4
1
L
King Arthur
NinjaDuckMan307
King Arthur
1
1
1
1.5
L
3
3
7
2.17
W
King Arthur
gizinmytaco
King Arthur
0
2
2
0.5
L
Fenrir
9
3
4
3.67
W
Ymir
4
1
3
5.5
W
Heimdallr
schwag9863
Heimdallr
2
6
3
0.58
L
Ullr
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,597
Damage
49,215
74,419
Taken
68,685
56,370
Mitigated
53,378
16,318
Healing
14,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,954
614
825
2,733
12,639
4,760
465
6,679
5,960
62,698
0
W
Nemesis
Cactus Kurd
Nemesis
13,372
6,111
0
1,453
15,632
7,323
439
1,837
13,795
0
106,091
L
3,514
304
0
1,546
11,301
9,063
0
3,839
7,462
34,178
0
L
King Arthur
NinjaDuckMan307
King Arthur
13,003
2,046
0
4,854
20,440
26,805
0
0
20,440
0
77,132
L
15,388
1,549
0
2,468
9,558
4,339
0
2,880
6,678
74,093
0
W
King Arthur
gizinmytaco
King Arthur
13,158
1,782
0
2,881
17,983
24,892
80
604
17,379
0
79,505
L
Fenrir
9,482
1,705
0
4,445
14,589
7,476
0
4,363
10,226
0
49,790
W
Ymir
8,597
1,581
464
5,071
13,785
14,042
32
5,200
8,585
51,470
0
W
Heimdallr
schwag9863
Heimdallr
6,516
3,561
0
2,891
14,380
5,353
1,913
4,582
9,798
0
47,836
L
Ullr
7,828
4,183
0
994
12,797
5,695
0
3,615
9,182
0
60,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,452
Gold Earned
45,310
571
Minions Killed
476
0
Camps Cleared
0
1,844,923
Distance Traveled
1,887,637
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,813
464
117
6
0
354,515
0
W
Nemesis
10,584
557
147
8
0
453,637
1
L
Ymir
8,194
431
45
2
0
346,885
0
L
King Arthur
9,593
505
147
8
0
393,263
0
L
Merlin
9,014
474
109
6
0
376,105
0
W
King Arthur
9,963
524
148
8
0
354,352
2
L
Fenrir
9,843
518
72
4
0
453,883
0
W
Ymir
9,949
524
73
4
0
349,935
0
W
Heimdallr
8,143
429
86
5
0
332,484
0
L
Ullr
8,666
456
103
5
0
317,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role