Player Matchup

Neith
Neith
HSNutty
Neith
Level 24
God Stats
14W - 12L
1,610 SR
Queue Stats
21W - 21L
1,552 Elo+
Party 2
Achilles
Achilles
Kaboonsky
Achilles
Level 137
God Stats
2W - 2L
1,735 SR
Queue Stats
40W - 30L
1,481 Elo+
Solo
Lancelot
Lancelot
Triple_6_King
Lancelot
Level 142
God Stats
0W - 3L
1,246 SR
Queue Stats
50W - 39L
1,559 Elo+
Party 2
Janus
Janus
delta2649
Janus
Level 104
God Stats
5W - 5L
1,660 SR
Queue Stats
29W - 18L
1,606 Elo+
Solo
Vulcan
Vulcan
lntruso
Vulcan
Level 118
God Stats
31W - 31L
1,495 SR
Queue Stats
1,135W - 1,250L
1,463 Elo+
Solo
Team Averages
Level 105
1,549 SR
1,532 Elo+

VS

Team Averages
Level 74
1,601 SR
1,517 Elo+
Khepri
Khepri
Aboyfromnowhere
Khepri
Level 28
God Stats
61W - 41L
1,672 SR
Queue Stats
421W - 403L
1,626 Elo+
Party 1
Horus
Horus
Ginngy420
Horus
Level 108
God Stats
6W - 3L
1,489 SR
Queue Stats
276W - 201L
1,669 Elo+
Party 1
Hades
Hades
OMQMoogle
Hades
Level 89
God Stats
6W - 1L
1,903 SR
Queue Stats
33W - 40L
1,377 Elo+
Party 3
Ratatoskr
Ratatoskr
ShiraiEXE
Ratatoskr
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 66L
1,536 Elo+
Party 3
Janus
Janus
thunderkitkat
Janus
Level 26
God Stats
24W - 28L
1,440 SR
Queue Stats
57W - 78L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HSNutty
Neith
16
0 / 4 / 4
10,002
909
11,112
14,850
6,324
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Kaboonsky
Achilles
16
1 / 5 / 1
10,565
960
9,641
17,620
17,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
Triple_6_King
Lancelot
16
0 / 5 / 5
10,057
914
11,889
13,256
5,096
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
delta2649
Janus
16
3 / 0 / 2
11,165
1,015
16,318
5,422
1,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
lntruso
Vulcan
15
1 / 4 / 3
10,411
946
16,623
10,991
4,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

178

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 12
11,624
1,057
5,201
10,155
13,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
Ginngy420
Horus
17
7 / 0 / 8
11,564
1,051
12,315
18,048
24,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
OMQMoogle
Hades
17
5 / 3 / 11
11,613
1,056
16,759
18,848
15,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
ShiraiEXE
Ratatoskr
17
5 / 1 / 11
11,406
1,037
17,456
13,812
9,683
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
0 / 1 / 11
10,853
987
7,787
9,576
4,697
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
71
5
Kills
18
18
Deaths
5
15
Assists
53
Player
Kills
Deaths
Assists
KDA
W
1
0
12
7
W
Horus
Ginngy420
Horus
7
0
8
11
L
Neith
HSNutty
Neith
0
4
4
0.5
L
Achilles
Kaboonsky
Achilles
1
5
1
0.3
W
Hades
OMQMoogle
Hades
5
3
11
3.5
W
Ratatoskr
ShiraiEXE
Ratatoskr
5
1
11
10.5
L
Lancelot
Triple_6_King
Lancelot
0
5
5
0.5
L
Janus
delta2649
Janus
3
0
2
4
L
Vulcan
lntruso
Vulcan
1
4
3
0.63
W
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,583
Damage
59,518
62,139
Taken
70,439
35,636
Mitigated
68,169
5,738
Healing
21,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,201
157
123
1,552
10,155
13,650
0
4,803
5,285
9,814
0
W
Horus
Ginngy420
Horus
12,315
4,012
4,184
5,963
18,048
24,817
0
5,844
11,858
0
17,722
L
Neith
HSNutty
Neith
11,112
6,763
0
2,222
14,850
6,324
0
6,340
8,390
0
26,238
L
Achilles
Kaboonsky
Achilles
9,641
2,414
0
2,087
17,620
17,685
0
9,685
7,607
0
19,019
W
Hades
OMQMoogle
Hades
16,759
1,410
1,019
5,098
18,848
15,322
0
11,414
7,231
37,132
0
W
Ratatoskr
ShiraiEXE
Ratatoskr
17,456
3,393
0
1,881
13,812
9,683
0
3,982
9,582
0
41,750
L
Lancelot
Triple_6_King
Lancelot
11,889
2,454
0
0
13,256
5,096
0
5,521
7,540
0
20,626
L
Janus
delta2649
Janus
16,318
499
127
1,302
5,422
1,967
0
3,186
2,164
46,317
0
L
Vulcan
lntruso
Vulcan
16,623
4,199
0
0
10,991
4,564
0
5,015
5,744
47,398
0
W
7,787
266
531
1,336
9,576
4,697
0
6,898
2,643
38,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,200
Gold Earned
57,060
218
Minions Killed
230
11
Camps Cleared
6
1,033,462
Distance Traveled
1,114,001
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,624
1,057
4
0
0
216,037
0
W
Horus
11,564
1,051
6
1
0
235,725
2
L
Neith
10,002
909
36
3
2
189,196
0
L
Achilles
10,565
960
21
2
4
212,709
0
W
Hades
11,613
1,056
66
6
2
201,551
0
W
Ratatoskr
11,406
1,037
58
5
2
246,814
2
L
Lancelot
10,057
914
14
1
3
219,034
2
L
Janus
11,165
1,015
73
7
1
201,600
0
L
Vulcan
10,411
946
74
7
1
210,923
0
W
Janus
10,853
987
96
9
2
213,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role