Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
DinkyDingle
Horus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,461 Elo+
Party 3
Skadi
Skadi
JFK1991
Skadi
Level 44
God Stats
1W - 4L
1,342 SR
Queue Stats
321W - 326L
1,412 Elo+
Party 2
Erlang Shen
Erlang Shen
Juice9xx
Erlang Shen
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 98L
1,468 Elo+
Party 2
Yu Huang
Yu Huang
NineTailedSenshi
Yu Huang
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 161L
1,575 Elo+
Party 3
Team Averages
Level 85
1,468 SR
1,483 Elo+

VS

Team Averages
Level 136
1,497 SR
1,429 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
DestinyAwaitsUs
Guan Yu
Level 157
God Stats
3W - 1L
1,666 SR
Queue Stats
193W - 187L
1,504 Elo+
Party 4
Cthulhu
Cthulhu
EXOTIC XANS
Cthulhu
Level 117
God Stats
1W - 0L
1,305 SR
Queue Stats
98W - 104L
1,400 Elo+
Party 1
Baba Yaga
Baba Yaga
Emoney447
Baba Yaga
Level 160
God Stats
1W - 0L
1,630 SR
Queue Stats
9W - 6L
1,221 Elo+
Party 1
Kukulkan
Kukulkan
bronxlion718
Kukulkan
Level 141
God Stats
2W - 3L
1,382 SR
Queue Stats
182W - 193L
1,520 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 6 / 2
7,671
697
9,944
15,400
19,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 3 / 3
7,607
692
5,509
15,119
17,203
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
JFK1991
Skadi
13
1 / 5 / 5
7,564
688
6,731
12,078
5,433
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Juice9xx
Erlang Shen
15
1 / 2 / 4
7,946
722
6,641
14,640
10,824
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 3 / 3
7,609
692
9,862
8,454
4,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
5 / 2 / 10
9,272
843
13,749
11,512
7,433
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 2 / 12
8,801
800
5,324
13,158
15,149
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
EXOTIC XANS
Cthulhu
16
1 / 1 / 13
8,819
802
11,243
9,445
10,374
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baba Yaga
Emoney447
Baba Yaga
16
5 / 1 / 9
9,305
846
13,910
8,399
4,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
bronxlion718
Kukulkan
17
6 / 1 / 10
9,991
908
13,606
8,503
4,714
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
73
7
Kills
19
19
Deaths
7
17
Assists
54
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
6
2
0.5
W
Sun Wukong
 
Sun Wukong
5
2
10
5
W
2
2
12
4
L
2
3
3
1.17
W
Cthulhu
EXOTIC XANS
Cthulhu
1
1
13
7.5
W
Baba Yaga
Emoney447
Baba Yaga
5
1
9
9.5
L
Skadi
JFK1991
Skadi
1
5
5
0.7
L
Erlang Shen
Juice9xx
Erlang Shen
1
2
4
1.5
L
1
3
3
0.83
W
Kukulkan
bronxlion718
Kukulkan
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,687
Damage
57,832
65,691
Taken
51,017
57,162
Mitigated
41,993
26,041
Healing
30,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,944
1,163
930
2,170
15,400
19,450
0
7,130
8,270
0
23,821
W
Sun Wukong
 
Sun Wukong
13,749
2,058
1,273
3,165
11,512
7,433
601
2,033
9,479
0
22,641
W
5,324
1,003
10,260
5,470
13,158
15,149
713
3,298
9,860
0
6,641
L
5,509
3,078
6,598
5,940
15,119
17,203
0
8,105
7,014
0
12,222
W
Cthulhu
EXOTIC XANS
Cthulhu
11,243
825
1,934
1,045
9,445
10,374
500
2,018
7,427
23,584
0
W
Baba Yaga
Emoney447
Baba Yaga
13,910
888
2,346
2,425
8,399
4,323
1,174
1,396
7,003
28,465
0
L
Skadi
JFK1991
Skadi
6,731
2,701
1,035
987
12,078
5,433
0
8,294
3,784
0
15,026
L
Erlang Shen
Juice9xx
Erlang Shen
6,641
3,150
3,296
5,085
14,640
10,824
0
9,259
5,381
0
11,821
L
9,862
441
0
0
8,454
4,252
0
5,971
2,483
23,037
0
W
Kukulkan
bronxlion718
Kukulkan
13,606
932
1,607
867
8,503
4,714
1,445
1,117
7,386
29,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,397
Gold Earned
46,188
95
Minions Killed
129
0
Camps Cleared
0
999,941
Distance Traveled
1,110,726
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,671
697
18
2
0
199,988
4
W
Sun Wukong
9,272
843
20
2
0
215,046
0
W
Guan Yu
8,801
800
5
0
0
223,335
2
L
Horus
7,607
692
18
2
0
227,501
0
W
Cthulhu
8,819
802
19
2
0
240,461
0
W
Baba Yaga
9,305
846
27
2
0
212,803
0
L
Skadi
7,564
688
21
2
0
192,833
0
L
Erlang Shen
7,946
722
8
1
0
205,039
0
L
Yu Huang
7,609
692
30
3
0
174,580
0
W
Kukulkan
9,991
908
58
5
0
219,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role