Player Matchup

Osiris
Osiris
 
Osiris
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Aqore
Danzaburou
Level 100
God Stats
2W - 5L
1,458 SR
Queue Stats
215W - 203L
1,527 Elo+
Party 3
Ratatoskr
Ratatoskr
InfiniteSpark13
Ratatoskr
Level 107
God Stats
3W - 6L
1,415 SR
Queue Stats
172W - 164L
1,528 Elo+
Party 3
Mercury
Mercury
Ñinth
Mercury
Level 139
God Stats
5W - 2L
1,878 SR
Queue Stats
245W - 265L
1,531 Elo+
Solo
Team Averages
Level 120
1,550 SR
1,517 Elo+

VS

Team Averages
Level 123
1,652 SR
1,621 Elo+
Hades
Hades
DannyCashh
Hades
Level 156
God Stats
3W - 1L
1,646 SR
Queue Stats
44W - 39L
1,558 Elo+
Party 2
Charybdis
Charybdis
Ironwolf343
Charybdis
Level 126
God Stats
3W - 1L
1,512 SR
Queue Stats
65W - 32L
1,657 Elo+
Party 1
Sol
Sol
SoulBlazer117
Sol
Level 124
God Stats
1W - 0L
1,602 SR
Queue Stats
55W - 30L
1,591 Elo+
Party 1
Osiris
Osiris
itzketchupFTW
Osiris
Level 105
God Stats
2W - 0L
1,751 SR
Queue Stats
221W - 189L
1,602 Elo+
Party 2
Chronos
Chronos
kittballard
Chronos
Level 106
God Stats
2W - 0L
1,750 SR
Queue Stats
58W - 24L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
3 / 8 / 8
10,278
642
13,664
18,952
18,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Discordia
 
Discordia
18
0 / 2 / 13
10,077
630
31,615
11,420
6,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Danzaburou
Aqore
Danzaburou
20
5 / 3 / 11
12,165
760
21,287
12,163
6,861
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
InfiniteSpark13
Ratatoskr
16
3 / 5 / 12
9,997
625
7,306
16,913
21,834
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Ñinth
Mercury
18
6 / 4 / 5
10,388
649
12,734
13,081
7,386
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
3 / 5 / 12
10,708
669
12,660
22,450
26,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Ironwolf343
Charybdis
18
4 / 5 / 15
11,764
735
17,668
18,591
10,871
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 3 / 10
11,261
704
14,696
19,905
10,930
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

20
6 / 3 / 14
12,782
799
9,846
26,802
40,300
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
kittballard
Chronos
18
4 / 3 / 12
11,892
743
8,938
15,333
8,821
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
85
17
Kills
22
22
Deaths
19
49
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
8
8
0.88
L
Discordia
 
Discordia
0
2
13
3.25
L
Danzaburou
Aqore
Danzaburou
5
3
11
3.5
W
Hades
3
5
12
1.8
L
Ratatoskr
InfiniteSpark13
Ratatoskr
3
5
12
1.8
W
Charybdis
Ironwolf343
Charybdis
4
5
15
2.3
W
5
3
10
3.33
W
6
3
14
4.33
W
Chronos
kittballard
Chronos
4
3
12
3.33
L
Mercury
Ñinth
Mercury
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,606
Damage
63,808
72,529
Taken
103,081
60,731
Mitigated
97,451
27,091
Healing
36,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
13,664
2,485
334
1,966
18,952
18,502
146
8,665
10,287
0
20,074
L
Discordia
 
Discordia
31,615
522
1,915
3,678
11,420
6,148
432
4,690
6,730
50,373
0
L
Danzaburou
Aqore
Danzaburou
21,287
8,365
798
4,117
12,163
6,861
697
5,557
6,606
0
50,636
W
Hades
12,660
345
1,794
4,721
22,450
26,529
0
8,167
14,283
23,009
0
L
Ratatoskr
InfiniteSpark13
Ratatoskr
7,306
1,114
2,960
6,512
16,913
21,834
206
8,608
8,305
0
9,989
W
Charybdis
Ironwolf343
Charybdis
17,668
7,393
2,177
1,688
18,591
10,871
2,058
5,320
13,271
0
39,796
W
14,696
4,792
3,364
7,041
19,905
10,930
3,584
6,364
13,541
32,805
0
W
9,846
2,179
4,730
6,322
26,802
40,300
70
7,393
19,409
0
20,232
W
Chronos
kittballard
Chronos
8,938
3,565
2,863
1,393
15,333
8,821
2,581
4,371
10,962
30,815
0
L
Mercury
Ñinth
Mercury
12,734
1,276
2,173
2,638
13,081
7,386
225
8,774
4,307
0
23,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,905
Gold Earned
58,407
154
Minions Killed
167
0
Camps Cleared
0
1,446,310
Distance Traveled
1,363,917
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,278
642
19
1
0
263,868
3
L
Discordia
10,077
630
33
2
0
301,646
4
L
Danzaburou
12,165
760
73
5
0
237,818
0
W
Hades
10,708
669
22
1
0
252,538
0
L
Ratatoskr
9,997
625
3
0
0
289,279
2
W
Charybdis
11,764
735
44
3
0
240,290
0
W
Sol
11,261
704
48
3
0
285,214
1
W
Osiris
12,782
799
10
1
0
314,518
0
W
Chronos
11,892
743
43
3
0
271,357
0
L
Mercury
10,388
649
26
2
0
353,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role