Player Matchup

Medusa
Medusa
BRIANIT0
Medusa
Level 41
God Stats
2W - 3L
1,334 SR
Queue Stats
22W - 74L
1,203 Elo+
Party 1
Olorun
Olorun
FACIALSHOT7
Olorun
Level 63
God Stats
0W - 1L
1,112 SR
Queue Stats
39W - 106L
1,217 Elo+
Party 1
Chaac
Chaac
LuchaLord76
Chaac
Level 38
God Stats
1W - 16L
962 SR
Queue Stats
9W - 53L
956 Elo+
Party 1
Team Averages
Level 47
1,136 SR
1,125 Elo+

VS

Team Averages
Level 79
1,379 SR
1,304 Elo+
Hou Yi
Hou Yi
Lane112199
Hou Yi
Level 57
God Stats
2W - 1L
1,326 SR
Queue Stats
67W - 80L
1,460 Elo+
Solo
Discordia
Discordia
R0cKr0bsta
Discordia
Level 125
God Stats
21W - 24L
1,309 SR
Queue Stats
126W - 191L
1,246 Elo+
Solo
Fenrir
Fenrir
StalkHer
Fenrir
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 69L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BRIANIT0
Medusa
14
2 / 2 / 1
9,729
608
7,631
12,642
5,543
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Olorun
14
1 / 5 / 2
9,572
598
10,769
14,373
6,716
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 7 / 3
8,800
550
4,542
17,429
9,540
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Lane112199
Hou Yi
16
8 / 1 / 4
12,372
773
14,128
9,948
5,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
R0cKr0bsta
Discordia
17
3 / 0 / 10
11,098
694
18,506
7,809
3,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
StalkHer
Fenrir
16
3 / 2 / 7
11,660
729
7,959
19,492
24,913
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
3
Kills
14
14
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
BRIANIT0
Medusa
2
2
1
1.25
L
Olorun
1
5
2
0.4
W
Hou Yi
Lane112199
Hou Yi
8
1
4
10
L
0
7
3
0.21
W
Discordia
R0cKr0bsta
Discordia
3
0
10
8
W
Fenrir
StalkHer
Fenrir
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,942
Damage
40,593
44,444
Taken
37,249
21,799
Mitigated
34,292
9,628
Healing
9,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BRIANIT0
Medusa
7,631
4,198
0
1,640
12,642
5,543
0
5,902
6,258
0
20,475
L
Olorun
10,769
3,212
1,287
3,158
14,373
6,716
0
4,425
9,574
31,818
0
W
Hou Yi
Lane112199
Hou Yi
14,128
5,930
0
2,150
9,948
5,694
2,321
4,112
5,836
0
54,877
L
4,542
441
0
3,543
17,429
9,540
0
7,019
9,880
0
20,491
W
Discordia
R0cKr0bsta
Discordia
18,506
221
0
2,661
7,809
3,685
185
2,931
4,878
59,457
0
W
Fenrir
StalkHer
Fenrir
7,959
1,029
0
4,360
19,492
24,913
14
5,445
14,047
0
21,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,101
Gold Earned
35,130
115
Minions Killed
183
1
Camps Cleared
10
787,508
Distance Traveled
895,209
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,729
608
35
2
0
287,055
6
L
Olorun
9,572
598
53
3
1
229,351
0
W
Hou Yi
12,372
773
58
4
6
267,765
0
L
Chaac
8,800
550
27
2
0
271,102
3
W
Discordia
11,098
694
101
6
1
308,828
1
W
Fenrir
11,660
729
24
2
3
318,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role