Player Matchup

Achilles
Achilles
BigPapaJack
Achilles
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 49L
1,391 Elo+
Party 2
Sol
Sol
mxgamerboy
Sol
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,315 Elo+
Party 2
Ullr
Ullr
ntuvr
Ullr
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,426 Elo+
Party 2
Team Averages
Level 70
1,500 SR
1,377 Elo+

VS

Team Averages
Level 85
1,537 SR
1,291 Elo+
Cu Chulainn
Cu Chulainn
CHORIZO_MONSTER4
Cu Chulainn
Level 78
God Stats
23W - 34L
1,433 SR
Queue Stats
107W - 171L
1,292 Elo+
Party 1
Bastet
Bastet
SNESQWK
Bastet
Level 88
God Stats
16W - 14L
1,480 SR
Queue Stats
30W - 46L
1,266 Elo+
Party 1
Hades
Hades
clownshoeess
Hades
Level 89
God Stats
1W - 5L
1,698 SR
Queue Stats
74W - 118L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigPapaJack
Achilles
20
5 / 8 / 11
15,277
694
24,611
29,758
37,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 8 / 8
16,485
749
23,186
20,096
9,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ullr
ntuvr
Ullr
20
4 / 8 / 10
15,296
695
17,171
18,609
8,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CHORIZO_MONSTER4
Cu Chulainn
19
7 / 6 / 14
15,061
685
17,872
26,123
29,887
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bastet
SNESQWK
Bastet
20
8 / 6 / 14
15,721
715
15,538
24,743
12,759
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
9 / 6 / 12
15,537
706
23,549
29,436
21,876
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
64
17
Kills
24
24
Deaths
18
29
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Achilles
BigPapaJack
Achilles
5
8
11
1.31
L
Cu Chulainn
CHORIZO_MONSTER4
Cu Chulainn
7
6
14
2.33
L
Bastet
SNESQWK
Bastet
8
6
14
2.5
L
9
6
12
2.5
W
8
8
8
1.5
W
Ullr
ntuvr
Ullr
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,968
Damage
56,959
68,463
Taken
80,302
55,032
Mitigated
64,522
10,612
Healing
24,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BigPapaJack
Achilles
24,611
6,496
0
3,826
29,758
37,005
422
12,489
17,269
0
56,198
L
Cu Chulainn
CHORIZO_MONSTER4
Cu Chulainn
17,872
1,402
1,791
6,376
26,123
29,887
864
8,468
17,655
2,158
59,284
L
Bastet
SNESQWK
Bastet
15,538
3,388
0
3,922
24,743
12,759
1,250
6,120
18,623
0
40,847
L
23,549
2,806
584
11,955
29,436
21,876
1,044
7,711
21,725
73,448
0
W
23,186
8,772
0
5,860
20,096
9,107
1,368
7,415
12,681
66,895
5,684
W
Ullr
ntuvr
Ullr
17,171
9,137
0
926
18,609
8,920
885
5,565
13,044
0
63,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,058
Gold Earned
46,319
235
Minions Killed
225
5
Camps Cleared
10
1,023,589
Distance Traveled
1,073,185
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,277
694
54
2
2
383,615
1
L
Cu Chulainn
15,061
685
76
3
3
363,127
0
L
Bastet
15,721
715
61
3
6
392,099
3
L
Hades
15,537
706
88
4
1
317,959
2
W
Sol
16,485
749
84
4
2
316,403
2
W
Ullr
15,296
695
97
4
1
323,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role