Player Matchup

Merlin
Merlin
 
Merlin
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Cars10thegreat
Cernunnos
Level 97
God Stats
3W - 1L
1,812 SR
Queue Stats
145W - 137L
1,571 Elo+
Party 3
Artio
Artio
JC912
Artio
Level 123
God Stats
7W - 6L
1,583 SR
Queue Stats
235W - 229L
1,548 Elo+
Party 3
Lancelot
Lancelot
SleezNoBands
Lancelot
Level 41
God Stats
6W - 3L
1,653 SR
Queue Stats
22W - 17L
1,577 Elo+
Solo
Atlas
Atlas
zGorgeous
Atlas
Level 25
God Stats
10W - 2L
1,977 SR
Queue Stats
43W - 33L
1,610 Elo+
Party 3
Team Averages
Level 74
1,705 SR
1,561 Elo+

VS

Team Averages
Level 50
1,672 SR
1,698 Elo+
Hera
Hera
HEXIE2006
Hera
Level 41
God Stats
5W - 6L
1,583 SR
Queue Stats
16W - 11L
1,566 Elo+
Solo
Bellona
Bellona
ItsCoalemus
Bellona
Level 29
God Stats
4W - 4L
1,587 SR
Queue Stats
95W - 51L
1,695 Elo+
Party 1
Ullr
Ullr
TheMagicPants
Ullr
Level 28
God Stats
2W - 0L
1,661 SR
Queue Stats
14W - 0L
1,790 Elo+
Party 2
Thor
Thor
Whiteracon
Thor
Level 46
God Stats
8W - 0L
1,810 SR
Queue Stats
14W - 0L
1,790 Elo+
Party 2
Ravana
Ravana
player10142
Ravana
Level 108
God Stats
7W - 3L
1,719 SR
Queue Stats
248W - 210L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
0 / 7 / 0
4,403
440
1,593
6,943
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Cars10thegreat
Cernunnos
9
3 / 3 / 0
5,464
546
4,741
7,976
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
JC912
Artio
6
0 / 6 / 0
4,331
433
3,871
11,454
4,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lancelot
SleezNoBands
Lancelot
9
1 / 2 / 1
5,255
526
3,483
7,670
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
zGorgeous
Atlas
7
0 / 3 / 2
4,832
483
2,431
9,573
5,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
8
1 / 2 / 3
5,134
513
4,473
4,936
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Bellona
ItsCoalemus
Bellona
10
4 / 0 / 3
6,152
615
8,998
8,217
5,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
8 / 0 / 4
7,251
725
8,441
5,608
2,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 0 / 5
5,245
525
5,229
4,513
1,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
10
6 / 2 / 3
6,211
621
6,179
4,673
1,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
21
21
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
7
0
0
L
Cernunnos
Cars10thegreat
Cernunnos
3
3
0
1
W
Hera
1
2
3
1.25
W
Bellona
ItsCoalemus
Bellona
4
0
3
5.5
L
Artio
JC912
Artio
0
6
0
0
L
Lancelot
SleezNoBands
Lancelot
1
2
1
0.75
W
8
0
4
10
W
2
0
5
4.5
W
Ravana
6
2
3
3.75
L
Atlas
zGorgeous
Atlas
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,119
Damage
33,320
43,616
Taken
27,947
17,888
Mitigated
12,433
10,569
Healing
9,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,593
65
0
160
6,943
2,148
0
0
6,914
22,995
0
L
Cernunnos
Cars10thegreat
Cernunnos
4,741
2,061
0
2,051
7,976
2,732
164
2,475
5,416
0
35,852
W
Hera
4,473
1,546
0
0
4,936
1,387
256
1,303
3,633
26,065
0
W
Bellona
ItsCoalemus
Bellona
8,998
4,162
0
4,877
8,217
5,138
0
2,919
4,692
0
37,681
L
Artio
JC912
Artio
3,871
768
71
3,459
11,454
4,852
0
0
11,454
16,609
0
L
Lancelot
SleezNoBands
Lancelot
3,483
1,158
0
2,753
7,670
2,630
0
214
7,424
0
29,233
W
8,441
3,818
0
1,125
5,608
2,090
0
1,818
3,790
0
55,951
W
5,229
1,429
442
1,650
4,513
1,929
0
836
3,677
0
24,827
W
Ravana
6,179
2,538
0
1,744
4,673
1,889
0
385
4,260
0
33,857
L
Atlas
zGorgeous
Atlas
2,431
1,248
67
2,008
9,573
5,526
0
1,784
7,606
11,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,285
Gold Earned
29,993
210
Minions Killed
333
0
Camps Cleared
0
886,117
Distance Traveled
980,480
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,403
440
34
3
0
141,150
1
L
Cernunnos
5,464
546
67
7
0
168,337
1
W
Hera
5,134
513
54
5
0
188,942
0
W
Bellona
6,152
615
68
7
0
195,502
1
L
Artio
4,331
433
36
4
0
175,836
1
L
Lancelot
5,255
526
60
6
0
215,454
1
W
Ullr
7,251
725
110
11
0
190,351
1
W
Thor
5,245
525
37
4
0
191,117
3
W
Ravana
6,211
621
64
6
0
214,568
5
L
Atlas
4,832
483
13
1
0
185,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role