Player Matchup

Sylvanus
Sylvanus
MKFrost333
Sylvanus
Level 61
God Stats
16W - 17L
1,371 SR
Queue Stats
153W - 221L
1,333 Elo+
Party 2
Izanami
Izanami
woody508
Izanami
Level 60
God Stats
18W - 17L
1,488 SR
Queue Stats
176W - 201L
1,384 Elo+
Solo
Olorun
Olorun
zerif1
Olorun
Level 42
God Stats
0W - 2L
1,388 SR
Queue Stats
84W - 131L
1,291 Elo+
Party 2
Team Averages
Level 54
1,416 SR
1,336 Elo+

VS

Team Averages
Level 72
1,337 SR
1,411 Elo+
Ymir
Ymir
Bane DeAzY
Ymir
Level 46
God Stats
25W - 22L
1,500 SR
Queue Stats
167W - 154L
1,394 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Bigsweezus35
Morgan Le Fay
Level 48
God Stats
4W - 6L
1,389 SR
Queue Stats
203W - 209L
1,438 Elo+
Party 1
Ullr
Ullr
MonsterWade22
Ullr
Level 123
God Stats
1W - 2L
1,123 SR
Queue Stats
85W - 126L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MKFrost333
Sylvanus
13
2 / 4 / 2
8,501
607
10,106
21,349
12,273
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
woody508
Izanami
13
0 / 4 / 3
8,218
587
9,148
12,448
5,516
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
zerif1
Olorun
14
2 / 3 / 2
9,424
673
7,690
10,054
5,149
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 11
9,559
683
4,637
11,011
13,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Bigsweezus35
Morgan Le Fay
15
6 / 3 / 5
9,769
698
20,798
10,433
5,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 1 / 6
10,156
725
13,431
12,529
6,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
4
Kills
11
11
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
0
0
11
5.5
W
Morgan Le Fay
Bigsweezus35
Morgan Le Fay
6
3
5
2.83
L
Sylvanus
MKFrost333
Sylvanus
2
4
2
0.75
W
5
1
6
8
L
Izanami
woody508
Izanami
0
4
3
0.38
L
Olorun
zerif1
Olorun
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,944
Damage
38,866
43,851
Taken
33,973
22,938
Mitigated
25,110
12,617
Healing
7,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,637
1,253
0
2,278
11,011
13,604
108
5,478
5,533
13,958
0
W
Morgan Le Fay
Bigsweezus35
Morgan Le Fay
20,798
2,814
161
2,637
10,433
5,321
188
6,108
4,325
40,833
0
L
Sylvanus
MKFrost333
Sylvanus
10,106
2,605
2,238
5,919
21,349
12,273
0
12,236
9,113
19,803
2,743
W
13,431
9,203
0
2,577
12,529
6,185
1,325
5,955
6,574
0
43,296
L
Izanami
woody508
Izanami
9,148
5,902
0
816
12,448
5,516
17
6,124
6,324
0
35,015
L
Olorun
zerif1
Olorun
7,690
3,920
631
3,013
10,054
5,149
0
7,646
2,408
29,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,143
Gold Earned
29,484
132
Minions Killed
153
6
Camps Cleared
5
633,353
Distance Traveled
646,062
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,559
683
27
2
0
201,189
0
W
Morgan Le Fay
9,769
698
40
3
1
224,877
0
L
Sylvanus
8,501
607
19
1
1
201,977
3
W
Ullr
10,156
725
86
6
4
219,996
3
L
Izanami
8,218
587
56
4
2
214,907
1
L
Olorun
9,424
673
57
4
3
216,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role