Player Matchup

Medusa
Medusa
FahQue2
Medusa
Level 45
God Stats
3W - 6L
1,520 SR
Queue Stats
99W - 164L
1,357 Elo+
Solo
Merlin
Merlin
RNGeeezus
Merlin
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,413 Elo+
Party 2
Bacchus
Bacchus
Samurai FLCL
Bacchus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,444 Elo+
Party 2
Team Averages
Level 88
1,507 SR
1,404 Elo+

VS

Team Averages
Level 133
1,535 SR
1,508 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
KillTheCarry
Guan Yu
Level 144
God Stats
29W - 23L
1,497 SR
Queue Stats
263W - 313L
1,470 Elo+
Party 1
Baron Samedi
Baron Samedi
NorthernThunder
Baron Samedi
Level 125
God Stats
4W - 4L
1,609 SR
Queue Stats
72W - 73L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FahQue2
Medusa
11
1 / 10 / 1
8,651
618
10,108
17,189
6,238
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
RNGeeezus
Merlin
14
2 / 6 / 2
9,617
687
11,330
11,786
4,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Samurai FLCL
Bacchus
13
1 / 5 / 3
8,999
643
9,004
15,491
11,094
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
8 / 1 / 10
11,570
826
17,908
15,095
6,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
KillTheCarry
Guan Yu
15
7 / 2 / 11
11,945
853
9,141
18,192
20,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
NorthernThunder
Baron Samedi
15
6 / 2 / 10
10,911
779
13,158
12,629
6,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
4
Kills
21
21
Deaths
5
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
8
1
10
13
L
Medusa
FahQue2
Medusa
1
10
1
0.15
W
Guan Yu
KillTheCarry
Guan Yu
7
2
11
6.25
W
Baron Samedi
NorthernThunder
Baron Samedi
6
2
10
5.5
L
Merlin
RNGeeezus
Merlin
2
6
2
0.5
L
Bacchus
Samurai FLCL
Bacchus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,442
Damage
40,207
44,466
Taken
45,916
21,759
Mitigated
34,583
2,106
Healing
16,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
17,908
5,622
0
2,799
15,095
6,772
2,202
5,483
9,612
0
50,509
L
Medusa
FahQue2
Medusa
10,108
4,058
0
802
17,189
6,238
0
5,632
11,557
0
27,873
W
Guan Yu
KillTheCarry
Guan Yu
9,141
557
1,872
6,592
18,192
20,970
329
6,280
11,912
0
23,976
W
Baron Samedi
NorthernThunder
Baron Samedi
13,158
656
1,645
4,054
12,629
6,841
400
9,338
3,291
47,362
0
L
Merlin
RNGeeezus
Merlin
11,330
778
650
289
11,786
4,427
0
3,753
8,033
39,457
0
L
Bacchus
Samurai FLCL
Bacchus
9,004
1,351
0
365
15,491
11,094
0
3,948
11,543
19,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,267
Gold Earned
34,426
161
Minions Killed
165
5
Camps Cleared
8
665,471
Distance Traveled
780,779
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,570
826
70
5
4
261,279
1
L
Medusa
8,651
618
55
4
2
202,698
3
W
Guan Yu
11,945
853
16
1
1
286,312
1
W
Baron Samedi
10,911
779
79
6
3
233,188
1
L
Merlin
9,617
687
75
5
2
205,246
1
L
Bacchus
8,999
643
31
2
1
257,527
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role