Player Matchup

Scylla
Scylla
Acekillwr
Scylla
Level 125
God Stats
0W - 1L
1,491 SR
Queue Stats
19W - 10L
1,700 Elo+
Party 1
Sylvanus
Sylvanus
Kojofu
Sylvanus
Level 159
God Stats
2W - 4L
1,400 SR
Queue Stats
43W - 31L
1,600 Elo+
Party 1
Fenrir
Fenrir
MMijumaru
Fenrir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,680 Elo+
Party 1
Team Averages
Level 137
1,464 SR
1,660 Elo+

VS

Team Averages
Level 125
1,509 SR
1,479 Elo+
Xing Tian
Xing Tian
Cannoli419
Xing Tian
Level 124
God Stats
1W - 0L
1,143 SR
Queue Stats
1W - 5L
1,248 Elo+
Solo
Erlang Shen
Erlang Shen
Kvminarii
Erlang Shen
Level 131
God Stats
5W - 2L
1,774 SR
Queue Stats
92W - 65L
1,733 Elo+
Party 2
Sol
Sol
Nell10x
Sol
Level 120
God Stats
1W - 0L
1,609 SR
Queue Stats
15W - 24L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Acekillwr
Scylla
14
2 / 1 / 1
8,417
647
11,508
8,090
3,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Kojofu
Sylvanus
13
1 / 3 / 3
8,617
663
8,401
13,522
14,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
MMijumaru
Fenrir
11
0 / 6 / 4
7,427
571
9,019
13,343
6,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cannoli419
Xing Tian
13
2 / 1 / 7
9,422
725
6,829
13,565
13,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
Kvminarii
Erlang Shen
14
4 / 0 / 5
9,616
740
9,928
15,783
13,045
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
13
4 / 3 / 4
8,751
673
14,470
10,913
4,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
3
Kills
10
10
Deaths
4
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
Acekillwr
Scylla
2
1
1
2.5
W
Xing Tian
Cannoli419
Xing Tian
2
1
7
5.5
L
Sylvanus
Kojofu
Sylvanus
1
3
3
0.83
W
Erlang Shen
Kvminarii
Erlang Shen
4
0
5
6.5
L
Fenrir
MMijumaru
Fenrir
0
6
4
0.33
W
Sol
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,928
Damage
31,227
34,955
Taken
40,261
24,927
Mitigated
30,649
10,882
Healing
10,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Acekillwr
Scylla
11,508
1,041
0
500
8,090
3,727
0
4,697
3,393
34,839
0
W
Xing Tian
Cannoli419
Xing Tian
6,829
878
0
3,092
13,565
13,075
0
6,561
6,728
17,381
0
L
Sylvanus
Kojofu
Sylvanus
8,401
1,772
3,082
5,975
13,522
14,212
0
7,634
5,888
15,174
0
W
Erlang Shen
Kvminarii
Erlang Shen
9,928
6,382
411
3,693
15,783
13,045
320
7,897
7,488
0
26,159
L
Fenrir
MMijumaru
Fenrir
9,019
3,046
0
1,325
13,343
6,988
0
7,243
6,100
0
19,606
W
Sol
14,470
6,137
0
3,459
10,913
4,529
0
5,128
5,575
34,529
3,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,461
Gold Earned
27,789
108
Minions Killed
122
8
Camps Cleared
4
671,079
Distance Traveled
709,945
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,417
647
72
6
2
239,248
2
W
Xing Tian
9,422
725
18
1
1
245,890
5
L
Sylvanus
8,617
663
11
1
2
210,112
2
W
Erlang Shen
9,616
740
32
2
3
253,032
6
L
Fenrir
7,427
571
25
2
4
221,719
2
W
Sol
8,751
673
72
6
0
211,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role