Player Matchup

Ares
Ares
AmishAirpods
Ares
Level 39
God Stats
6W - 3L
1,774 SR
Queue Stats
14W - 14L
1,495 Elo+
Party 2
Jormungandr
Jormungandr
CJ0300
Jormungandr
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 111L
1,606 Elo+
Party 4
Charybdis
Charybdis
SGbach
Charybdis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,517 Elo+
Party 2
Bakasura
Bakasura
SlattCheque
Bakasura
Level 24
God Stats
4W - 7L
1,412 SR
Queue Stats
65W - 35L
1,622 Elo+
Party 4
Chronos
Chronos
UserGaming
Chronos
Level 116
God Stats
3W - 5L
1,582 SR
Queue Stats
190W - 154L
1,604 Elo+
Party 4
Team Averages
Level 84
1,554 SR
1,569 Elo+

VS

Team Averages
Level 69
1,577 SR
1,544 Elo+
Sol
Sol
AnnToeKnee6872
Sol
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
115W - 79L
1,488 Elo+
Party 1
Ratatoskr
Ratatoskr
Lexs2025
Ratatoskr
Level 129
God Stats
9W - 8L
1,537 SR
Queue Stats
151W - 148L
1,568 Elo+
Party 3
Loki
Loki
Riverleonel7
Loki
Level 21
God Stats
1W - 1L
1,415 SR
Queue Stats
38W - 31L
1,560 Elo+
Party 3
Horus
Horus
cryzer0
Horus
Level 105
God Stats
4W - 5L
1,719 SR
Queue Stats
167W - 118L
1,540 Elo+
Party 1
Ra
Ra
ozeno97
Ra
Level 85
God Stats
8W - 5L
1,714 SR
Queue Stats
245W - 216L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,898
536
2,047
9,201
5,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
CJ0300
Jormungandr
12
5 / 0 / 0
7,136
649
7,687
5,585
3,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
SGbach
Charybdis
10
2 / 0 / 0
5,958
542
5,568
4,213
1,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
SlattCheque
Bakasura
9
0 / 1 / 1
5,453
496
834
8,568
2,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
UserGaming
Chronos
12
0 / 0 / 0
6,432
585
1,402
4,477
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
5,290
481
3,753
4,838
1,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
Lexs2025
Ratatoskr
10
0 / 1 / 0
5,518
502
3,068
7,141
2,706
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 4 / 0
4,368
397
1,884
7,258
2,912
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
cryzer0
Horus
8
1 / 1 / 2
5,557
505
2,431
6,716
4,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 0 / 0
5,145
468
2,831
1,833
715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
7
Kills
3
3
Deaths
7
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
L
2
1
0
2
W
Jormungandr
CJ0300
Jormungandr
5
0
0
5
L
Ratatoskr
Lexs2025
Ratatoskr
0
1
0
0
L
0
4
0
0
W
Charybdis
SGbach
Charybdis
2
0
0
2
W
Bakasura
SlattCheque
Bakasura
0
1
1
0.5
W
Chronos
UserGaming
Chronos
0
0
0
0
L
Horus
cryzer0
Horus
1
1
2
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,538
Damage
13,967
32,044
Taken
27,786
15,323
Mitigated
11,988
9,324
Healing
10,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,047
212
0
2,554
9,201
5,269
26
2,183
7,018
16,711
0
L
3,753
1,554
0
1,850
4,838
1,373
0
1,197
3,641
38,623
0
W
Jormungandr
CJ0300
Jormungandr
7,687
4,739
0
1,250
5,585
3,860
140
0
5,585
49,776
0
L
Ratatoskr
Lexs2025
Ratatoskr
3,068
1,390
0
4,173
7,141
2,706
0
2,686
4,455
0
40,034
L
1,884
360
0
920
7,258
2,912
0
5,615
1,643
0
19,850
W
Charybdis
SGbach
Charybdis
5,568
3,168
0
1,595
4,213
1,622
1,198
1,523
2,648
0
46,232
W
Bakasura
SlattCheque
Bakasura
834
729
0
1,505
8,568
2,892
0
1,079
7,413
0
27,948
W
Chronos
UserGaming
Chronos
1,402
587
0
2,420
4,477
1,680
168
1,539
2,796
54,465
0
L
Horus
cryzer0
Horus
2,431
1,275
700
2,776
6,716
4,282
0
850
5,761
0
8,796
L
2,831
490
31
417
1,833
715
0
788
1,045
33,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,877
Gold Earned
25,878
383
Minions Killed
271
0
Camps Cleared
0
1,009,558
Distance Traveled
979,495
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,898
536
20
2
0
199,088
7
L
Sol
5,290
481
72
7
0
183,686
4
W
Jormungandr
7,136
649
101
9
0
207,258
4
L
Ratatoskr
5,518
502
87
8
0
258,877
3
L
Loki
4,368
397
31
3
0
197,161
1
W
Charybdis
5,958
542
94
9
0
183,872
3
W
Bakasura
5,453
496
64
6
0
230,932
2
W
Chronos
6,432
585
104
9
0
188,408
2
L
Horus
5,557
505
11
1
0
188,756
3
L
Ra
5,145
468
70
6
0
151,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role