Player Matchup

Tyr
Tyr
BIGRaff94
Tyr
Level 68
God Stats
48W - 54L
1,508 SR
Queue Stats
268W - 265L
1,496 Elo+
Party 1
Kukulkan
Kukulkan
FIVEinONE12
Kukulkan
Level 28
God Stats
7W - 0L
1,870 SR
Queue Stats
7W - 0L
1,847 Elo+
Party 3
Kumbhakarna
Kumbhakarna
MateRey95
Kumbhakarna
Level 49
God Stats
52W - 38L
1,640 SR
Queue Stats
113W - 111L
1,534 Elo+
Party 1
Nox
Nox
dub53dub101
Nox
Level 67
God Stats
3W - 1L
1,352 SR
Queue Stats
86W - 57L
1,603 Elo+
Party 3
Ullr
Ullr
yeo12
Ullr
Level 65
God Stats
24W - 12L
1,605 SR
Queue Stats
150W - 129L
1,524 Elo+
Party 3
Team Averages
Level 55
1,595 SR
1,601 Elo+

VS

Team Averages
Level 51
1,429 SR
1,451 Elo+
Chaac
Chaac
Abay411
Chaac
Level 34
God Stats
3W - 2L
1,581 SR
Queue Stats
50W - 56L
1,448 Elo+
Party 2
Sobek
Sobek
Covideogamr
Sobek
Level 62
God Stats
2W - 4L
1,324 SR
Queue Stats
50W - 54L
1,447 Elo+
Party 2
Cernunnos
Cernunnos
Gambito_NK1008
Cernunnos
Level 41
God Stats
6W - 13L
1,453 SR
Queue Stats
23W - 34L
1,444 Elo+
Solo
Heimdallr
Heimdallr
MikeOxBig6988
Heimdallr
Level 68
God Stats
0W - 3L
1,293 SR
Queue Stats
67W - 80L
1,455 Elo+
Party 2
Zeus
Zeus
SteRoidZoMbie310
Zeus
Level 49
God Stats
100W - 112L
1,497 SR
Queue Stats
168W - 193L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 16
12,355
1,123
17,040
14,532
14,418
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
FIVEinONE12
Kukulkan
18
8 / 0 / 8
12,694
1,154
21,875
9,738
5,272
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
MateRey95
Kumbhakarna
17
1 / 1 / 14
12,091
1,099
3,467
19,154
24,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
3 / 0 / 13
11,535
1,049
16,184
8,085
5,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ullr
yeo12
Ullr
18
7 / 2 / 9
12,243
1,113
16,092
13,253
7,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

247

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Abay411
Chaac
16
2 / 4 / 3
11,318
1,029
11,989
16,260
14,702
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
1 / 3 / 3
10,400
945
9,246
24,574
32,525
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
Gambito_NK1008
Cernunnos
16
1 / 6 / 1
10,669
970
11,699
13,524
6,895
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
MikeOxBig6988
Heimdallr
16
1 / 5 / 4
11,223
1,020
13,019
16,611
8,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 5 / 3
10,118
920
12,320
9,213
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
19
23
Kills
5
5
Deaths
23
60
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
Abay411
Chaac
2
4
3
0.88
W
4
2
16
6
L
1
3
3
0.83
W
Kukulkan
FIVEinONE12
Kukulkan
8
0
8
12
L
Cernunnos
Gambito_NK1008
Cernunnos
1
6
1
0.25
W
Kumbhakarna
MateRey95
Kumbhakarna
1
1
14
8
L
Heimdallr
MikeOxBig6988
Heimdallr
1
5
4
0.6
L
0
5
3
0.3
W
3
0
13
9.5
W
Ullr
yeo12
Ullr
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,658
Damage
58,273
64,762
Taken
80,182
56,698
Mitigated
66,852
7,247
Healing
8,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Abay411
Chaac
11,989
1,696
0
2,832
16,260
14,702
0
11,470
4,790
0
25,782
W
17,040
2,268
0
4,556
14,532
14,418
0
4,233
10,299
0
31,833
L
9,246
766
0
1,256
24,574
32,525
0
12,893
11,681
13,501
0
W
Kukulkan
FIVEinONE12
Kukulkan
21,875
3,283
0
890
9,738
5,272
0
5,001
4,737
40,911
0
L
Cernunnos
Gambito_NK1008
Cernunnos
11,699
5,579
0
871
13,524
6,895
0
5,775
7,749
0
33,807
W
Kumbhakarna
MateRey95
Kumbhakarna
3,467
643
0
1,357
19,154
24,545
0
5,024
14,130
7,933
0
L
Heimdallr
MikeOxBig6988
Heimdallr
13,019
5,896
0
1,122
16,611
8,805
0
7,742
8,869
0
44,397
L
12,320
1,105
297
2,072
9,213
3,925
0
3,646
5,567
24,752
0
W
16,184
609
0
0
8,085
5,323
0
3,848
4,237
23,953
0
W
Ullr
yeo12
Ullr
16,092
7,009
0
444
13,253
7,140
0
3,460
9,793
0
42,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,918
Gold Earned
53,728
178
Minions Killed
208
3
Camps Cleared
7
1,236,451
Distance Traveled
920,716
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,318
1,029
32
3
2
207,910
0
W
Tyr
12,355
1,123
46
4
0
271,192
0
L
Sobek
10,400
945
5
0
0
230,856
0
W
Kukulkan
12,694
1,154
47
4
0
219,483
0
L
Cernunnos
10,669
970
59
5
0
154,684
1
W
Kumbhakarna
12,091
1,099
6
1
1
279,344
0
L
Heimdallr
11,223
1,020
79
7
2
204,762
0
L
Zeus
10,118
920
33
3
3
122,504
0
W
Nox
11,535
1,049
15
1
1
236,858
1
W
Ullr
12,243
1,113
64
6
1
229,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role