Player Matchup

Morgan Le Fay
Morgan Le Fay
Masters
Bow2KingSwing
Morgan Le Fay
Masters
Level 159
God Stats
42W - 9L
2,008 SR
Queue Stats
327W - 114L
2,987 MMR
Party 1
Izanami
Izanami
Grandmaster
ImMoto
Izanami
Grandmaster
Level 160
God Stats
42W - 1L
2,081 SR
Queue Stats
195W - 12L
3,293 MMR
Party 1
Hercules
Hercules
Masters
Térrified
Hercules
Masters
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 16L
2,956 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 160
1,863 SR
3,079 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,760 SR
2,654 MMR
Discordia
Discordia
Masters
Got lnk
Discordia
Masters
Level 160
God Stats
10W - 10L
1,811 SR
Queue Stats
287W - 140L
2,874 MMR
Party 2
Kali
Kali
Diamond IV
Tweatledum
Kali
Diamond IV
Level 157
God Stats
72W - 64L
1,663 SR
Queue Stats
438W - 581L
2,158 MMR
Solo
Susano
Susano
Masters
tunnasubXBL
Susano
Masters
Level 160
God Stats
153W - 58L
1,805 SR
Queue Stats
833W - 447L
2,929 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bow2KingSwing
Morgan Le Fay
19
4 / 5 / 4
14,856
646
12,306
17,568
11,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Izanami
ImMoto
Izanami
20
1 / 4 / 7
14,928
649
10,725
17,323
10,026
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
Térrified
Hercules
20
6 / 1 / 5
16,036
697
16,680
30,725
36,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Ah Muzen CabAtlasAresShivaBaba Yaga

VS

Bans
CabrakanSobekArtioXing TianGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Got lnk
Discordia
20
2 / 3 / 2
14,218
618
13,011
9,661
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
3 / 5 / 5
14,605
635
17,131
22,898
12,127
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Susano
20
5 / 3 / 4
15,243
663
25,891
17,339
9,046
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
11
Kills
10
10
Deaths
11
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bow2KingSwing
Morgan Le Fay
4
5
4
1.2
L
Discordia
Got lnk
Discordia
2
3
2
1
W
Izanami
ImMoto
Izanami
1
4
7
1.13
L
3
5
5
1.1
W
Hercules
Térrified
Hercules
6
1
5
8.5
L
Susano
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,711
Damage
56,033
65,616
Taken
49,898
57,911
Mitigated
25,030
15,410
Healing
9,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bow2KingSwing
Morgan Le Fay
12,306
37
0
2,128
17,568
11,209
0
2,221
15,347
53,511
0
L
Discordia
Got lnk
Discordia
13,011
33
0
937
9,661
3,857
392
496
9,095
71,649
0
W
Izanami
ImMoto
Izanami
10,725
8,024
0
2,268
17,323
10,026
3,177
4,520
12,803
0
75,784
L
17,131
5,623
0
6,955
22,898
12,127
1,021
7,382
15,038
0
62,387
W
Hercules
Térrified
Hercules
16,680
6,273
0
11,014
30,725
36,676
0
6,487
24,238
0
32,225
L
Susano
25,891
6,556
0
2,026
17,339
9,046
0
4,314
12,765
0
83,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,820
Gold Earned
44,066
275
Minions Killed
272
8
Camps Cleared
13
1,235,201
Distance Traveled
1,288,753
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,856
646
92
4
4
432,020
4
L
Discordia
14,218
618
134
6
5
445,538
2
W
Izanami
14,928
649
147
6
3
372,335
3
L
Kali
14,605
635
55
2
5
401,845
6
W
Hercules
16,036
697
36
2
1
430,846
12
L
Susano
15,243
663
83
4
3
441,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role