Player Matchup

Charybdis
Charybdis
Na7ako
Charybdis
Level 83
God Stats
72W - 50L
1,558 SR
Queue Stats
250W - 295L
1,475 Elo+
Party 2
Ymir
Ymir
NickPrizzy
Ymir
Level 42
God Stats
1W - 1L
1,209 SR
Queue Stats
14W - 19L
1,444 Elo+
Solo
Merlin
Merlin
Sirjesteez
Merlin
Level 141
God Stats
47W - 49L
1,510 SR
Queue Stats
429W - 483L
1,480 Elo+
Party 2
Neith
Neith
SweetNPyscho
Neith
Level 48
God Stats
89W - 107L
1,492 SR
Queue Stats
251W - 296L
1,493 Elo+
Party 2
Anubis
Anubis
xDarkAngelKittyx
Anubis
Level 39
God Stats
1W - 2L
1,594 SR
Queue Stats
20W - 35L
1,450 Elo+
Solo
Team Averages
Level 71
1,473 SR
1,468 Elo+

VS

Team Averages
Level 88
1,596 SR
1,621 Elo+
Hel
Hel
ChangelingKing
Hel
Level 129
God Stats
70W - 61L
1,613 SR
Queue Stats
172W - 158L
1,619 Elo+
Party 1
Charybdis
Charybdis
ReddestRocket
Charybdis
Level 46
God Stats
2W - 0L
1,759 SR
Queue Stats
13W - 3L
1,734 Elo+
Party 1
Ymir
Ymir
baderide513
Ymir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 6L
1,770 Elo+
Party 1
Nox
Nox
bmk_4
Nox
Level 94
God Stats
1W - 0L
1,744 SR
Queue Stats
19W - 14L
1,505 Elo+
Party 1
Ne Zha
Ne Zha
herbogeddon
Ne Zha
Level 107
God Stats
4W - 2L
1,366 SR
Queue Stats
142W - 132L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Na7ako
Charybdis
15
1 / 4 / 2
9,536
954
16,889
19,415
9,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 3 / 3
10,330
1,033
5,535
22,659
28,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
Sirjesteez
Merlin
16
0 / 7 / 4
9,743
974
14,044
13,492
7,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 4 / 2
10,248
1,025
10,556
13,240
7,665
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 6 / 3
9,922
992
7,455
15,325
9,390
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

130

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 10
11,349
1,135
15,730
10,609
6,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
ReddestRocket
Charybdis
18
9 / 3 / 13
12,646
1,265
29,137
15,671
7,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 1 / 21
11,636
1,164
8,839
18,524
22,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nox
bmk_4
Nox
17
4 / 0 / 13
10,918
1,092
14,211
6,546
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Ne Zha
17
2 / 0 / 16
11,046
1,105
11,860
8,751
4,267
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
97
4
Kills
24
24
Deaths
4
14
Assists
73
Player
Kills
Deaths
Assists
KDA
W
8
0
10
13
L
Charybdis
Na7ako
Charybdis
1
4
2
0.5
L
0
3
3
0.5
W
Charybdis
ReddestRocket
Charybdis
9
3
13
5.17
L
Merlin
Sirjesteez
Merlin
0
7
4
0.29
L
2
4
2
0.75
W
1
1
21
11.5
W
Nox
bmk_4
Nox
4
0
13
10.5
W
Ne Zha
2
0
16
10
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,479
Damage
79,777
84,131
Taken
60,101
62,622
Mitigated
43,737
10,236
Healing
30,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,730
531
13,603
9,218
10,609
6,227
0
5,362
5,247
22,448
0
L
Charybdis
Na7ako
Charybdis
16,889
7,910
0
1,071
19,415
9,462
0
8,381
11,034
0
23,928
L
5,535
1,658
355
4,002
22,659
28,815
0
10,494
12,165
22,484
0
W
Charybdis
ReddestRocket
Charybdis
29,137
15,347
0
3,788
15,671
7,167
0
5,490
10,181
0
53,727
L
Merlin
Sirjesteez
Merlin
14,044
488
0
498
13,492
7,290
0
7,162
6,330
39,548
0
L
10,556
4,378
0
892
13,240
7,665
0
6,031
7,209
0
28,672
W
8,839
1,803
0
1,761
18,524
22,869
0
10,080
8,444
18,819
0
W
Nox
bmk_4
Nox
14,211
605
0
483
6,546
3,207
0
2,175
4,371
28,996
0
W
Ne Zha
11,860
2,796
0
1,226
8,751
4,267
0
3,927
4,824
0
40,394
L
7,455
353
433
2,985
15,325
9,390
0
6,712
8,613
22,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,779
Gold Earned
57,595
196
Minions Killed
207
7
Camps Cleared
7
855,577
Distance Traveled
1,039,306
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,349
1,135
26
3
1
234,322
0
L
Charybdis
9,536
954
27
3
1
161,702
1
L
Ymir
10,330
1,033
43
4
1
180,872
0
W
Charybdis
12,646
1,265
63
6
2
174,308
1
L
Merlin
9,743
974
48
5
1
177,249
0
L
Neith
10,248
1,025
38
4
0
174,899
1
W
Ymir
11,636
1,164
30
3
0
189,011
0
W
Nox
10,918
1,092
57
6
1
213,963
0
W
Ne Zha
11,046
1,105
31
3
3
227,702
1
L
Anubis
9,922
992
40
4
4
160,855
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role