Player Matchup

Chaac
Chaac
An_Mor-Rioghain
Chaac
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 88L
1,421 Elo+
Party 2
Rama
Rama
GamerBoyz2002
Rama
Level 88
God Stats
3W - 6L
1,264 SR
Queue Stats
137W - 127L
1,411 Elo+
Party 2
Cliodhna
Cliodhna
KingKandeh
Cliodhna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,439 Elo+
Solo
Tyr
Tyr
Yeshaya_02
Tyr
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 242L
1,423 Elo+
Party 2
Neith
Neith
dragon_spires
Neith
Level 97
God Stats
11W - 8L
1,518 SR
Queue Stats
238W - 223L
1,414 Elo+
Party 2
Team Averages
Level 77
1,456 SR
1,422 Elo+

VS

Team Averages
Level 90
1,421 SR
1,423 Elo+
Rama
Rama
Acook11111
Rama
Level 42
God Stats
3W - 3L
1,491 SR
Queue Stats
159W - 155L
1,447 Elo+
Solo
Tyr
Tyr
BDSMisAight
Tyr
Level 119
God Stats
1W - 1L
1,239 SR
Queue Stats
45W - 49L
1,388 Elo+
Party 3
Fenrir
Fenrir
Cedar1323
Fenrir
Level 58
God Stats
4W - 2L
1,611 SR
Queue Stats
53W - 55L
1,446 Elo+
Party 3
Medusa
Medusa
L1V4N-_-
Medusa
Level 108
God Stats
2W - 1L
1,262 SR
Queue Stats
49W - 45L
1,402 Elo+
Party 1
Thor
Thor
X_JnR_X-
Thor
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 72L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 1
8,192
585
8,512
16,202
21,595
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
8 / 8 / 1
10,869
776
20,632
17,345
8,731
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cliodhna
KingKandeh
Cliodhna
16
0 / 6 / 8
9,475
677
8,178
16,755
9,044
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
2 / 8 / 7
10,468
748
3,775
21,351
31,295
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 7 / 4
8,690
621
17,473
14,268
6,701
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 22
12,011
858
17,395
13,408
7,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 4 / 22
10,784
770
12,707
16,920
28,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
Cedar1323
Fenrir
19
14 / 4 / 13
12,093
864
14,436
13,381
8,073
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
L1V4N-_-
Medusa
16
5 / 5 / 17
10,409
744
18,584
17,010
8,730
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
18
4 / 1 / 22
10,526
752
8,208
17,453
9,486
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
132
13
Kills
36
36
Deaths
16
21
Assists
96
Player
Kills
Deaths
Assists
KDA
W
9
2
22
10
L
0
7
1
0.07
W
4
4
22
3.75
W
Fenrir
Cedar1323
Fenrir
14
4
13
5.13
L
8
8
1
1.06
L
Cliodhna
KingKandeh
Cliodhna
0
6
8
0.67
W
Medusa
L1V4N-_-
Medusa
5
5
17
2.7
W
Thor
4
1
22
15
L
2
8
7
0.69
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,570
Damage
71,330
85,921
Taken
78,172
77,366
Mitigated
61,451
16,426
Healing
35,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,395
8,008
1,492
4,002
13,408
7,140
1,818
381
13,027
0
44,438
L
8,512
684
166
2,373
16,202
21,595
0
80
16,122
6,757
8,801
W
12,707
820
1,974
5,937
16,920
28,022
799
894
16,026
1,236
17,932
W
Fenrir
Cedar1323
Fenrir
14,436
4,669
1,429
2,626
13,381
8,073
1,634
598
12,783
0
19,320
L
20,632
12,242
226
2,714
17,345
8,731
0
132
17,213
0
33,619
L
Cliodhna
KingKandeh
Cliodhna
8,178
1,062
110
3,432
16,755
9,044
0
201
16,554
0
25,482
W
Medusa
L1V4N-_-
Medusa
18,584
9,887
2,087
3,739
17,010
8,730
1,420
233
16,777
0
39,673
W
Thor
8,208
575
3,266
8,634
17,453
9,486
1,121
806
16,647
0
20,026
L
3,775
218
1,666
3,190
21,351
31,295
0
278
21,073
0
11,306
L
17,473
8,224
259
2,290
14,268
6,701
0
44
14,224
0
29,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,694
Gold Earned
55,823
126
Minions Killed
134
0
Camps Cleared
0
996,112
Distance Traveled
1,325,261
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,011
858
47
3
0
245,644
0
L
Chaac
8,192
585
15
1
0
189,853
0
W
Tyr
10,784
770
19
1
0
253,419
0
W
Fenrir
12,093
864
11
1
0
290,798
0
L
Rama
10,869
776
20
1
0
188,096
0
L
Cliodhna
9,475
677
49
4
0
219,568
0
W
Medusa
10,409
744
41
3
0
248,276
0
W
Thor
10,526
752
16
1
0
287,124
0
L
Tyr
10,468
748
19
1
0
217,300
0
L
Neith
8,690
621
23
2
0
181,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role