Player Matchup

Bacchus
Bacchus
Gold II
 
Bacchus
Gold II
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum I
BlueSqualo
Medusa
Platinum I
Level 109
God Stats
102W - 81L
1,612 SR
Queue Stats
249W - 329L
2,000 MMR
Party 2
Hera
Hera
Gold IV
Geo_Killed_Me
Hera
Gold IV
Level 106
God Stats
6W - 4L
1,632 SR
Queue Stats
43W - 56L
1,321 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 116
1,581 SR
1,607 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,533 SR
1,370 MMR
Danzaburou
Danzaburou
Platinum I
Ramuthra000
Danzaburou
Platinum I
Level 159
God Stats
20W - 20L
1,735 SR
Queue Stats
449W - 475L
1,885 MMR
Party 1
Ao Kuang
Ao Kuang
Gold IV
TORONTO 6 GOD
Ao Kuang
Gold IV
Level 160
God Stats
95W - 74L
1,637 SR
Queue Stats
136W - 163L
1,608 MMR
Party 1
Mulan
Mulan
Bronze II
xSour power
Mulan
Bronze II
Level 120
God Stats
2W - 3L
1,229 SR
Queue Stats
41W - 109L
617 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 5 / 4
8,799
587
6,420
14,946
15,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
BlueSqualo
Medusa
14
5 / 3 / 2
10,141
676
17,268
14,851
6,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 7 / 4
9,825
655
9,315
12,049
5,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AchillesAh Muzen CabShivaBaron SamediAtlas

VS

Bans
BastetAthenaThothAresAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ramuthra000
Danzaburou
18
7 / 3 / 8
12,192
813
18,707
13,906
7,024
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
TORONTO 6 GOD
Ao Kuang
16
7 / 2 / 5
11,105
740
10,349
15,521
8,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 3 / 11
10,071
671
6,488
13,594
13,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
7
Kills
15
15
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
5
4
0.4
L
Medusa
BlueSqualo
Medusa
5
3
2
2
L
2
7
4
0.57
W
Danzaburou
Ramuthra000
Danzaburou
7
3
8
3.67
W
Ao Kuang
TORONTO 6 GOD
Ao Kuang
7
2
5
4.75
W
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,003
Damage
35,544
41,846
Taken
43,021
27,502
Mitigated
28,377
4,143
Healing
12,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,420
540
830
1,956
14,946
15,617
0
4,342
10,330
15,513
0
L
Medusa
BlueSqualo
Medusa
17,268
6,810
0
407
14,851
6,745
0
3,105
11,625
0
54,151
L
9,315
2,428
0
950
12,049
5,140
30
3,031
8,885
26,141
0
W
Danzaburou
Ramuthra000
Danzaburou
18,707
5,389
0
4,657
13,906
7,024
1,548
5,971
7,935
0
78,659
W
Ao Kuang
TORONTO 6 GOD
Ao Kuang
10,349
752
0
5,964
15,521
8,043
838
5,540
9,981
31,067
0
W
6,488
319
394
1,184
13,594
13,310
264
4,687
8,907
0
13,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,765
Gold Earned
33,368
139
Minions Killed
184
4
Camps Cleared
9
776,358
Distance Traveled
821,746
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,799
587
26
2
0
266,396
4
L
Medusa
10,141
676
55
4
3
264,204
4
L
Hera
9,825
655
58
4
1
245,758
4
W
Danzaburou
12,192
813
124
8
4
289,463
3
W
Ao Kuang
11,105
740
52
3
3
269,637
3
W
Mulan
10,071
671
8
1
2
262,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role