Player Matchup

Ares
Ares
Ceeeeereal
Ares
Level 24
God Stats
0W - 1L
1,242 SR
Queue Stats
14W - 20L
1,397 Elo+
Party 1
Skadi
Skadi
DavezOrg
Skadi
Level 23
God Stats
4W - 8L
1,167 SR
Queue Stats
4W - 8L
1,383 Elo+
Party 1
Ra
Ra
Jonhyy_44
Ra
Level 68
God Stats
13W - 8L
1,404 SR
Queue Stats
57W - 65L
1,430 Elo+
Party 2
Susano
Susano
MELUXOS
Susano
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
361W - 348L
1,380 Elo+
Party 2
Kukulkan
Kukulkan
Px Deimos
Kukulkan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,389 Elo+
Party 1
Team Averages
Level 44
1,363 SR
1,396 Elo+

VS

Team Averages
Level 99
1,515 SR
1,435 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
JKingofTheNorth
Neith
Level 49
God Stats
8W - 4L
1,518 SR
Queue Stats
17W - 15L
1,440 Elo+
Solo
Cerberus
Cerberus
JUGG3RNAAUT
Cerberus
Level 158
God Stats
1W - 2L
1,417 SR
Queue Stats
8W - 14L
1,396 Elo+
Solo
Horus
Horus
Oo-Vulgrim-oO
Horus
Level 124
God Stats
29W - 25L
1,508 SR
Queue Stats
476W - 483L
1,447 Elo+
Solo
Cernunnos
Cernunnos
TomFee
Cernunnos
Level 54
God Stats
6W - 4L
1,633 SR
Queue Stats
37W - 42L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 2
10,438
1,044
4,218
21,561
31,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
DavezOrg
Skadi
14
0 / 5 / 1
8,848
885
4,351
8,035
3,251
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 2 / 0
10,001
1,000
6,945
10,308
5,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
MELUXOS
Susano
15
0 / 6 / 2
9,384
938
15,145
16,172
9,194
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Px Deimos
Kukulkan
15
0 / 1 / 0
9,400
940
8,147
6,571
4,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

191

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
4 / 1 / 12
11,065
1,107
16,312
3,860
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
6 / 0 / 8
11,434
1,143
14,509
5,503
2,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
JUGG3RNAAUT
Cerberus
16
4 / 0 / 10
11,264
1,126
8,326
11,932
13,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 0 / 12
10,782
1,078
9,912
11,584
15,175
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
TomFee
Cernunnos
16
1 / 1 / 8
9,911
991
9,504
10,348
4,903
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
68
2
Kills
18
18
Deaths
2
5
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
12
10
L
0
4
2
0.25
L
Skadi
DavezOrg
Skadi
0
5
1
0.1
W
6
0
8
10
W
Cerberus
JUGG3RNAAUT
Cerberus
4
0
10
9
L
2
2
0
1
L
Susano
MELUXOS
Susano
0
6
2
0.17
W
3
0
12
9
L
Kukulkan
Px Deimos
Kukulkan
0
1
0
0
W
Cernunnos
TomFee
Cernunnos
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,806
Damage
58,563
62,647
Taken
43,227
54,043
Mitigated
38,841
2,621
Healing
15,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
16,312
1,343
5,157
1,087
3,860
2,347
0
1,438
2,422
39,842
0
L
4,218
200
0
1,637
21,561
31,597
0
8,142
13,419
10,612
0
L
Skadi
DavezOrg
Skadi
4,351
1,891
0
224
8,035
3,251
0
2,793
5,242
188
12,025
W
14,509
6,471
0
1,804
5,503
2,664
0
2,458
3,045
0
39,769
W
Cerberus
JUGG3RNAAUT
Cerberus
8,326
504
0
2,027
11,932
13,752
0
4,831
7,101
18,287
0
L
6,945
431
310
450
10,308
5,543
0
3,948
6,360
28,669
0
L
Susano
MELUXOS
Susano
15,145
2,092
0
0
16,172
9,194
0
6,567
9,605
0
28,290
W
9,912
3,901
2,476
3,425
11,584
15,175
0
4,891
6,693
0
15,641
L
Kukulkan
Px Deimos
Kukulkan
8,147
934
0
0
6,571
4,458
0
3,188
3,383
33,561
0
W
Cernunnos
TomFee
Cernunnos
9,504
3,440
0
0
10,348
4,903
0
5,878
4,470
0
22,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,071
Gold Earned
54,456
177
Minions Killed
197
6
Camps Cleared
8
849,620
Distance Traveled
943,578
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,065
1,107
49
5
3
183,985
2
L
Ares
10,438
1,044
5
1
1
194,701
1
L
Skadi
8,848
885
25
3
0
92,321
0
W
Neith
11,434
1,143
73
7
4
178,342
0
W
Cerberus
11,264
1,126
25
3
0
206,955
0
L
Ra
10,001
1,000
57
6
0
174,880
0
L
Susano
9,384
938
18
2
4
197,269
0
W
Horus
10,782
1,078
13
1
0
207,873
1
L
Kukulkan
9,400
940
72
7
1
190,449
0
W
Cernunnos
9,911
991
37
4
1
166,423
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role