Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Chiflaqlos
Medusa
Level 128
God Stats
1W - 1L
1,401 SR
Queue Stats
194W - 180L
1,464 Elo+
Party 1
Eset
Eset
Gunnthraa
Eset
Level 156
God Stats
10W - 2L
1,660 SR
Queue Stats
355W - 273L
1,552 Elo+
Party 1
Fenrir
Fenrir
Pablo Poncho
Fenrir
Level 125
God Stats
1W - 2L
1,265 SR
Queue Stats
233W - 175L
1,608 Elo+
Party 1
Cthulhu
Cthulhu
T1 livan
Cthulhu
Level 126
God Stats
2W - 0L
1,811 SR
Queue Stats
270W - 199L
1,567 Elo+
Party 1
Team Averages
Level 130
1,528 SR
1,538 Elo+

VS

Team Averages
Level 23
1,488 SR
1,516 Elo+
Cerberus
Cerberus
Daddy69420Dugg
Cerberus
Level 19
God Stats
0W - 1L
1,438 SR
Queue Stats
10W - 13L
1,695 Elo+
Solo
Sun Wukong
Sun Wukong
Jacob Cuellar
Sun Wukong
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,477 Elo+
Party 2
Odin
Odin
OneShot0503
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,428 Elo+
Party 2
Kukulkan
Kukulkan
Warfrosty
Kukulkan
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 62L
1,365 Elo+
Solo
Kumbhakarna
Kumbhakarna
sevenupDR
Kumbhakarna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
12 / 1 / 26
11,650
896
9,300
12,654
15,923
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Chiflaqlos
Medusa
17
8 / 1 / 32
10,534
810
22,981
9,812
5,772
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
18
8 / 1 / 33
10,602
816
23,638
12,861
6,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
17
10 / 2 / 26
10,623
817
13,065
13,196
8,502
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
T1 livan
Cthulhu
17
4 / 1 / 33
10,961
843
12,804
13,314
13,834
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 10 / 3
8,420
648
5,051
21,986
24,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
Jacob Cuellar
Sun Wukong
15
1 / 6 / 2
8,026
617
8,097
15,103
9,771
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 9 / 4
7,499
577
1,573
16,904
13,492
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Warfrosty
Kukulkan
15
0 / 10 / 2
8,211
632
7,795
15,786
7,879
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
sevenupDR
Kumbhakarna
16
3 / 7 / 1
10,037
772
4,989
19,187
26,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

192
Kill Participation
17
42
Kills
5
6
Deaths
42
150
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
12
1
26
25
W
Medusa
Chiflaqlos
Medusa
8
1
32
24
L
Cerberus
1
10
3
0.25
W
Eset
8
1
33
24.5
L
Sun Wukong
Jacob Cuellar
Sun Wukong
1
6
2
0.33
L
0
9
4
0.22
W
Fenrir
10
2
26
11.5
W
Cthulhu
T1 livan
Cthulhu
4
1
33
20.5
L
Kukulkan
Warfrosty
Kukulkan
0
10
2
0.1
L
Kumbhakarna
sevenupDR
Kumbhakarna
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,788
Damage
27,505
61,837
Taken
88,966
50,552
Mitigated
81,207
22,845
Healing
10,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,300
889
1,683
2,386
12,654
15,923
617
2,794
9,860
15,342
0
W
Medusa
Chiflaqlos
Medusa
22,981
9,796
156
407
9,812
5,772
2,522
2,692
7,120
0
38,595
L
Cerberus
5,051
322
0
3,699
21,986
24,064
0
10,849
11,137
12,895
0
W
Eset
23,638
1,989
5,058
4,731
12,861
6,521
1,170
3,840
9,021
41,582
0
L
Sun Wukong
Jacob Cuellar
Sun Wukong
8,097
1,301
94
3,044
15,103
9,771
0
7,927
7,176
0
14,713
L
1,573
240
0
0
16,904
13,492
0
9,502
7,402
0
3,716
W
Fenrir
13,065
2,265
987
1,592
13,196
8,502
1,711
5,684
7,512
0
19,303
W
Cthulhu
T1 livan
Cthulhu
12,804
1,088
4,287
1,558
13,314
13,834
448
2,825
10,489
33,596
0
L
Kukulkan
Warfrosty
Kukulkan
7,795
365
449
1,352
15,786
7,879
0
8,572
7,214
26,501
0
L
Kumbhakarna
sevenupDR
Kumbhakarna
4,989
336
177
1,561
19,187
26,001
0
8,892
10,295
14,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,370
Gold Earned
42,193
114
Minions Killed
97
0
Camps Cleared
0
1,261,403
Distance Traveled
942,338
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,650
896
5
0
0
248,990
0
W
Medusa
10,534
810
26
2
0
260,467
0
L
Cerberus
8,420
648
15
1
0
182,135
1
W
Eset
10,602
816
30
2
0
233,638
2
L
Sun Wukong
8,026
617
14
1
0
220,055
0
L
Odin
7,499
577
4
0
0
139,557
0
W
Fenrir
10,623
817
6
0
0
250,210
0
W
Cthulhu
10,961
843
47
4
0
268,098
1
L
Kukulkan
8,211
632
47
4
0
182,123
2
L
Kumbhakarna
10,037
772
17
1
0
218,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role