Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Eukryote
Cupid
Level 73
God Stats
12W - 6L
1,703 SR
Queue Stats
214W - 216L
1,537 Elo+
Solo
Thanatos
Thanatos
GingerSnaps2802
Thanatos
Level 93
God Stats
3W - 1L
1,781 SR
Queue Stats
143W - 155L
1,481 Elo+
Party 1
Chronos
Chronos
MyNinjaWae
Chronos
Level 120
God Stats
5W - 5L
1,617 SR
Queue Stats
343W - 326L
1,540 Elo+
Party 2
Sylvanus
Sylvanus
foggerlings
Sylvanus
Level 69
God Stats
8W - 9L
1,645 SR
Queue Stats
55W - 79L
1,422 Elo+
Party 1
Team Averages
Level 94
1,649 SR
1,496 Elo+

VS

Team Averages
Level 106
1,579 SR
1,516 Elo+
Izanami
Izanami
LickmyTacos
Izanami
Level 64
God Stats
37W - 16L
1,636 SR
Queue Stats
666W - 639L
1,510 Elo+
Solo
Amaterasu
Amaterasu
Lootingslave
Amaterasu
Level 120
God Stats
26W - 11L
1,706 SR
Queue Stats
107W - 93L
1,538 Elo+
Solo
Sobek
Sobek
THEFATBUBBLE
Sobek
Level 104
God Stats
6W - 4L
1,636 SR
Queue Stats
197W - 180L
1,549 Elo+
Solo
Discordia
Discordia
Troglodon
Discordia
Level 137
God Stats
8W - 5L
1,442 SR
Queue Stats
209W - 210L
1,466 Elo+
Solo
Mercury
Mercury
Wymdaddy
Mercury
Level 106
God Stats
3W - 1L
1,477 SR
Queue Stats
78W - 57L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
4 / 0 / 2
8,171
584
12,300
10,068
9,241
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
Eukryote
Cupid
13
2 / 0 / 0
7,573
541
5,517
6,975
2,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
11
0 / 4 / 1
6,511
465
3,756
13,891
6,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
MyNinjaWae
Chronos
12
3 / 5 / 2
7,539
539
8,564
13,359
6,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
foggerlings
Sylvanus
10
0 / 3 / 4
6,805
486
6,222
13,607
10,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LickmyTacos
Izanami
13
3 / 3 / 2
7,616
544
8,276
9,734
3,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Lootingslave
Amaterasu
11
0 / 2 / 3
6,507
465
5,592
11,906
6,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 1 / 7
7,001
500
5,693
13,573
12,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Troglodon
Discordia
12
3 / 2 / 5
7,218
516
12,690
8,330
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Wymdaddy
Mercury
13
4 / 1 / 5
7,851
561
6,788
10,696
4,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
9
Kills
12
12
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
0
2
5
L
Cupid
Eukryote
Cupid
2
0
0
2
L
Thanatos
0
4
1
0.13
W
Izanami
LickmyTacos
Izanami
3
3
2
1.33
W
Amaterasu
Lootingslave
Amaterasu
0
2
3
0.75
L
Chronos
MyNinjaWae
Chronos
3
5
2
0.8
W
2
1
7
5.5
W
Discordia
Troglodon
Discordia
3
2
5
2.75
W
Mercury
Wymdaddy
Mercury
4
1
5
6.5
L
Sylvanus
foggerlings
Sylvanus
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,359
Damage
39,039
57,900
Taken
54,239
34,848
Mitigated
30,179
22,957
Healing
17,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
12,300
1,703
0
1,250
10,068
9,241
105
1,540
8,528
0
60,162
L
Cupid
Eukryote
Cupid
5,517
3,722
93
2,987
6,975
2,650
0
1,049
5,926
0
67,626
L
Thanatos
3,756
1,125
0
10,371
13,891
6,185
0
3,725
10,166
0
44,858
W
Izanami
LickmyTacos
Izanami
8,276
5,912
0
3,140
9,734
3,786
779
2,197
7,537
0
67,624
W
Amaterasu
Lootingslave
Amaterasu
5,592
2,822
0
2,998
11,906
6,477
460
1,976
9,930
0
38,289
L
Chronos
MyNinjaWae
Chronos
8,564
1,633
0
1,756
13,359
6,347
549
6,772
6,587
50,465
0
W
5,693
670
0
6,107
13,573
12,151
0
5,039
8,534
16,628
0
W
Discordia
Troglodon
Discordia
12,690
1,412
58
4,057
8,330
3,405
0
2,212
6,118
59,597
0
W
Mercury
Wymdaddy
Mercury
6,788
3,970
0
1,078
10,696
4,360
176
3,362
7,334
0
62,696
L
Sylvanus
foggerlings
Sylvanus
6,222
1,406
1,190
5,310
13,607
10,425
0
5,297
8,310
18,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,599
Gold Earned
36,193
416
Minions Killed
400
0
Camps Cleared
0
1,337,456
Distance Traveled
1,327,522
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,171
584
101
7
0
291,731
2
L
Cupid
7,573
541
119
9
0
278,550
4
L
Thanatos
6,511
465
71
5
0
256,876
11
W
Izanami
7,616
544
118
8
0
234,289
3
W
Amaterasu
6,507
465
80
6
0
269,631
3
L
Chronos
7,539
539
100
7
0
247,117
2
W
Sobek
7,001
500
21
2
0
263,706
4
W
Discordia
7,218
516
84
6
0
261,980
6
W
Mercury
7,851
561
97
7
0
297,916
0
L
Sylvanus
6,805
486
25
2
0
263,182
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role