Player Matchup

Baron Samedi
Baron Samedi
Lorn Tyrel
Baron Samedi
Level 61
God Stats
12W - 11L
1,592 SR
Queue Stats
106W - 97L
1,465 Elo+
Party 3
The Morrigan
The Morrigan
Phantonix_106
The Morrigan
Level 108
God Stats
1W - 2L
1,670 SR
Queue Stats
95W - 98L
1,493 Elo+
Party 2
Danzaburou
Danzaburou
Rutilgou3270
Danzaburou
Level 117
God Stats
1W - 4L
1,557 SR
Queue Stats
138W - 133L
1,476 Elo+
Solo
Cthulhu
Cthulhu
jaycool707
Cthulhu
Level 121
God Stats
13W - 10L
1,565 SR
Queue Stats
107W - 110L
1,480 Elo+
Party 2
Osiris
Osiris
zombieannial8r
Osiris
Level 121
God Stats
8W - 8L
1,507 SR
Queue Stats
281W - 265L
1,481 Elo+
Party 3
Team Averages
Level 106
1,578 SR
1,479 Elo+

VS

Team Averages
Level 107
1,585 SR
1,610 Elo+
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
DJRoyzy
Sylvanus
Level 127
God Stats
22W - 16L
1,542 SR
Queue Stats
344W - 328L
1,476 Elo+
Solo
Lancelot
Lancelot
FreakiG95
Lancelot
Level 157
God Stats
8W - 4L
1,710 SR
Queue Stats
396W - 300L
1,676 Elo+
Party 1
Charybdis
Charybdis
Pele Umbra
Charybdis
Level 8
God Stats
6W - 0L
1,695 SR
Queue Stats
68W - 24L
1,921 Elo+
Party 1
Agni
Agni
ThePoolSharks
Agni
Level 83
God Stats
6W - 7L
1,476 SR
Queue Stats
424W - 410L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lorn Tyrel
Baron Samedi
15
2 / 4 / 1
9,178
483
11,020
12,989
7,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
Phantonix_106
The Morrigan
13
2 / 6 / 1
8,124
428
5,245
13,141
5,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Danzaburou
Rutilgou3270
Danzaburou
12
1 / 3 / 2
7,775
409
6,436
10,595
3,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
jaycool707
Cthulhu
12
2 / 1 / 1
8,181
431
3,469
8,095
5,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
1 / 4 / 0
9,377
494
5,204
17,217
16,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
0 / 1 / 9
9,457
498
4,665
10,643
11,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
DJRoyzy
Sylvanus
16
2 / 2 / 3
10,651
561
9,413
12,617
11,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
FreakiG95
Lancelot
16
6 / 2 / 5
10,321
543
11,739
16,881
9,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Charybdis
Pele Umbra
Charybdis
18
5 / 2 / 2
11,681
615
9,234
12,026
5,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
5 / 1 / 4
10,723
564
8,724
8,922
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
8
Kills
18
18
Deaths
8
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
1
9
4.5
W
Sylvanus
DJRoyzy
Sylvanus
2
2
3
1.75
W
Lancelot
FreakiG95
Lancelot
6
2
5
4.25
L
Baron Samedi
Lorn Tyrel
Baron Samedi
2
4
1
0.63
W
Charybdis
Pele Umbra
Charybdis
5
2
2
3
L
The Morrigan
Phantonix_106
The Morrigan
2
6
1
0.42
L
Danzaburou
Rutilgou3270
Danzaburou
1
3
2
0.67
W
5
1
4
7
L
Cthulhu
jaycool707
Cthulhu
2
1
1
2.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,374
Damage
43,775
62,037
Taken
61,089
38,092
Mitigated
42,637
14,910
Healing
21,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,665
799
0
3,106
10,643
11,844
90
3,401
7,242
24,217
0
W
Sylvanus
DJRoyzy
Sylvanus
9,413
2,687
564
4,569
12,617
11,883
1,107
3,579
9,038
61,764
13,802
W
Lancelot
FreakiG95
Lancelot
11,739
2,839
0
4,900
16,881
9,349
601
5,052
11,829
0
88,834
L
Baron Samedi
Lorn Tyrel
Baron Samedi
11,020
207
0
1,910
12,989
7,003
930
5,945
7,044
61,391
0
W
Charybdis
Pele Umbra
Charybdis
9,234
5,499
0
6,279
12,026
5,608
2,737
2,345
9,681
0
122,363
L
The Morrigan
Phantonix_106
The Morrigan
5,245
604
0
3,542
13,141
5,146
0
3,705
9,436
45,509
3,100
L
Danzaburou
Rutilgou3270
Danzaburou
6,436
2,501
0
3,474
10,595
3,659
795
1,430
9,165
0
50,348
W
8,724
541
0
2,309
8,922
3,953
482
3,596
5,326
82,695
0
L
Cthulhu
jaycool707
Cthulhu
3,469
470
547
3,681
8,095
5,766
0
2,328
5,767
23,539
0
L
5,204
2,262
0
1,756
17,217
16,518
784
8,226
8,991
0
67,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,635
Gold Earned
52,833
445
Minions Killed
602
0
Camps Cleared
0
1,474,932
Distance Traveled
1,766,489
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,457
498
26
1
0
360,280
8
W
Sylvanus
10,651
561
123
6
0
291,084
4
W
Lancelot
10,321
543
125
7
0
430,105
0
L
Baron Samedi
9,178
483
110
6
0
324,338
6
W
Charybdis
11,681
615
198
10
0
309,555
5
L
The Morrigan
8,124
428
79
4
0
287,719
3
L
Danzaburou
7,775
409
92
5
0
255,523
3
W
Agni
10,723
564
130
7
0
375,465
0
L
Cthulhu
8,181
431
33
2
0
261,711
3
L
Osiris
9,377
494
131
7
0
345,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role