Player Matchup

Charybdis
Charybdis
Bronze III
 
Charybdis
Bronze III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Bronze III
Precut3733
Horus
Bronze III
Level 81
God Stats
5W - 3L
1,300 SR
Queue Stats
30W - 30L
1,386 MMR
Party 1
Persephone
Persephone
Gold IV
trunkss_90
Persephone
Gold IV
Level 88
God Stats
60W - 67L
1,516 SR
Queue Stats
76W - 90L
1,563 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 97
1,439 SR
1,483 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,429 SR
1,451 MMR
Merlin
Merlin
Gold III
 
Merlin
Gold III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Silver I
JohnsArmy
Vamana
Silver I
Level 69
God Stats
17W - 15L
1,504 SR
Queue Stats
106W - 128L
1,269 MMR
Solo
Cupid
Cupid
Silver I
ViPS-ARMyN
Cupid
Silver I
Level 129
God Stats
0W - 1L
1,282 SR
Queue Stats
10W - 16L
1,583 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
5 / 1 / 3
10,119
723
11,262
11,021
4,375
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Horus
15
4 / 1 / 6
9,998
714
12,988
12,291
8,224
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Persephone
trunkss_90
Persephone
16
3 / 1 / 8
10,697
764
17,733
10,013
3,819
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
GilgameshAtlasAchillesBakasuraBastet

VS

Bans
UllrAresDa JiChaacAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 6 / 1
9,714
694
11,126
14,168
5,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
JohnsArmy
Vamana
12
0 / 4 / 2
7,996
571
4,336
15,269
10,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
12
1 / 2 / 1
8,199
586
10,120
15,671
5,791
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
12
Kills
3
3
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
1
3
6.5
L
Merlin
 
Merlin
2
6
1
0.42
L
Vamana
JohnsArmy
Vamana
0
4
2
0.25
W
Horus
4
1
6
7
L
Cupid
1
2
1
0.75
W
Persephone
trunkss_90
Persephone
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,983
Damage
25,582
33,325
Taken
45,108
16,418
Mitigated
22,228
7,701
Healing
11,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,262
7,695
0
1,089
11,021
4,375
56
3,997
7,024
0
34,927
L
Merlin
 
Merlin
11,126
1,150
0
1,528
14,168
5,697
0
5,004
8,844
54,353
0
L
Vamana
JohnsArmy
Vamana
4,336
2,473
139
3,803
15,269
10,740
0
6,399
8,624
0
12,486
W
Horus
12,988
5,935
1,508
2,236
12,291
8,224
413
4,120
8,171
0
21,224
L
Cupid
10,120
6,630
1,745
4,472
15,671
5,791
0
5,831
9,632
0
24,544
W
Persephone
trunkss_90
Persephone
17,733
575
0
2,868
10,013
3,819
426
3,450
6,562
55,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,814
Gold Earned
25,909
180
Minions Killed
153
7
Camps Cleared
6
798,469
Distance Traveled
775,243
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,119
723
65
5
1
251,745
1
L
Merlin
9,714
694
102
7
3
212,069
3
L
Vamana
7,996
571
20
1
0
282,297
3
W
Horus
9,998
714
22
2
1
275,220
2
L
Cupid
8,199
586
31
2
3
280,877
0
W
Persephone
10,697
764
93
7
5
271,504
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role