Player Matchup

Guan Yu
Guan Yu
Grumpycat123121
Guan Yu
Level 26
God Stats
65W - 86L
1,459 SR
Queue Stats
66W - 86L
1,363 Elo+
Party 1
Discordia
Discordia
dawid360x00
Discordia
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 149L
1,436 Elo+
Party 1
Loki
Loki
harrythebb
Loki
Level 45
God Stats
26W - 34L
1,458 SR
Queue Stats
68W - 88L
1,325 Elo+
Party 1
Team Averages
Level 44
1,472 SR
1,375 Elo+

VS

Team Averages
Level 76
1,586 SR
1,466 Elo+
Baron Samedi
Baron Samedi
BrownCamp
Baron Samedi
Level 18
God Stats
33W - 20L
1,546 SR
Queue Stats
333W - 377L
1,433 Elo+
Party 2
Cerberus
Cerberus
TrevorSucato23
Cerberus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,423 Elo+
Solo
Xbalanque
Xbalanque
vK S0ULxEATER
Xbalanque
Level 149
God Stats
10W - 7L
1,710 SR
Queue Stats
286W - 240L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 4
12,099
712
16,364
27,019
37,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
dawid360x00
Discordia
15
1 / 5 / 4
10,093
594
14,968
14,413
6,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
4 / 6 / 3
11,162
657
8,488
18,178
8,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BrownCamp
Baron Samedi
16
8 / 4 / 5
12,242
720
13,939
17,757
9,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
18
4 / 2 / 12
12,021
707
10,839
23,377
29,612
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
vK S0ULxEATER
Xbalanque
17
6 / 2 / 10
12,461
733
22,767
18,250
9,595
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
8
Kills
18
18
Deaths
8
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BrownCamp
Baron Samedi
8
4
5
2.63
L
3
7
4
0.71
W
Cerberus
4
2
12
5
L
Discordia
dawid360x00
Discordia
1
5
4
0.6
L
4
6
3
0.92
W
Xbalanque
vK S0ULxEATER
Xbalanque
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,820
Damage
47,545
59,610
Taken
59,384
52,119
Mitigated
48,561
5,488
Healing
18,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BrownCamp
Baron Samedi
13,939
1,308
2,679
2,154
17,757
9,354
740
6,131
11,626
43,519
0
L
16,364
1,302
1,250
3,314
27,019
37,521
0
13,589
13,430
0
32,348
W
Cerberus
10,839
1,092
1,201
7,074
23,377
29,612
358
5,658
17,506
25,034
0
L
Discordia
dawid360x00
Discordia
14,968
1,340
0
482
14,413
6,292
0
5,186
9,227
55,110
0
L
8,488
1,031
0
442
18,178
8,306
0
6,876
11,302
0
30,796
W
Xbalanque
vK S0ULxEATER
Xbalanque
22,767
6,553
565
4,432
18,250
9,595
2,157
3,714
14,536
0
74,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,354
Gold Earned
36,724
130
Minions Killed
212
4
Camps Cleared
8
851,764
Distance Traveled
920,217
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,242
720
71
4
1
281,801
3
L
Guan Yu
12,099
712
29
2
0
290,244
0
W
Cerberus
12,021
707
44
3
0
325,673
3
L
Discordia
10,093
594
73
4
4
250,807
0
L
Loki
11,162
657
28
2
0
310,713
0
W
Xbalanque
12,461
733
97
6
7
312,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role