Player Matchup

Khepri
Khepri
Gilgamushi
Khepri
Level 10
God Stats
5W - 0L
1,815 SR
Queue Stats
37W - 8L
1,875 Elo+
Party 1
Cernunnos
Cernunnos
Gilgapushi
Cernunnos
Level 4
God Stats
2W - 0L
1,747 SR
Queue Stats
12W - 4L
1,712 Elo+
Party 1
Scylla
Scylla
Gilgasushi
Scylla
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,729 Elo+
Party 1
Chaac
Chaac
Gotenks NL
Chaac
Level 158
God Stats
17W - 1L
1,888 SR
Queue Stats
406W - 144L
1,704 Elo+
Party 1
Nu Wa
Nu Wa
KaliMerol
Nu Wa
Level 41
God Stats
25W - 9L
1,658 SR
Queue Stats
264W - 90L
1,681 Elo+
Party 1
Team Averages
Level 44
1,722 SR
1,740 Elo+

VS

Team Averages
Level 81
1,484 SR
1,525 Elo+
Raijin
Raijin
AK Ichy47z
Raijin
Level 74
God Stats
0W - 1L
1,283 SR
Queue Stats
2W - 1L
1,719 Elo+
Solo
Serqet
Serqet
Kyoshiro47
Serqet
Level 108
God Stats
29W - 27L
1,502 SR
Queue Stats
137W - 190L
1,508 Elo+
Party 2
Khepri
Khepri
McDO StHiLizi95
Khepri
Level 105
God Stats
34W - 23L
1,656 SR
Queue Stats
178W - 207L
1,486 Elo+
Party 2
Skadi
Skadi
Timewave0
Skadi
Level 53
God Stats
6W - 8L
1,508 SR
Queue Stats
10W - 13L
1,452 Elo+
Solo
Arachne
Arachne
red07frenchie
Arachne
Level 66
God Stats
7W - 7L
1,471 SR
Queue Stats
78W - 103L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Gilgamushi
Khepri
17
0 / 1 / 8
10,987
999
3,808
10,438
9,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
Gilgapushi
Cernunnos
17
3 / 0 / 8
10,817
983
14,401
10,286
5,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Gilgasushi
Scylla
17
7 / 0 / 6
11,992
1,090
20,163
11,925
5,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
17
2 / 1 / 7
10,906
991
12,178
16,645
14,790
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
KaliMerol
Nu Wa
17
2 / 0 / 9
10,537
958
11,943
5,369
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

299

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AK Ichy47z
Raijin
15
0 / 3 / 1
9,647
877
17,255
11,344
5,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Serqet
Kyoshiro47
Serqet
15
0 / 2 / 1
9,952
905
7,566
12,240
7,110
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 0 / 2
10,563
960
4,683
13,184
11,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Skadi
Timewave0
Skadi
15
2 / 3 / 0
10,146
922
16,308
12,310
5,272
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
15
0 / 6 / 2
9,488
863
5,645
16,409
10,810
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
14
Kills
2
2
Deaths
14
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Raijin
AK Ichy47z
Raijin
0
3
1
0.17
W
Khepri
Gilgamushi
Khepri
0
1
8
4
W
Cernunnos
Gilgapushi
Cernunnos
3
0
8
7
W
Scylla
Gilgasushi
Scylla
7
0
6
10
W
Chaac
2
1
7
5.5
W
Nu Wa
KaliMerol
Nu Wa
2
0
9
6.5
L
Serqet
Kyoshiro47
Serqet
0
2
1
0.25
L
0
0
2
1
L
Skadi
Timewave0
Skadi
2
3
0
0.67
L
Arachne
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,493
Damage
51,457
54,663
Taken
65,487
36,841
Mitigated
39,763
19,366
Healing
6,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AK Ichy47z
Raijin
17,255
2,148
0
710
11,344
5,366
0
5,564
5,732
40,501
0
W
Khepri
Gilgamushi
Khepri
3,808
32
4,141
3,453
10,438
9,365
0
4,752
5,686
7,644
0
W
Cernunnos
Gilgapushi
Cernunnos
14,401
8,376
0
3,052
10,286
5,032
0
5,315
4,827
0
37,876
W
Scylla
Gilgasushi
Scylla
20,163
1,515
112
2,903
11,925
5,135
0
3,465
8,300
53,899
0
W
Chaac
12,178
2,308
0
5,158
16,645
14,790
0
6,544
9,729
0
32,377
W
Nu Wa
KaliMerol
Nu Wa
11,943
3,442
82
465
5,369
2,519
0
1,862
3,141
19,801
0
L
Serqet
Kyoshiro47
Serqet
7,566
3,400
0
0
12,240
7,110
0
4,456
7,754
0
30,495
L
4,683
284
69
1,960
13,184
11,205
0
7,751
5,205
16,096
0
L
Skadi
Timewave0
Skadi
16,308
8,537
291
1,611
12,310
5,272
0
8,050
4,150
0
43,610
L
Arachne
5,645
3,717
519
1,429
16,409
10,810
0
9,470
6,732
0
15,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,239
Gold Earned
49,796
242
Minions Killed
182
10
Camps Cleared
7
1,089,332
Distance Traveled
983,532
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,647
877
54
5
3
176,641
1
W
Khepri
10,987
999
8
1
0
224,114
3
W
Cernunnos
10,817
983
54
5
1
207,520
0
W
Scylla
11,992
1,090
104
9
4
210,685
1
W
Chaac
10,906
991
46
4
2
226,672
0
W
Nu Wa
10,537
958
30
3
3
220,341
0
L
Serqet
9,952
905
49
4
1
206,492
0
L
Khepri
10,563
960
19
2
0
200,556
0
L
Skadi
10,146
922
41
4
3
182,695
0
L
Arachne
9,488
863
19
2
0
217,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role