Player Matchup

Odin
Odin
KSPReject
Odin
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
70W - 32L
1,673 Elo+
Party 1
Atlas
Atlas
PyroTeknich
Atlas
Level 49
God Stats
68W - 36L
1,686 SR
Queue Stats
113W - 96L
1,538 Elo+
Party 2
Zhong Kui
Zhong Kui
RatSeggser69
Zhong Kui
Level 12
God Stats
3W - 0L
1,717 SR
Queue Stats
73W - 27L
1,658 Elo+
Party 1
Izanami
Izanami
Siccar
Izanami
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 23L
1,547 Elo+
Solo
Fenrir
Fenrir
ZoteToez017
Fenrir
Level 68
God Stats
86W - 73L
1,625 SR
Queue Stats
166W - 138L
1,618 Elo+
Party 2
Team Averages
Level 35
1,606 SR
1,607 Elo+

VS

Team Averages
Level 51
1,491 SR
1,555 Elo+
Nemesis
Nemesis
Belashar
Nemesis
Level 5
God Stats
6W - 6L
1,584 SR
Queue Stats
26W - 41L
1,536 Elo+
Solo
Neith
Neith
Crpnxd
Neith
Level 17
God Stats
4W - 11L
1,181 SR
Queue Stats
28W - 30L
1,382 Elo+
Solo
Medusa
Medusa
HO-NE-Y-B-U-N
Medusa
Level 42
God Stats
1W - 3L
1,489 SR
Queue Stats
442W - 364L
1,683 Elo+
Party 3
Nox
Nox
OhMahGod-
Nox
Level 160
God Stats
6W - 6L
1,673 SR
Queue Stats
570W - 460L
1,677 Elo+
Party 3
Osiris
Osiris
azraelset
Osiris
Level 29
God Stats
24W - 25L
1,529 SR
Queue Stats
286W - 285L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
4 / 0 / 10
7,649
765
6,345
4,980
5,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 1 / 11
8,093
809
3,630
8,224
6,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
RatSeggser69
Zhong Kui
15
5 / 2 / 10
8,288
829
13,618
10,350
7,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Siccar
Izanami
14
0 / 2 / 11
7,309
731
7,081
7,132
2,946
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fenrir
14
7 / 3 / 6
8,219
822
11,745
10,980
6,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Belashar
Nemesis
13
2 / 5 / 2
7,028
703
3,797
8,951
5,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Crpnxd
Neith
14
3 / 2 / 3
7,606
761
10,736
9,605
3,942
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 5 / 3
6,464
646
4,385
10,610
4,476
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 2 / 3
7,104
710
6,047
6,589
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
azraelset
Osiris
13
3 / 5 / 1
7,418
742
5,942
12,654
11,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
19
Kills
8
8
Deaths
19
48
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Belashar
Nemesis
2
5
2
0.6
L
Neith
Crpnxd
Neith
3
2
3
2.25
L
0
5
3
0.3
W
Odin
4
0
10
9
L
0
2
3
0.75
W
3
1
11
8.5
W
Zhong Kui
RatSeggser69
Zhong Kui
5
2
10
5
W
Izanami
Siccar
Izanami
0
2
11
2.75
W
Fenrir
7
3
6
3.33
L
Osiris
azraelset
Osiris
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,419
Damage
30,907
41,666
Taken
48,409
29,196
Mitigated
28,639
12,759
Healing
7,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Belashar
Nemesis
3,797
940
0
862
8,951
5,912
224
3,278
5,555
0
16,743
L
Neith
Crpnxd
Neith
10,736
3,790
0
2,578
9,605
3,942
0
2,573
6,875
0
27,454
L
4,385
1,720
0
1,111
10,610
4,476
0
3,141
7,373
0
13,666
W
Odin
6,345
1,226
0
500
4,980
5,738
0
724
4,256
0
19,340
L
6,047
568
0
1,090
6,589
3,110
0
3,637
2,952
22,873
0
W
3,630
1,177
1,987
2,264
8,224
6,284
222
1,804
6,420
9,901
0
W
Zhong Kui
RatSeggser69
Zhong Kui
13,618
2,527
0
4,620
10,350
7,623
0
1,132
9,218
35,342
0
W
Izanami
Siccar
Izanami
7,081
4,894
0
1,686
7,132
2,946
1,422
1,195
5,937
0
31,717
W
Fenrir
11,745
4,272
0
1,702
10,980
6,605
0
1,192
9,788
0
22,077
L
Osiris
azraelset
Osiris
5,942
2,503
0
1,565
12,654
11,199
0
4,619
7,913
0
17,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,558
Gold Earned
35,620
189
Minions Killed
179
0
Camps Cleared
0
1,002,840
Distance Traveled
991,086
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,028
703
32
3
0
189,744
4
L
Neith
7,606
761
48
5
0
206,001
2
L
Medusa
6,464
646
25
3
0
162,279
0
W
Odin
7,649
765
32
3
0
212,382
0
L
Nox
7,104
710
45
5
0
212,163
2
W
Atlas
8,093
809
15
2
0
219,730
0
W
Zhong Kui
8,288
829
46
5
0
196,141
2
W
Izanami
7,309
731
68
7
0
174,137
0
W
Fenrir
8,219
822
28
3
0
200,450
1
L
Osiris
7,418
742
29
3
0
220,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role