Player Matchup

Cthulhu
Cthulhu
Silver II
C_Ros21
Cthulhu
Silver II
Level 109
God Stats
0W - 2L
1,330 SR
Queue Stats
7W - 11L
1,395 MMR
Party 2
Medusa
Medusa
Bronze III
Miiko1172
Medusa
Bronze III
Level 63
God Stats
0W - 1L
1,347 SR
Queue Stats
0W - 3L
1,400 MMR
Solo
Aphrodite
Aphrodite
Bronze III
carfer81
Aphrodite
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,486 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 92
1,392 SR
1,427 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 95
1,665 SR
1,465 MMR
Ullr
Ullr
Gold V
 
Ullr
Gold V
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Gold III
Lakkes1
Sol
Gold III
Level 144
God Stats
20W - 4L
1,929 SR
Queue Stats
54W - 18L
1,787 MMR
Party 1
Cerberus
Cerberus
Silver I
ScrumptiousCheek
Cerberus
Silver I
Level 49
God Stats
4W - 0L
1,565 SR
Queue Stats
31W - 40L
1,107 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
C_Ros21
Cthulhu
10
0 / 4 / 0
6,067
674
5,820
14,843
11,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Miiko1172
Medusa
7
0 / 2 / 0
5,302
589
3,492
5,967
2,236
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
carfer81
Aphrodite
9
0 / 2 / 0
5,690
632
5,399
9,606
4,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Baron SamediThothAh Muzen CabAresPersephone

VS

Bans
AtlasOdinChaacJormungandrXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
0 / 0 / 8
6,903
767
9,632
7,189
3,358
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
12
6 / 1 / 2
7,685
854
12,067
9,879
4,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
2 / 0 / 5
7,673
853
5,010
12,943
11,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
8
8
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
0
8
4
L
Cthulhu
C_Ros21
Cthulhu
0
4
0
0
W
Sol
6
1
2
7
L
Medusa
Miiko1172
Medusa
0
2
0
0
W
2
0
5
4.5
L
Aphrodite
carfer81
Aphrodite
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,711
Damage
26,709
30,416
Taken
30,011
18,769
Mitigated
20,139
7,468
Healing
12,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
9,632
4,475
0
2,378
7,189
3,358
1,329
3,444
3,745
0
33,914
L
Cthulhu
C_Ros21
Cthulhu
5,820
471
0
1,106
14,843
11,975
0
6,874
7,969
16,723
0
W
Sol
12,067
5,067
0
6,090
9,879
4,836
1,690
4,485
5,394
32,126
4,249
L
Medusa
Miiko1172
Medusa
3,492
1,666
0
482
5,967
2,236
0
2,890
3,077
0
9,237
W
5,010
139
0
4,103
12,943
11,945
90
3,668
9,275
16,869
0
L
Aphrodite
carfer81
Aphrodite
5,399
623
1,841
4,039
9,606
4,558
0
5,840
3,766
19,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,059
Gold Earned
22,261
81
Minions Killed
143
2
Camps Cleared
6
441,510
Distance Traveled
513,574
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,903
767
60
7
3
172,515
3
L
Cthulhu
6,067
674
35
4
0
171,987
0
W
Sol
7,685
854
39
4
3
159,587
2
L
Medusa
5,302
589
11
1
0
110,252
1
W
Cerberus
7,673
853
44
5
0
181,472
4
L
Aphrodite
5,690
632
35
4
2
159,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role