Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Blo0d
Vamana
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 162L
1,433 Elo+
Party 1
Sol
Sol
JuiceBoy64
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,406 Elo+
Solo
Freya
Freya
farinhacrua1520
Freya
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 35L
1,499 Elo+
Solo
Hachiman
Hachiman
johndotsdisease
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 110L
1,402 Elo+
Party 1
Team Averages
Level 75
1,500 SR
1,448 Elo+

VS

Team Averages
Level 90
1,512 SR
1,416 Elo+
Hun Batz
Hun Batz
A 44oz
Hun Batz
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 62L
1,379 Elo+
Party 2
Zhong Kui
Zhong Kui
Bwup
Zhong Kui
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,410 Elo+
Solo
Bastet
Bastet
Knuel7777
Bastet
Level 126
God Stats
2W - 1L
1,734 SR
Queue Stats
140W - 148L
1,450 Elo+
Solo
Chiron
Chiron
MaNDoMaNia33
Chiron
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 69L
1,474 Elo+
Solo
Kuzenbo
Kuzenbo
RABID SMURFS
Kuzenbo
Level 103
God Stats
1W - 1L
1,328 SR
Queue Stats
20W - 26L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
3 / 6 / 4
9,136
653
9,197
13,774
6,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vamana
Blo0d
Vamana
17
3 / 2 / 5
10,129
724
14,657
30,025
22,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 5 / 2
7,311
522
5,218
9,366
3,458
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
3 / 4 / 6
9,429
674
7,407
13,804
6,676
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
16
1 / 6 / 6
8,654
618
19,825
14,590
6,545
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
A 44oz
Hun Batz
18
7 / 2 / 11
10,770
769
17,709
21,004
19,300
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Bwup
Zhong Kui
15
0 / 5 / 8
9,567
683
15,072
16,921
13,951
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
Knuel7777
Bastet
18
9 / 2 / 8
11,420
816
19,172
17,275
8,997
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chiron
18
6 / 0 / 11
10,773
770
17,366
8,935
4,624
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
RABID SMURFS
Kuzenbo
17
1 / 2 / 16
10,815
773
6,036
24,876
28,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
77
10
Kills
23
23
Deaths
11
23
Assists
54
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
6
4
0.83
W
Hun Batz
A 44oz
Hun Batz
7
2
11
6.25
L
Vamana
Blo0d
Vamana
3
2
5
2.75
W
Zhong Kui
Bwup
Zhong Kui
0
5
8
0.8
L
0
5
2
0.2
W
Bastet
Knuel7777
Bastet
9
2
8
6.5
W
Chiron
6
0
11
11.5
W
Kuzenbo
RABID SMURFS
Kuzenbo
1
2
16
4.5
L
3
4
6
1.5
L
Hachiman
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,304
Damage
75,355
81,559
Taken
89,011
46,171
Mitigated
75,257
34,183
Healing
47,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
9,197
3,860
663
1,568
13,774
6,836
0
3,605
10,169
15,974
3,380
W
Hun Batz
A 44oz
Hun Batz
17,709
1,688
1,168
8,466
21,004
19,300
960
4,319
16,685
0
38,446
L
Vamana
Blo0d
Vamana
14,657
2,778
4,471
19,112
30,025
22,656
0
7,217
22,808
0
30,459
W
Zhong Kui
Bwup
Zhong Kui
15,072
1,872
193
5,236
16,921
13,951
1,245
3,468
13,453
41,613
0
L
5,218
693
162
1,390
9,366
3,458
0
2,636
6,730
11,918
0
W
Bastet
Knuel7777
Bastet
19,172
4,229
3,440
8,690
17,275
8,997
1,478
2,268
15,007
0
27,324
W
Chiron
17,366
7,665
3,624
3,944
8,935
4,624
2,553
1,407
7,528
0
42,781
W
Kuzenbo
RABID SMURFS
Kuzenbo
6,036
2,305
1,292
11,153
24,876
28,385
1,220
7,805
17,071
18,391
0
L
7,407
2,099
548
3,889
13,804
6,676
80
3,938
9,866
20,759
0
L
Hachiman
19,825
11,571
0
2,380
14,590
6,545
0
3,712
10,878
0
33,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,659
Gold Earned
53,345
128
Minions Killed
163
0
Camps Cleared
0
1,130,744
Distance Traveled
1,420,719
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,136
653
24
2
0
211,972
1
W
Hun Batz
10,770
769
32
2
0
274,650
3
L
Vamana
10,129
724
17
1
0
284,569
0
W
Zhong Kui
9,567
683
54
4
0
248,522
0
L
Sol
7,311
522
10
1
0
161,873
0
W
Bastet
11,420
816
20
1
0
340,066
1
W
Chiron
10,773
770
36
3
0
275,063
0
W
Kuzenbo
10,815
773
21
2
0
282,418
0
L
Freya
9,429
674
40
3
0
253,372
1
L
Hachiman
8,654
618
37
3
0
218,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role