Player Matchup

Bakasura
Bakasura
Fedtmule02
Bakasura
Level 144
God Stats
5W - 3L
1,659 SR
Queue Stats
202W - 129L
1,627 Elo+
Party 2
Gilgamesh
Gilgamesh
Römpötin
Gilgamesh
Level 66
God Stats
6W - 2L
1,777 SR
Queue Stats
37W - 14L
1,726 Elo+
Party 2
Hades
Hades
TheFallen84
Hades
Level 124
God Stats
6W - 2L
1,823 SR
Queue Stats
163W - 88L
1,695 Elo+
Party 2
Team Averages
Level 111
1,753 SR
1,682 Elo+

VS

Team Averages
Level 81
1,668 SR
1,638 Elo+
Persephone
Persephone
OoooBarracuda
Persephone
Level 73
God Stats
2W - 3L
1,631 SR
Queue Stats
77W - 39L
1,708 Elo+
Party 1
Lancelot
Lancelot
TraumaticWaffle
Lancelot
Level 69
God Stats
0W - 1L
1,976 SR
Queue Stats
154W - 99L
1,633 Elo+
Party 1
Jing Wei
Jing Wei
sindellover1317
Jing Wei
Level 102
God Stats
4W - 3L
1,396 SR
Queue Stats
91W - 74L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fedtmule02
Bakasura
18
10 / 3 / 8
13,315
701
23,135
25,838
19,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Römpötin
Gilgamesh
18
4 / 2 / 10
13,216
696
12,238
24,751
26,565
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 0 / 12
13,514
711
24,830
21,528
14,470
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
OoooBarracuda
Persephone
15
0 / 5 / 3
11,064
582
14,681
18,329
6,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
16
2 / 8 / 1
11,300
595
17,609
24,466
21,689
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
16
2 / 5 / 1
11,840
623
11,080
22,128
8,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
18
Kills
4
5
Deaths
18
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Fedtmule02
Bakasura
10
3
8
4.67
L
Persephone
OoooBarracuda
Persephone
0
5
3
0.3
W
Gilgamesh
Römpötin
Gilgamesh
4
2
10
4.5
W
4
0
12
10
L
Lancelot
2
8
1
0.31
L
Jing Wei
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,203
Damage
43,370
72,117
Taken
64,923
60,053
Mitigated
37,094
34,475
Healing
7,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Fedtmule02
Bakasura
23,135
16,228
0
10,196
25,838
19,018
617
5,364
19,906
0
60,983
L
Persephone
OoooBarracuda
Persephone
14,681
518
302
2,912
18,329
6,682
0
6,633
10,475
43,531
0
W
Gilgamesh
Römpötin
Gilgamesh
12,238
2,850
1,990
5,561
24,751
26,565
1,296
3,401
21,350
0
34,488
W
24,830
2,787
814
15,914
21,528
14,470
210
6,416
14,942
86,432
0
L
Lancelot
17,609
1,588
0
200
24,466
21,689
0
7,034
15,563
0
46,715
L
Jing Wei
11,080
7,447
0
3,845
22,128
8,723
0
11,323
10,280
0
45,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,045
Gold Earned
34,204
252
Minions Killed
212
14
Camps Cleared
2
1,069,740
Distance Traveled
1,002,421
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,315
701
85
4
7
366,488
2
L
Persephone
11,064
582
66
3
0
309,305
1
W
Gilgamesh
13,216
696
36
2
2
362,997
2
W
Hades
13,514
711
131
7
5
340,255
4
L
Lancelot
11,300
595
57
3
2
351,624
2
L
Jing Wei
11,840
623
89
5
0
341,492
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role