Player Matchup

Achilles
Achilles
Gold IV
HunterRivera
Achilles
Gold IV
Level 107
God Stats
1W - 0L
1,610 SR
Queue Stats
66W - 58L
1,563 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold IV
Room_Temp_IQ
Morgan Le Fay
Gold IV
Level 153
God Stats
8W - 8L
1,508 SR
Queue Stats
66W - 58L
1,563 MMR
Party 1
Loki
Loki
Gold IV
hotrodrambo
Loki
Gold IV
Level 129
God Stats
19W - 9L
1,589 SR
Queue Stats
65W - 57L
1,563 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,569 SR
1,563 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,406 SR
1,544 MMR
Ravana
Ravana
Gold III
Dracaraz
Ravana
Gold III
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 38L
1,537 MMR
Party 2
Scylla
Scylla
Gold I
Grubb56
Scylla
Gold I
Level 125
God Stats
0W - 2L
1,140 SR
Queue Stats
52W - 43L
1,598 MMR
Party 2
Shiva
Shiva
Gold IV
WILLYSTEW
Shiva
Gold IV
Level 145
God Stats
1W - 1L
1,579 SR
Queue Stats
28W - 24L
1,498 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HunterRivera
Achilles
20
4 / 4 / 11
16,834
647
19,112
39,479
66,202
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
Room_Temp_IQ
Morgan Le Fay
20
6 / 6 / 8
17,235
663
32,621
29,373
28,080
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 6 / 8
16,764
645
20,646
21,801
11,072
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
ThothAh Muzen CabHorusGebBaron Samedi

VS

Bans
Ah PuchNoxBaba YagaChang'eSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dracaraz
Ravana
19
7 / 6 / 7
16,769
645
25,882
29,529
33,254
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
Grubb56
Scylla
19
3 / 7 / 8
16,379
630
15,130
25,353
13,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shiva
WILLYSTEW
Shiva
20
6 / 3 / 10
19,090
734
27,315
40,918
67,400
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
41
16
Kills
16
16
Deaths
16
27
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ravana
Dracaraz
Ravana
7
6
7
1.75
L
Scylla
Grubb56
Scylla
3
7
8
1
W
Achilles
HunterRivera
Achilles
4
4
11
2.38
W
Morgan Le Fay
Room_Temp_IQ
Morgan Le Fay
6
6
8
1.67
L
Shiva
WILLYSTEW
Shiva
6
3
10
3.67
W
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,379
Damage
68,327
90,653
Taken
95,800
105,354
Mitigated
113,832
12,431
Healing
20,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Dracaraz
Ravana
25,882
6,778
0
8,522
29,529
33,254
1,852
11,990
17,539
0
68,759
L
Scylla
Grubb56
Scylla
15,130
2,120
0
2,202
25,353
13,178
1,404
5,182
20,101
70,460
0
W
Achilles
HunterRivera
Achilles
19,112
4,877
761
6,649
39,479
66,202
400
7,286
32,193
0
51,228
W
Morgan Le Fay
Room_Temp_IQ
Morgan Le Fay
32,621
1,279
0
1,771
29,373
28,080
1,093
3,874
25,499
108,323
0
L
Shiva
WILLYSTEW
Shiva
27,315
4,576
1,307
8,561
40,918
67,400
675
16,304
24,614
261
76,507
W
20,646
7,112
0
3,250
21,801
11,072
2,649
4,353
17,448
0
92,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,833
Gold Earned
52,238
227
Minions Killed
230
11
Camps Cleared
6
1,493,378
Distance Traveled
1,361,925
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
16,769
645
57
2
1
471,307
4
L
Scylla
16,379
630
109
4
1
382,917
2
W
Achilles
16,834
647
25
1
1
518,399
3
W
Morgan Le Fay
17,235
663
117
5
2
511,788
3
L
Shiva
19,090
734
64
2
4
507,701
5
W
Loki
16,764
645
85
3
8
463,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role