Player Matchup

Athena
Athena
Extremerozzer
Athena
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,492 Elo+
Party 3
Achilles
Achilles
HappyThoughtsPlz
Achilles
Level 67
God Stats
8W - 10L
1,472 SR
Queue Stats
29W - 28L
1,569 Elo+
Party 2
Neith
Neith
IBB98
Neith
Level 101
God Stats
7W - 3L
1,595 SR
Queue Stats
258W - 244L
1,424 Elo+
Party 3
Chang'e
Chang'e
SSoCMBS
Chang'e
Level 141
God Stats
7W - 8L
1,416 SR
Queue Stats
116W - 134L
1,495 Elo+
Party 3
Mercury
Mercury
UncannyDonut
Mercury
Level 104
God Stats
7W - 3L
1,641 SR
Queue Stats
185W - 161L
1,552 Elo+
Party 2
Team Averages
Level 95
1,525 SR
1,507 Elo+

VS

Team Averages
Level 104
1,479 SR
1,451 Elo+
Ares
Ares
 
Ares
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
CaptainNesquick
Merlin
Level 127
God Stats
1W - 4L
1,450 SR
Queue Stats
200W - 185L
1,496 Elo+
Party 1
Rama
Rama
Cherio11
Rama
Level 69
God Stats
0W - 2L
1,336 SR
Queue Stats
4W - 9L
1,405 Elo+
Solo
Mulan
Mulan
Keronne
Mulan
Level 133
God Stats
1W - 2L
1,609 SR
Queue Stats
19W - 35L
1,387 Elo+
Party 1
Fenrir
Fenrir
pistiye
Fenrir
Level 87
God Stats
7W - 10L
1,502 SR
Queue Stats
146W - 148L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 11
13,352
495
8,352
18,116
27,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
11 / 6 / 8
14,360
532
25,492
31,819
40,078
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
IBB98
Neith
20
4 / 4 / 5
13,992
518
15,653
18,389
10,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
SSoCMBS
Chang'e
20
6 / 3 / 16
14,616
541
32,727
28,752
15,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
UncannyDonut
Mercury
20
10 / 4 / 14
15,209
563
27,310
25,979
15,692
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
0 / 6 / 7
10,666
395
14,226
29,836
42,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 9 / 5
13,057
484
19,634
27,304
15,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
19
6 / 7 / 5
12,629
468
19,577
26,890
14,334
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Keronne
Mulan
16
3 / 7 / 2
11,281
418
11,391
22,936
23,273
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
pistiye
Fenrir
20
5 / 5 / 6
13,296
492
16,351
31,384
19,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
42
34
Kills
17
17
Deaths
34
54
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
6
7
0.58
L
3
9
5
0.61
L
Rama
6
7
5
1.21
W
3
0
11
8.5
W
11
6
8
2.5
W
Neith
IBB98
Neith
4
4
5
1.63
L
Mulan
Keronne
Mulan
3
7
2
0.57
W
Chang'e
SSoCMBS
Chang'e
6
3
16
4.67
W
Mercury
UncannyDonut
Mercury
10
4
14
4.25
L
Fenrir
pistiye
Fenrir
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,534
Damage
81,179
123,055
Taken
138,350
108,576
Mitigated
115,481
36,885
Healing
29,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
14,226
1,443
720
4,362
29,836
42,747
0
10,821
19,015
33,178
0
L
19,634
1,547
0
3,793
27,304
15,952
156
9,967
17,337
134,811
0
L
Rama
19,577
14,980
0
6,962
26,890
14,334
1,282
6,500
20,390
0
103,731
W
8,352
2,925
353
4,703
18,116
27,121
290
5,792
12,324
34,881
0
W
25,492
7,007
0
3,307
31,819
40,078
1,823
10,442
21,377
0
77,405
W
Neith
IBB98
Neith
15,653
6,879
0
6,300
18,389
10,412
6,748
4,423
13,966
0
144,595
L
Mulan
Keronne
Mulan
11,391
675
0
3,896
22,936
23,273
443
4,087
18,849
0
53,949
W
Chang'e
SSoCMBS
Chang'e
32,727
2,394
6,539
13,692
28,752
15,273
3,691
11,427
17,325
133,015
0
W
Mercury
UncannyDonut
Mercury
27,310
18,872
0
1,991
25,979
15,692
1,525
4,923
21,056
0
150,217
L
Fenrir
pistiye
Fenrir
16,351
4,899
0
9,490
31,384
19,175
160
9,704
21,680
0
113,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,529
Gold Earned
60,929
649
Minions Killed
644
0
Camps Cleared
0
2,575,961
Distance Traveled
2,286,105
17
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,666
395
39
1
0
481,569
5
L
Merlin
13,057
484
214
8
0
423,875
7
L
Rama
12,629
468
154
6
0
444,128
6
W
Athena
13,352
495
39
1
0
526,394
5
W
Achilles
14,360
532
108
4
0
481,829
2
W
Neith
13,992
518
194
7
0
435,907
9
L
Mulan
11,281
418
88
3
0
386,026
10
W
Chang'e
14,616
541
153
6
0
508,129
1
W
Mercury
15,209
563
155
6
0
623,702
0
L
Fenrir
13,296
492
149
6
0
550,507
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role