Player Matchup

Sylvanus
Sylvanus
Baldypants
Sylvanus
Level 107
God Stats
26W - 20L
1,676 SR
Queue Stats
84W - 77L
1,632 Elo+
Party 1
Lancelot
Lancelot
DrMardog
Lancelot
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,778 Elo+
Party 1
Cabrakan
Cabrakan
Iroh2000
Cabrakan
Level 155
God Stats
6W - 1L
1,332 SR
Queue Stats
170W - 184L
1,552 Elo+
Party 1
Janus
Janus
Jailbird
Janus
Level 149
God Stats
4W - 2L
1,967 SR
Queue Stats
71W - 67L
1,572 Elo+
Party 1
Izanami
Izanami
SkipiOP
Izanami
Level 128
God Stats
3W - 2L
1,762 SR
Queue Stats
505W - 478L
1,548 Elo+
Solo
Team Averages
Level 130
1,647 SR
1,616 Elo+

VS

Team Averages
Level 110
1,635 SR
1,682 Elo+
Nemesis
Nemesis
AaronAteCake
Nemesis
Level 128
God Stats
11W - 7L
1,691 SR
Queue Stats
349W - 240L
1,601 Elo+
Party 2
Heimdallr
Heimdallr
Franky52
Heimdallr
Level 124
God Stats
2W - 1L
1,914 SR
Queue Stats
46W - 23L
1,828 Elo+
Solo
He Bo
He Bo
Magic8bal
He Bo
Level 113
God Stats
3W - 3L
1,474 SR
Queue Stats
365W - 370L
1,582 Elo+
Solo
Horus
Horus
RinneShinkai
Horus
Level 61
God Stats
1W - 3L
1,383 SR
Queue Stats
231W - 113L
1,681 Elo+
Party 2
Artio
Artio
ThiefGodZelnite
Artio
Level 125
God Stats
8W - 5L
1,712 SR
Queue Stats
144W - 99L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Baldypants
Sylvanus
11
0 / 4 / 1
6,478
498
3,027
10,893
6,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
DrMardog
Lancelot
13
3 / 2 / 5
7,573
583
8,397
8,937
3,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Iroh2000
Cabrakan
11
4 / 0 / 6
7,415
570
5,900
9,322
8,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Jailbird
Janus
14
4 / 1 / 5
7,828
602
6,275
4,482
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
SkipiOP
Izanami
14
2 / 0 / 0
8,177
629
5,067
7,552
3,101
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AaronAteCake
Nemesis
10
2 / 3 / 4
6,404
493
3,740
9,670
3,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Franky52
Heimdallr
12
0 / 1 / 0
6,873
529
4,961
7,501
3,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
Magic8bal
He Bo
10
2 / 6 / 2
6,286
484
4,194
9,322
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 0 / 2
7,288
561
8,007
7,476
5,655
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 3 / 1
5,461
420
2,135
12,307
7,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
13
Kills
6
7
Deaths
13
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AaronAteCake
Nemesis
2
3
4
1.33
W
Sylvanus
Baldypants
Sylvanus
0
4
1
0.13
W
Lancelot
DrMardog
Lancelot
3
2
5
2.75
L
Heimdallr
Franky52
Heimdallr
0
1
0
0
W
Cabrakan
Iroh2000
Cabrakan
4
0
6
7
W
Janus
Jailbird
Janus
4
1
5
6.5
L
He Bo
Magic8bal
He Bo
2
6
2
0.5
L
2
0
2
3
W
Izanami
SkipiOP
Izanami
2
0
0
2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,666
Damage
23,037
41,186
Taken
46,276
24,337
Mitigated
23,222
13,937
Healing
12,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AaronAteCake
Nemesis
3,740
1,354
0
1,405
9,670
3,514
0
1,968
7,638
0
39,223
W
Sylvanus
Baldypants
Sylvanus
3,027
602
130
3,880
10,893
6,872
468
0
10,893
33,154
8,058
W
Lancelot
DrMardog
Lancelot
8,397
2,173
0
580
8,937
3,875
0
1,658
7,175
0
63,822
L
Heimdallr
Franky52
Heimdallr
4,961
3,465
0
2,708
7,501
3,019
0
592
6,909
0
68,380
W
Cabrakan
Iroh2000
Cabrakan
5,900
1,121
0
2,558
9,322
8,730
68
3,094
6,059
13,623
0
W
Janus
Jailbird
Janus
6,275
672
0
1,250
4,482
1,759
423
1,119
3,295
69,832
0
L
He Bo
Magic8bal
He Bo
4,194
290
0
930
9,322
3,074
0
3,380
5,784
33,491
0
L
8,007
3,387
234
3,397
7,476
5,655
0
2,955
4,499
0
54,318
W
Izanami
SkipiOP
Izanami
5,067
4,513
0
5,539
7,552
3,101
440
117
7,435
0
93,811
L
2,135
320
537
3,517
12,307
7,960
0
6,065
6,058
9,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,471
Gold Earned
32,312
511
Minions Killed
364
0
Camps Cleared
0
1,245,275
Distance Traveled
1,227,643
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,404
493
70
5
0
270,605
3
W
Sylvanus
6,478
498
77
6
0
189,057
0
W
Lancelot
7,573
583
107
8
0
310,397
0
L
Heimdallr
6,873
529
117
9
0
214,085
3
W
Cabrakan
7,415
570
16
1
0
257,339
7
W
Janus
7,828
602
136
10
0
249,099
0
L
He Bo
6,286
484
78
6
0
221,777
3
L
Horus
7,288
561
88
7
0
264,744
4
W
Izanami
8,177
629
175
13
0
239,383
7
L
Artio
5,461
420
11
1
0
256,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role